Dungeon Crawl Stone Soup version 0.26-a0-149-g49b1be5409 (webtiles) character file. Game seed: 4960016359846274271 343 hemabe71 the Charlatan (level 6, 0/46 HPs) Began as a Human Artificer on June 30, 2020. Killed from afar by an orc wizard (8 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:09:46 (5485 turns). hemabe71 the Charlatan (Human Artificer) Turns: 5485, Time: 00:09:46 Health: 0/46 AC: 8 Str: 13 (14) XL: 6 Next: 88% Magic: 6/15 EV: 3 Int: 4 (7) God: Gold: 101 SH: 6 Dex: 12 (14) Spells: 5/5 levels left rFire . . . SeeInvis . v - +0 scimitar rCold . . . Faith . u - +0 kite shield rNeg . . . Spirit . t - +0 chain mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn i - -4 ring of intelligence (curse) MPRegen 0.14/turn h - ring of magical power {MP+9} @: mighty, hasted, very quick A: talons 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 short sword v - a +0 scimitar (weapon) (You found it on level 3 of the Dungeon) Missiles g - 23 bolts m - 17 sling bullets r - 30 arrows w - 6 poisoned darts Armour t - a +0 chain mail (worn) (You took it off an orc on level 3 of the Dungeon) u - a +0 kite shield (worn) (You found it on level 2 of the Dungeon) Jewellery h - a ring of magical power (right hand) {MP+9} (You found it on level 1 of the Dungeon) i - a cursed -4 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) o - a cursed ring of attention {unknown} (You found it on level 2 of the Dungeon) q - an uncursed ring of magical power {MP+9} (You found it on level 2 of the Dungeon) Wands e - a wand of random effects (6) Scrolls b - a scroll of remove curse {unknown} c - a scroll of identify {unknown} k - a scroll of enchant armour {unknown} Potions n - a potion of degeneration {!q} p - a potion of mutation {!q} s - a potion of heal wounds {unknown} Comestibles f - 9 rations Skills: + Level 2.9 Fighting - Level 2.6(2.7) Short Blades + Level 0.6(1.8) Long Blades + Level 3.4 Dodging + Level 3.1 Stealth + Level 4.1 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You have sharp toenails. You expend magic power (3 MP) to strengthen your wands. Message History The puff of flame hits you but does no damage. Found a stone staircase leading down. You see here 6 poisoned darts. w - 6 poisoned darts Aim: an orc wizard, wielding a +0 dagger and wearing a cursed +0 robe (chance to defeat MR: 58%) The orc wizard is charmed. Your frilled lizard bites something. Something hits your frilled lizard. Your frilled lizard dies! An orc priest comes into view. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a +0 flail. The orc shouts! An orc comes into view. It is wielding a +0 falchion. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Found a stone staircase leading up. You take 16 damage, and have 7/46 hp. MASSIVE DAMAGE!! An orc priest comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 whip of electrocution. Aim: an orc priest (severely wounded, chance to defeat MR: 58%) The orc priest is charmed. The orc barely misses your orc priest. Aim: an orc priest, wielding a +0 club (chance to defeat MR: 58%) The orc priest resists with significant effort. Aim: an orc priest, wielding a +0 club (chance to defeat MR: 58%) The orc priest is charmed. The orc barely misses your orc priest. The orc hits your orc wizard but does no damage. The orc barely misses your orc priest. The orc hits your orc priest but does no damage. Your orc priest closely misses the orc. The orc barely misses your orc priest. An orc comes into view. It is wielding a +0 dagger. The orc hits your orc priest with a +0 falchion. Your orc priest dies! The orc looks more experienced. The orc barely misses your orc priest. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc barely misses your orc priest. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You feel your magical essence link to the dungeon's wands. An orc comes into view. It is wielding a +0 war axe. The orc barely misses your orc priest. It was a potion of might. You feel very mighty all of a sudden. The orc barely misses you. The orc hits your orc priest with a +0 whip of electrocution! The orc barely misses you. Your orc wizard gestures wildly while chanting. Your orc wizard flickers and vanishes for a moment. You feel yourself speed up. Your orc priest miscasts a cantrip. The orc barely misses your orc priest. The orc hits you but does no damage. Your orc wizard hits the orc with a +0 dagger. You block the orc's attack. Your orc priest barely misses the orc. The orc hits you with a +0 whip of electrocution. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/46 hp. You block the orc's attack. Your orc priest hits the orc with a +0 club. The orc hits your orc priest with a +0 flail! Your orc priest dies! The orc looks more experienced. The orc shouts! The orc wizard is no longer charmed. You can no longer detect the orc wizard. A quokka skeleton comes into view. Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to defeat MR: 80%) You feel a surge of power! The orc barely resists. You now have 12/15 mp. Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to defeat MR: 80%) You feel a surge of power! The orc is charmed. The orc barely misses your orc. Your orc hits the orc with a +0 dagger. You now have 9/15 mp. The orc closely misses your orc. Your orc hits the orc with a +0 dagger. There is a stone staircase leading down here. Aim: an orc, wielding a +0 whip of electrocution (severely wounded, chance to defeat MR: 80%) You feel a surge of power! The orc is charmed. The now-empty wand crumbles to dust. The orc closely misses your orc. The orc misses your orc. You now have 6/15 mp. You don't have any such object. Okay, then. The orc barely misses your orc. The orc hits your orc with a +0 flail. Your orc dies! Something hits you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. You slash the orc! You kill the orc! Something hits you but does no damage. Your shield and chain mail prevent you from hitting something. You block the quokka skeleton's attack. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #..#...# #..#...# +......# #.....# .....# #...# #...### ..######.Z.## .....#...o@.## ##.......o{).# .........o..# .#..........# #..........# #..........# ##........## ##........## #.<...)....# You could see 2 orcs, a quokka skeleton and a friendly orc (charmed). Vanquished Creatures A bullfrog skeleton (D:4) A hound (D:4) Natasha (thrice) (D:3) 6 adders A shadow imp (D:3) 2 oozes 2 dart slugs (D:1) A worm (D:3) 2 leopard geckos 7 orcs 5 giant cockroaches 8 goblins 8 hobgoblins 2 jackals (D:2) 10 bats 3 frilled lizards (D:3) 4 kobolds 19 rats 85 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) 2 hobgoblins (D:3) A frilled lizard (D:2) A kobold (D:2) 4 rats (D:2) 9 creatures vanquished. Vanquished Creatures (others) 2 orc priests (D:4) A hound (D:3) An adder (D:3) A worm (D:2) An orc (D:4) A quokka (D:2) A frilled lizard (D:4) A kobold (D:2) A rat (D:2) 10 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 623 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/2 1185 | D:1 | Reached XP level 3. HP: 24/26 MP: 3/3 1689 | D:2 | Reached XP level 4. HP: 32/33 MP: 4/4 2038 | D:2 | Reached skill level 2 in Stealth 2284 | D:2 | Reached skill level 2 in Fighting 2349 | D:2 | Reached skill level 2 in Short Blades 2698 | D:2 | Reached XP level 5. HP: 34/38 MP: 5/5 2792 | D:2 | Found a burning altar of Makhleb. 3371 | D:3 | Noticed Natasha 3500 | D:3 | Killed Natasha 3818 | D:3 | Noticed Natasha 3832 | D:3 | Killed Natasha 3832 | D:3 | Reached skill level 3 in Dodging 4276 | D:3 | Reached XP level 6. HP: 24/46 MP: 6/6 4879 | D:3 | Found a faded altar of an unknown god. 5049 | D:3 | Noticed Natasha 5058 | D:3 | Killed Natasha 5058 | D:3 | Reached skill level 4 in Evocations 5433 | D:4 | Reached skill level 3 in Stealth 5453 | D:4 | HP: 7/46 [orc priest/divine providence (16)] 5463 | D:4 | Gained mutation: You have sharp toenails. [potion of | mutation] 5463 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 5467 | D:4 | HP: 7/46 [orc/+0 whip of electrocution (2)] 5483 | D:4 | HP: 8/46 [something (1)] 5485 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring D:2: layout_rooms, makhleb_grotto_becter, first_ration, minmay_liquid_box, minmay_rat_hole D:3: layout_basic, chequers_ecumenical_altar_simple, uniq_natasha D:4: layout_rooms, hangedman_ru_absence, chequers_temple_overflow_statue_of_worship, grunt_dithmenos_shadows, minmay_temple_entry_trees, serial_shops, shop, shop, shop, kennysheep_little_box, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.1 Fighting | 2 | 2.9 Short Blades | 2 | 2.6 Dodging | 3 | 3.4 Evocations | 4 | 4.1 Long Blades | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 112 | 313 || 425 Scimitar | | 16 || 16 Evoke: Wand | 5 | 34 || 39 Use: Potion | | 4 || 4 Stab: Sleeping | 3 | 1 || 4 Eat: Chunk | 2 | 7 || 9 Ration | | 2 || 2 Armor: Leather armour | 24 | || 24 Ring mail | 11 | 118 || 129 Chain mail | | 27 || 27 Dodge: Dodged | 77 | 192 || 269 Block: Kite shield | | 14 || 14 Rpst.: Scimitar | | 1 || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 437 | 53 | 10.8 | 81 | 18 | 18.2 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 85 | 17 | 16.7 | 26 | 17 | 39.5 D:3 | 195 | 36 | 15.6 | 32 | 1 | 3.0 D:4 | 116 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring D:2: layout_rooms, makhleb_grotto_becter, first_ration, minmay_liquid_box, minmay_rat_hole D:3: layout_basic, chequers_ecumenical_altar_simple, uniq_natasha D:4: layout_rooms, hangedman_ru_absence, chequers_temple_overflow_statue_of_worship, grunt_dithmenos_shadows, minmay_temple_entry_trees, serial_shops, shop, shop, shop, kennysheep_little_box, shop Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 39.6 | 37.0 | 1313.2 Dungeon | 100.0 | 100.0 | 4.2 | 39.6 | 37.0 | 1313.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 122.5 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 122.5 +-------+-------+-------+-------+-------+----------------------