Dungeon Crawl Stone Soup version 0.26-a0-833-g7262b39652 (webtiles) character file. Game seed: 1169559887287958002 20 hemabe71 the Charlatan (level 3, 0/26 HPs) Began as a Human Artificer on Nov 16, 2020. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (791 turns). hemabe71 the Charlatan (Human Artificer) Turns: 791, Time: 00:01:39 Health: 0/26 AC: 4 Str: 13 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 37 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour (curse) rPois . Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) g - a cursed +0 leather armour (worn) (You found it on level 1 of the Dungeon) h - a +0 ring mail (You found it on level 1 of the Dungeon) Jewellery l - an uncursed ring of see invisible {unknown} (You found it on level 1 of the Dungeon) m - a cursed ring of teleportation {unknown} (You found it on level 1 of the Dungeon) Wands c - a wand of flame (6) d - a wand of enslavement (12) e - a wand of random effects (4) Scrolls i - a scroll of noise {unknown} Potions j - a potion of invisibility {unknown} k - a potion of mutation {unknown} n - a potion of haste {unknown} Skills: + Level 1.4 Fighting + Level 2.2 Armour + Level 1.4 Dodging + Level 1.4 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History l - a notched bronze ring Found a dagger and a blue potion. Found an escape hatch in the floor. m - a shiny emerald ring n - a blue potion There is an escape hatch in the floor here. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a bark! x2 A hobgoblin comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! There are monsters nearby! 2 jackals and a dart slug come into view. The jackal moves out of view. A jackal comes into view. The hobgoblin shouts! The jackal barks! A jackal comes into view. Unknown command. The kobold hits you but does no damage. Aim: a kobold, wielding a +0 short sword (chance to defeat MR: 72%) The kobold is charmed. The jackal bites your kobold. The jackal barely misses your kobold. The jackal closely misses your kobold. The jackal misses your kobold. The jackal closely misses your kobold. x2 The jackal barely misses your kobold. The jackal bites your kobold. The jackal misses your kobold. The jackal bites your kobold but does no damage. x2 The jackal barely misses your kobold. The jackal barely misses your kobold. x2 The jackal bites your kobold. Your kobold dies! Aim: a hobgoblin, wielding a +0 club The jackal seems to speed up. The jackal bites you but does no damage. The jackal barely misses you. x2 Aim: a dart slug The jackal twists and deforms. The jackal closely misses you. The jackal misses you. Unknown command. Aim: a jackal (fast, misshapen and mutated) The mass of ice explodes! The iceblast engulfs the jackal!! You kill the jackal! The iceblast engulfs you! The iceblast engulfs the jackal! You kill the jackal! You hear a shout! x2 You take 10 damage, and have 11/21 hp. MASSIVE DAMAGE!! Aim: a jackal The puff of flame hits the jackal! You kill the jackal! A hobgoblin comes into view. It is wielding a +0 club. Aim: a jackal The puff of flame misses the jackal. The puff of flame hits the hobgoblin. The jackal bites you but does no damage. The hobgoblin hits you but does no damage. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! The jackal closely misses you. The jackal bites you. You take 3 damage, and have 9/21 hp. Aim: a jackal (chance to defeat MR: 72%) The jackal is charmed. Your jackal barely misses the hobgoblin. The hobgoblin hits your jackal with a +0 club. Your jackal barely misses the hobgoblin. The hobgoblin hits your jackal with a +0 club. Your jackal dies! You see here a +0 club. Okay, then. Unknown command. Aim: a hobgoblin, wielding a +0 club (lightly wounded) The hobgoblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aim: a hobgoblin, wielding a +0 club (lightly wounded) The fireball explodes! The fireball engulfs the hobgoblin! You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. You regained 3 hp, and now have 14/26 hp. MP restored: 3 You don't have any such object. Okay, then. Aim: a hobgoblin, wielding a +0 club (lightly wounded) Aim: a hobgoblin, wielding a +0 club (lightly wounded) Nothing appears to happen. Something hits you but does no damage. Aim: a hobgoblin, wielding a +0 club (lightly wounded) Nothing appears to happen. Something hits you but does no damage. You miss something. Something hits you but does no damage. The hobgoblin hits you with a +0 club. You take 2 damage, and have 13/26 hp. You hit the hobgoblin. Something hits you. Something barely misses you. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/26 hp. MASSIVE DAMAGE!! Aim: a hobgoblin, wielding a +0 club (severely wounded, chance to defeat MR: 72%) The hobgoblin is charmed. Something hits you. You die... ...............#..##..... ........#......#....g#### #......##......#.......# ####### #........#####.## #......#.### #..) #.#..###...###### ######## #.#.## #.#....... ##......#############8..### ##.......)#@g.........)..# # #.........#{#####...##8..# # #)........#.# #.....##### # #.....^...#.# ##.<.###..### #.........#.# #.....##..#.. #.........#.#####...##8.>..# ##........#..............### ##........############8..# #>.........#.###>........# You could see a friendly hobgoblin (charmed). Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (others) A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 87 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 777 | D:1 | Reached XP level 3. HP: 14/26 MP: 3/3 790 | D:1 | HP: 4/26 [hobgoblin/+0 club (6)] 791 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms Action || total -------------------------++------- Melee: Club || 21 Evoke: Wand || 23 Armor: Leather armour || 8 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 797 | 797 | 0 | 300 | 283 | 1 | 797.0 | Dungeon | 797 | 797 | 0 | 300 | 283 | 1 | 797.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------