Dungeon Crawl Stone Soup version 0.26-a0-771-g060e6a62af (webtiles) character file. Game seed: 1386076153196062314 3 hemabe71 the Charlatan (level 1, -2/15 HPs) Began as a Human Artificer on Nov 8, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (65 turns). hemabe71 the Charlatan (Human Artificer) Turns: 65, Time: 00:00:08 Health: -2/15 AC: 3 Str: 12 XL: 1 Next: 55% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (14) d - a wand of enslavement (15) e - a wand of random effects (15) Skills: + Level 1.1 Fighting + Level 2.0 Armour + Level 1.1 Dodging + Level 1.1 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad object type '%}\|' for autopickup. (HilariousDeathArtist.rc:711) Welcome, hemabe71 the Human Artificer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Found a leather armour. Found two stairs. There is a fountain of clear blue water here. There is a stone staircase leading down here. A rat comes into view. A rat is nearby! You closely miss the rat. The rat completely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. A jackal is nearby! A jackal is nearby! The jackal barks! You hear a bark! x2 A jackal comes into view. A jackal comes into view. The jackal barely misses you. The jackal barks! You hit the jackal but do no damage. A jackal comes into view. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 14/15 hp. You barely miss the jackal. The jackal barely misses you. x2 The jackal bites you. x2 You take 4 damage, and have 10/15 hp. MASSIVE DAMAGE!! The jackal bites you. You take 2 damage, and have 8/15 hp. You hit the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. The jackal closely misses you. You take 3 damage, and have 6/15 hp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/15 hp. MASSIVE DAMAGE!! Aim: a jackal (moderately wounded) The puff of flame misses the jackal. The puff of flame hits the jackal. You kill the jackal! The jackal bites you. You die... ##### #...####### #.#..@hh..# #...#####....... ##.## ####### #.# #.# #.#### #....# ####.# #.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 64 | D:1 | HP: 3/15 [jackal (3)] 64 | D:1 | HP: 1/15 [jackal (2)] 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_cross, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_end_3, infiniplex_forest_lined_2, infiniplex_forest_corner_1 Action || total -------------------------++------- Melee: Club || 11 Evoke: Wand || 1 Armor: Leather armour || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 43 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 43 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------