Dungeon Sprint DCSS version 0.26-a0-1025-g006ef2cfcc (webtiles) character file. Game seed: 7906839241924046813 0 hemabe71 the Charlatan (level 1, -6/14 (15) HPs) Began as a Human Artificer on Dec 9, 2020. Mangled by a necrophage (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (8 turns). hemabe71 the Charlatan (Human Artificer) Turns: 8, Time: 00:00:12 HP: -6/14 (15) AC: 3 Str: 12 XL: 1 Next: 0% MP: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of enslavement (12) e - a wand of random effects (15) Scrolls k - a scroll of blinking {!r} Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Skills: + Level 1.0 Fighting + Level 2.0 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad object type '%}\|' for autopickup. (HilariousDeathArtist.rc:711) Welcome, hemabe71 the Human Artificer. Found a staircase leading out of the dungeon. You open the door. 4 necrophages come into view. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. Aim: a merfolk siren, wielding a +0 spear (asleep, chance to affect: 21%) The merfolk siren shouts! The merfolk siren resists with almost no effort. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Aim: a merfolk siren, wielding a +0 spear (mesmerising, chance to affect: 21%) The merfolk siren resists with almost no effort. The necrophage hits you. You feel your flesh rotting away! The necrophage hits you. You take 7 damage, and have 8/14 hp. MASSIVE DAMAGE!! Aim: a merfolk siren, wielding a +0 spear (mesmerising, chance to affect: 21%) The merfolk siren resists with almost no effort. The merfolk siren chants its luring song. The necrophage closely misses you. The necrophage hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/14 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. Unknown command. The merfolk siren chants its luring song. There is an open door here. You completely miss the merfolk siren. The merfolk siren chants its luring song. The necrophage hits you! Ouch! That really hurt! You die... ## ## ##. .## .n .. ## .#. ##.# #'# #...##n## #m@nn.+ #...##.## ##.# #+# ## You could see a merfolk siren (mesmerising) and 3 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hemabe71 the Human Artificer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 3 | D | Noticed a merfolk siren 6 | D | HP: 1/14 [necrophage (7)] 8 | D | Mangled by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Club || 1 Evoke: Wand || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts