Dungeon Crawl Stone Soup version 0.26-a0-149-g49b1be5409 (webtiles) character file. Game seed: 7589009215910467235 5 hemabe71 the Charlatan (level 1, -2/15 HPs) Began as a Human Artificer on June 30, 2020. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (101 turns). hemabe71 the Charlatan (Human Artificer) Turns: 101, Time: 00:00:10 Health: -2/15 AC: 3 Str: 12 XL: 1 Next: 88% Magic: 1/1 EV: 12 Int: 11 God: Gold: 20 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (14) d - a wand of enslavement (15) e - a wand of random effects (15) Comestibles f - a ration g - 3 chunks of flesh {@w0} Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging + Level 1.2 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, hemabe71 the Human Artificer. It is said that the Orb of Zot exists deep within this dungeon. Found 10 gold pieces. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You now have 10 gold pieces. You open the door. There is an open door here. You open the door. A bat comes into view. There is an open door here. A bat is nearby! The bat barely misses you. You hit the bat. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. You barely miss the bat. The bat closely misses you. The bat barely misses you. The bat barely misses you. You miss the bat. The bat misses you. The bat closely misses you. You miss the bat. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You butcher the bat corpse. g - a chunk of flesh {@w0} You see here a bat skeleton. You open the door. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! There is an open door here. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse You butcher the goblin corpse. g - 3 chunks of flesh {@w0} (gained 2) Things that are here: a +0 dagger; a goblin skeleton You now have 20 gold pieces (gained 10). A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! x2 A goblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. You hit the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 12/15 hp. You barely miss the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 10/15 hp. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 8/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you with a +0 dagger. You take 3 damage, and have 5/15 hp. You hit the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/15 hp. MASSIVE DAMAGE!! Aim: a hobgoblin The puff of flame hits the hobgoblin. The hobgoblin hits you. You die... .## #.##.##.# .# #.##.##.# .# #.##.##.# '## #.......# ..## ####.#### ...## ##.# ....## ##..## รท....####....######.#... .....'.)........@g...... .....####....######.#.#. ....## ##.#.# ...## ###.# ..## #.# +## #.# #.# #. You could see a hobgoblin. Vanquished Creatures A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 100 | D:1 | HP: 1/15 [hobgoblin (5)] 101 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners Action || total -------------------------++------- Melee: Short sword || 20 Evoke: Wand || 1 Armor: Leather armour || 1 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 61.4 | 101.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 61.4 | 101.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------