Dungeon Crawl Stone Soup version 0.26-a0-926-g43279f1ce9 (webtiles) character file. Game seed: 8009568570171821025 65 hemabe71 the Charlatan (level 4, -4/33 HPs) Began as a Human Artificer on Nov 26, 2020. Slain by Sigmund ... wielding a +0 scythe of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (4085 turns). hemabe71 the Charlatan (Human Artificer) Turns: 4085, Time: 00:03:17 Health: -4/33 AC: 3 Str: 13 XL: 4 Next: 34% Magic: 4/4 EV: 12 Int: 12 God: Gold: 139 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Jewellery j - a +6 ring of intelligence {unknown} (You found it on level 2 of the Dungeon) k - an uncursed amulet of magic regeneration {unknown} (You found it on level 2 of the Dungeon) l - an uncursed amulet of the acrobat {unknown} (You found it on level 2 of the Dungeon) Wands d - a wand of enslavement (14) (quivered) e - a wand of random effects (2) Scrolls c - a scroll of random uselessness {unknown} f - 4 scrolls of identify {unknown} g - a scroll of remove curse {unknown} m - a scroll of magic mapping {unknown} n - a scroll of teleportation {unknown} Potions h - 3 potions of curing {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.8 Fighting + Level 2.6 Armour + Level 1.8 Dodging + Level 1.9 Stealth + Level 3.4 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Annotations: D:2 Sigmund Message History Done exploring. Health restored: 33 Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. Done exploring. Done exploring. Autopickup is now on. c - a scroll labelled BOTOCV AJIW k - a twisted lapis lazuli amulet l - a large cameo amulet m - a scroll labelled SIOTOU BYUGUIT n - a scroll labelled QICHOCIMUL There is an open door here. h - 3 orange potions (gained 1) f - 4 scrolls labelled MEHAM IZUXT (gained 1) You now have 139 gold pieces (gained 10). Things that are here: a cursed -3 club; a +0 hunting sling; a stone Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Level map cleared. Unknown command. There is an open door here. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You see here a +0 club. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is an escape hatch in the ceiling here. There is an open door here. There is an open door here. Things that are here: a cursed -3 club; a +0 hunting sling; a stone There is an open door here. There is a stone staircase leading up here. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Level map cleared. Unknown command. There is an open door here. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Aim: Sigmund, wielding a +0 scythe of protection, wearing a +0 robe and wearing an uncursed ring of positive energy (wandering, hasn't noticed you) Sigmund appears confused. Aim: Sigmund, wielding a +0 scythe of protection, wearing a +0 robe and wearing an uncursed ring of positive energy (confused) Sigmund struggles to resist. Aim: Sigmund, wielding a +0 scythe of protection, wearing a +0 robe and wearing an uncursed ring of positive energy (confused) Sigmund seems to speed up. Aim: Sigmund, wielding a +0 scythe of protection, wearing a +0 robe and wearing an uncursed ring of positive energy (fast, confused) The mass of ice explodes! The iceblast engulfs Sigmund! Sigmund cries. Aim: Sigmund, wielding a +0 scythe of protection, wearing a +0 robe and wearing an uncursed ring of positive energy (moderately wounded, fast, confused) Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something laughs crazily. The mass of ice explodes! The iceblast engulfs something!! The bolt of negative energy hits something. Okay, then. Something mumbles something. You hit something but do no damage. Something hits you. You take 2 damage, and have 31/33 hp. Something hits you! You take 10 damage, and have 21/33 hp. MASSIVE DAMAGE!! Something hits you. You take 5 damage, and have 16/33 hp. Something hits you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 4/33 hp. MASSIVE DAMAGE!! Something hits you but does no damage. Something hits you! You die... ####### *,,,,,,##......... #.....# #..,,..##......... #.....# #.#*.............. #.....# #.#*..........#### #.....# #.##..........# #####.....######.##..........# .............................# ####......######.#...........# #............@#,..........# #.............#,*####.##### #.........###.#,* #.* #########.#*#.#,* *,* *,,,,,......#,* *,* *,***##.#####,* *,* *,* #.# *,* *,* *,* #.# *,*****,* *,* *,* *,),,,,,* There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A dart slug (D:2) A leopard gecko (D:2) A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:1) 8 jackals (D:1) 7 kobolds 7 bats (D:1) 2 frilled lizards 9 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 225 | D:1 | Reached XP level 2. HP: 12/21 MP: 2/2 229 | D:1 | HP: 5/21 [kobold (1)] 697 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/3 1888 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1923 | D:2 | Noticed Sigmund 2540 | D:2 | Found a snail-covered altar of Cheibriados. 2660 | D:2 | HP: 7/33 [leopard gecko (5)] 3435 | D:2 | Found a snail-covered altar of Cheibriados. 3843 | D:2 | Found a snail-covered altar of Cheibriados. 4082 | D:2 | HP: 4/33 [something (12)] 4085 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, minmay_box_of_dots D:2: layout_basic, grunt_decor_cap, minivault_27, wad_floor_pattern_1, cheibriados_altar_1, uniq_sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 153 | 58 || 211 Evoke: Wand | 14 | 15 || 29 Stab: Sleeping | 2 | || 2 Armor: Leather armour | 83 | 12 || 95 Dodge: Dodged | 131 | 39 || 170 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4149 | 4092 | 57 | 1279 | 2310 | 2 | 2074.5 | Dungeon | 4149 | 4092 | 57 | 1279 | 2310 | 2 | 2074.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2412 daAuts D:1: 1737 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.5 +-------+-------+-------+-------+-------+----------------------