Dungeon Crawl Stone Soup version 0.26-a0-771-g060e6a62af (webtiles) character file. Game seed: 11779161604871659210 2 hemabe71 the Charlatan (level 1, 0/15 HPs) Began as a Human Artificer on Nov 8, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (213 turns). hemabe71 the Charlatan (Human Artificer) Turns: 213, Time: 00:00:12 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 44% Magic: 1/1 EV: 11 Int: 11 God: Gold: 6 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Skills: + Level 1.0 Fighting + Level 2.0 Armour + Level 1.0 Dodging + Level 1.1 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad object type '%}\|' for autopickup. (HilariousDeathArtist.rc:711) Welcome, hemabe71 the Human Artificer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You now have 6 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A jackal comes into view. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. x2 You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you with a +0 club. You take 1 damage, and have 10/15 hp. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. x2 You hit the hobgoblin. The hobgoblin hits you with a +0 club. You take 3 damage, and have 8/15 hp. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 club. You start resting. Health restored: 15 Unknown command. 2 jackals come into view. There are monsters nearby! The jackal barks! A jackal comes into view. The jackal closely misses you. The jackal barks! You hit the jackal. You hear a bark! The jackal closely misses you. The jackal bites you but does no damage. The jackal barks! You hit the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal barks! You hit the jackal. You kill the jackal! The teleport trap disappears. The jackal disappears! The jackal reappears nearby! You barely miss the jackal. The jackal bites you. x2 The jackal barely misses you. The jackal misses you. You take 3 damage, and have 12/15 hp. You hit the jackal but do no damage. The jackal bites you. The jackal misses you. The jackal closely misses you. You take 2 damage, and have 10/15 hp. You closely miss the jackal. The jackal bites you. x2 The jackal bites you but does no damage. The jackal barely misses you. You take 3 damage, and have 7/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 5/15 hp. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/15 hp. The jackal bites you. You die... #.....##.##......# #.#####.'#.#.##.### ##. .##.#.#.##.# #### #.###.#.#.#.##.##..... ###<#.#.#.#.........# #.#'#.#.#.#.##.##.#.# ##...'#.#.#..#.##.# #####.##.#..#)...# #.#...##.##..#@##.# ###### ##...#h##.#.# ##....h......# ##+..##.######## .......h# ##...##.# ### #†# #.# #.# You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 210 | D:1 | HP: 2/15 [jackal (3)] 213 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_cross Action || total -------------------------++------- Melee: Club || 15 Armor: Leather armour || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 217 | 217 | 0 | 130 | 51 | 1 | 217.0 | Dungeon | 217 | 217 | 0 | 130 | 51 | 1 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 217 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------