Dungeon Sprint DCSS version 0.26-a0-1025-g006ef2cfcc (webtiles) character file. Game seed: 17729770743339278952 0 hemabe71 the Charlatan (level 1, 0/15 HPs) Began as a Human Artificer on Dec 9, 2020. Slain by a merfolk siren ... wielding a +0 trident (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:33 (21 turns). hemabe71 the Charlatan (Human Artificer) Turns: 21, Time: 00:00:33 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of enslavement (8) e - a wand of random effects (14) Scrolls k - a scroll of blinking {!r} Potions f - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Skills: + Level 1.0 Fighting + Level 2.0 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad object type '%}\|' for autopickup. (HilariousDeathArtist.rc:711) Welcome, hemabe71 the Human Artificer. Found a staircase leading out of the dungeon. You open the door. 4 necrophages come into view. You close the door. A necrophage opens the door. Aim: a necrophage (chance to affect: 37%) The necrophage is charmed. The necrophage hits your necrophage. Your necrophage hits the necrophage. The necrophage barely misses your necrophage. The necrophage hits your necrophage. Your necrophage barely misses something. Something hits your necrophage. The necrophage hits your necrophage. You open the door. 3 worms come into view. Your necrophage hits something. Something hits your necrophage! The necrophage barely misses your necrophage. Aim: a necrophage (chance to affect: 37%) Really fire in your necrophage's direction? [Y]es or [N]o only, please. Really fire in your necrophage's direction? [Y]es or [N]o only, please. Really fire in your necrophage's direction? Okay, then. Unknown command. Aim: a worm (chance to affect: 63%) The worm is charmed. Your necrophage hits something. The worm bites your worm! Something misses your necrophage. The necrophage barely misses your necrophage. Aim: a worm (chance to affect: 63%) The worm is charmed. Your necrophage hits something. Something hits your necrophage! Your necrophage is destroyed! There is a staircase leading out of the dungeon here. The necrophage hits you. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! Aim: a necrophage (chance to affect: 37%) The necrophage easily resists. Your worm bites the worm but does no damage. Aim: a necrophage (chance to affect: 37%) The necrophage is charmed. The necrophage hits your worm. Your worm looks less resilient! The necrophage barely misses your worm. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your worm bites the necrophage. Your worm bites the worm. The necrophage hits your worm. You take 8 damage, and have 3/15 hp. MASSIVE DAMAGE!! You feel much better. The necrophage hits your worm. The worm closely misses you. Your worm bites the necrophage! Your worm bites the worm but does no damage. Health restored: 15 You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The necrophage hits your worm! Your worm dies! Unknown command. You cannot move away from the merfolk siren! Unknown command. Unknown command. Unknown command. You cannot move away from the merfolk siren! The merfolk siren chants its luring song. The necrophage misses your necrophage. Your necrophage closely misses the necrophage. There is an open door here. The merfolk siren chants its luring song. The necrophage hits your necrophage. Your necrophage closely misses the necrophage. Aim: a merfolk siren, wielding a +0 trident (mesmerising) The fireball explodes! The fireball engulfs the merfolk siren! The merfolk siren barely misses you. The necrophage barely misses your necrophage. Your necrophage barely misses the necrophage. Unknown command. Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, chance to affect: 21%) The merfolk siren resists with almost no effort. The merfolk siren chants its luring song. The necrophage barely misses your necrophage. The worm bites you. Your necrophage barely misses the necrophage. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. The worm resists with significant effort. The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! You die... ##. .## .. .. .#n # #n# .# ##n##.# +.w.'# ##.##...# ##w## .## #..@# # #.m#..# ##.$.## ##+## You could see a merfolk siren (mesmerising), a necrophage, a worm, a friendly necrophage (charmed) and a friendly worm (charmed). Vanquished Creatures (others) A necrophage (D) A worm (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hemabe71 the Human Artificer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 14 | D | HP: 3/15 [worm (8)] 16 | D | Noticed a merfolk siren 21 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Evoke: Wand || 8 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts