Dungeon Crawl Stone Soup version 0.26-a0-317-ge2f3d4a7ca (webtiles) character file. Game seed: 12864961412735558052 0 hemabe71 the Ducker (level 1, -4/10 HPs) Began as a Felid Abyssal Knight on July 16, 2020. Was a Follower of Lugonu. Slain by a thrashing horror (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (34 turns). hemabe71 the Ducker (Felid Abyssal Knight) Turns: 34, Time: 00:00:10 Health: -4/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of heal wounds {unknown} Skills: + Level 3.0 Fighting + Level 3.2 Dodging + Level 2.0 Unarmed Combat + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Warning: Bad object type '%}\|' for autopickup. (HilariousDeathArtist.rc:711) Welcome, hemabe71 the Felid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. a - a lumpy red potion b - a scroll labeled VIKAINT RASUMO A thrashing horror comes into view. The thrashing horror barely misses you. The thrashing horror tramples you. You stumble backwards! You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! The thrashing horror tramples you! Ouch! That really hurt! You die... ##.. .. ... .. # #.. .# #.###.# .# #.....ยง###.## .#. ..#.#...# #...##.#..### #......X### ### ........@#....# .###.#........# # .....#....##.# .# #.##....#....### .# . ........#..#.#.# ..#...# ........#.# ..##... ....#.#. .# #....#.#..##.##.##... #.#.# #.## ...# . ..# You could see a thrashing horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | hemabe71 the Felid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 32 | Abyss:1 | Noticed a thrashing horror 34 | Abyss:1 | Slain by a thrashing horror Illustrated notes Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 88.2 | 34.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 88.2 | 34.0 +-------+-------+-------+-------+-------+----------------------