hemabe71 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 8, D:1) a +0 club (5, -24, D:1) a +0 dagger (5, 15, D:1) 18 bolts (12, -5, D:1) a +0 dagger (27, 4, D:1) a +0 club (32, -10, D:1) a +0 barding (35, -14, D:1) a +0 spear (35, -10, D:1) a +0 leather armour (35, 10, D:1) a +0 club (36, 20, D:1) a +0 club (42, 24, D:1) a +0 club (52, 11, D:1) 23 arrows Level 2 of the Dungeon (2, 7, D:2) a +0 short sword (19, -15, D:2) a +0 club (20, 18, D:2) a +0 hunting sling 9 bolts (32, 19, D:2) 17 arrows (35, -5, D:2) a +0 flail (36, -2, D:2) a +0 hunting sling (40, -2, D:2) 17 stones (41, 8, D:2) a +0 whip (42, 11, D:2) a stone (42, 14, D:2) a stone (43, 14, D:2) a stone (45, 15, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 13 bolts (1, -1, D:3) 20 stones (7, 16, D:3) a +0 whip (19, 12, D:3) a +0 leather armour (20, 48, D:3) a +0 mace (21, 6, D:3) a +0 ring mail (24, -1, D:3) a stone (24, 28, D:3) 3 stones (28, 1, D:3) a book of Changes (29, 31, D:3) a +0 robe a cursed -3 scythe (40, 13, D:3) a +0 leather armour (45, 26, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 14 bolts (3, 0, D:4) a +0 giant club (5, -19, D:4) a +0 spear (8, -23, D:4) 24 stones (9, -3, D:4) a +0 leather armour a +0 trident (9, -2, D:4) a +0 club (10, -3, D:4) a +0 club a +0 ring mail a cursed -3 club a +0 leather armour a +0 leather armour a cursed -1 short sword (10, 8, D:4) a +0 leather armour a +0 club (11, 3, D:4) a +0 leather armour (12, 6, D:4) 17 stones (14, -11, D:4) 23 stones (17, -7, D:4) a cursed -3 long sword (26, -32, D:4) 11 stones (28, 4, D:4) a +0 robe (34, -15, D:4) a +0 club (35, 13, D:4) a +0 giant club (38, 25, D:4) 30 bolts (55, -24, D:4) a cursed +0 robe (58, -30, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, -6, D:5) a +0 shortbow (12, -2, D:5) 16 bolts (15, -2, D:5) 19 stones (15, 6, D:5) 13 stones (20, 0, D:5) 21 stones (30, -3, D:5) a +0 leather armour (33, -22, D:5) a +0 spear (36, -12, D:5) a stone (37, -11, D:5) 16 stones (40, -14, D:5) a stone (40, -13, D:5) a stone (40, -8, D:5) a +0 leather armour (45, -12, D:5) 29 stones (62, -8, D:5) a +0 spear (63, -39, D:5) 21 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, 9, D:6) a +0 dagger (7, -2, D:6) a +0 giant spiked club (11, 12, D:6) 4 atropa-tipped darts a +0 dagger a +0 leather armour a +0 hand axe (11, 13, D:6) a +0 dagger (11, 14, D:6) a +0 leather armour a +0 flail (15, 1, D:6) a +0 chain mail (19, 13, D:6) a +0 whip a +0 robe (20, 13, D:6) a +0 chain mail a +0 dire flail a +0 giant club (28, 25, D:6) a +0 giant club (31, 28, D:6) a cursed -1 long sword (39, 13, D:6) a +0 robe a +0 trident a +0 robe a cursed -2 battleaxe a +0 robe a +0 hand axe a +0 robe a +0 battleaxe (47, 6, D:6) a +0 mace (49, 32, D:6) a +0 arbalest (60, 33, D:6) a +0 leather armour a +0 rapier Level 7 of the Dungeon [Shop] Mayvuh's Weapon Shop a +0 vampiric war axe (187 gold) 19 stones (28 gold) a +0 long sword (52 gold) a +0 war axe (52 gold) 20 arrows (60 gold) a +0 scimitar (60 gold) a +0 short sword (45 gold) [Shop] Meyjel's Weapon Shoppe a +0 whip (35 gold) a +0 shortbow (42 gold) a +2 dagger of holy wrath (218 gold) 9 stones (12 gold) a +1 dagger of flaming (148 gold) 28 arrows (78 gold) a +2 vorpal mace (231 gold) a +0 war axe (49 gold) a +0 shortbow (42 gold) 25 sling bullets (175 gold) [Shop] Gealysal's Distillery a potion of brilliance (44 gold) a potion of flight (33 gold) a potion of berserk rage (55 gold) [Shop] Ciguust's Magic Scroll Emporium a scroll of fog (32 gold) a scroll of identify (32 gold) a scroll of silence (120 gold) a scroll of remove curse (48 gold) a scroll of remove curse (48 gold) a scroll of identify (32 gold) a scroll of random uselessness (16 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of blinking (120 gold) a scroll of enchant armour (120 gold) a scroll of amnesia (56 gold) a scroll of fear (56 gold) [Shop] Roet Luo's Weapon Shoppe a +0 spear (30 gold) a +0 flail (35 gold) a +0 hunting sling (15 gold) a +0 morningstar (40 gold) a +5 short sword of draining (324 gold) the +8 scimitar of the Vestibule of Hell {elec, Int+2 Dex-5 Stlth+} (535 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (-5). It makes you more stealthy. 25 arrows (50 gold) a +0 shortbow (30 gold) 11 bolts (22 gold) the +9 trident of Fear {vamp, Int+4} (709 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). a +0 flail (35 gold) a +0 quarterstaff (40 gold) a +0 arbalest (45 gold) (0, 0, D:7) 22 stones (8, 21, D:7) a +0 hunting sling (11, 33, D:7) a +0 short sword (11, 36, D:7) a +0 whip (12, 36, D:7) a +0 leather armour (24, 5, D:7) a +0 war axe (29, 5, D:7) a +0 leather armour (33, 7, D:7) a +0 robe a cursed +1 mace a +0 robe a cursed +4 short sword (34, 7, D:7) a cursed +0 robe a +0 mace (35, 14, D:7) a +0 pair of gloves (36, 14, D:7) a +0 ring mail (36, 16, D:7) a +0 leather armour a +0 leather armour (37, 14, D:7) the +1 leather armour of the Lobster {Int+5} It affects your intelligence (+5). (37, 16, D:7) a +1 mace of venom a +0 scale mail a cursed -2 club (41, -6, D:7) a +0 club (42, 15, D:7) 29 bolts (42, 19, D:7) a +0 leather armour (44, 19, D:7) a +0 leather armour (46, -8, D:7) a +0 spear (47, -10, D:7) a +0 dagger (48, 32, D:7) a +0 leather armour (53, 10, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (5, 18, D:8) a +0 dire flail a +0 giant club (11, 17, D:8) a +0 war axe a +0 plate armour (12, 13, D:8) a +0 dagger a +0 robe (13, 8, D:8) a +0 scale mail (15, 12, D:8) a +0 giant club a +0 giant club (25, 36, D:8) a +0 trident (26, 27, D:8) a +0 robe a +0 scythe (26, 36, D:8) a +0 chain mail a +0 flail (27, 28, D:8) a +0 robe a +0 scythe (27, 36, D:8) a +0 halberd a +0 plate armour (28, 28, D:8) a +0 robe a +0 scythe (33, 18, D:8) a +0 dagger a +0 leather armour a +0 dagger (33, 19, D:8) a +0 hand axe (34, 18, D:8) a +0 robe a +0 dagger (34, 20, D:8) a +0 flail (34, 31, D:8) a +0 giant club a +0 giant club (37, 4, D:8) a +0 dagger (37, 6, D:8) a cursed -3 hand axe (38, 6, D:8) a +0 leather armour a +0 club a +0 robe a +0 dagger (41, 6, D:8) a +0 whip (41, 30, D:8) a +1 leather armour of cold resistance (44, 30, D:8) a +0 dagger (56, 24, D:8) a +0 giant spiked club Level 9 of the Dungeon (2, -32, D:9) a potion of brilliance (3, -32, D:9) a scroll of random uselessness (4, -32, D:9) an uncursed amulet of magic regeneration (8, -1, D:9) a +0 club (9, -1, D:9) an uncursed staff of conjuration (11, -35, D:9) a +0 giant spiked club a +0 giant spiked club (11, -34, D:9) a +7 great mace a cursed +0 giant spiked club (15, -45, D:9) a +1 flail a +0 robe (17, -44, D:9) a +1 spear a +0 robe (17, -43, D:9) a cursed +0 spear a +0 robe (19, 3, D:9) a +0 glaive (42, -38, D:9) +0 steam dragon scales (44, -39, D:9) a +0 giant club (46, -15, D:9) a +0 dagger (61, -2, D:9) a +0 spear (61, -1, D:9) a +0 halberd Level 10 of the Dungeon [Shop] Cypsass's Jewellery Emporium an uncursed ring of protection from fire (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of fire (350 gold) an uncursed ring of flight (245 gold) a cursed ring of attention (63 gold) a +4 ring of protection (504 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of reflection (420 gold) a cursed amulet of reflection (378 gold) an uncursed ring of protection from cold (350 gold) (0, 0, D:10) a book of Frost (7, -22, D:10) a +0 dagger a cursed -2 robe a +0 hand axe a +0 chain mail (7, -21, D:10) a +0 club (8, -21, D:10) a +0 mace (8, 5, D:10) a +0 shortbow (9, -21, D:10) a +0 dagger a +0 robe (9, -20, D:10) a +0 scimitar a +0 plate armour a +0 club a +0 vorpal flail (10, 5, D:10) a +0 plate armour a +0 short sword (10, 6, D:10) a +0 chain mail a +0 mace a +0 dagger a +0 robe a +0 dagger (11, 3, D:10) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 falchion (11, 4, D:10) a +0 plate armour a +0 flail a +0 ring mail a +0 dagger a +0 dagger (13, 22, D:10) a book of Cantrips (15, -2, D:10) a +0 giant spiked club a +0 club (23, 12, D:10) a +0 spear (23, 20, D:10) a +0 troll leather armour {regen} (24, 16, D:10) a cursed -1 giant club a +0 giant spiked club (24, 17, D:10) a +0 scale mail a +0 club (24, 20, D:10) a +0 troll leather armour {regen} (27, -13, D:10) a +0 dagger (27, 10, D:10) a +0 plate armour a +1 battleaxe (38, -8, D:10) a +0 ring mail (40, -2, D:10) 9 bolts (45, -20, D:10) a +0 shortbow (45, 22, D:10) a +0 ring mail (46, -20, D:10) a +0 giant club (46, -17, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) 15 stones (9, -4, D:11) 22 arrows (14, 16, D:11) a +0 short sword a +0 chain mail (15, 16, D:11) a +0 short sword of protection (16, 27, D:11) a +0 shortbow 12 arrows (17, 5, D:11) a large rock (17, 27, D:11) a +0 shortbow 22 arrows (17, 28, D:11) a +0 shortbow 8 arrows (18, 28, D:11) 2 arrows (19, 28, D:11) an arrow (20, 3, D:11) a +0 giant club a large rock {!d} (21, 3, D:11) 3 large rocks {!d} (21, 28, D:11) 2 arrows (21, 29, D:11) an arrow (22, 29, D:11) 3 arrows (23, 3, D:11) 12 stones (23, 29, D:11) an arrow (24, 29, D:11) an arrow (26, -6, D:11) 22 stones (26, 12, D:11) a book of the Tempests (26, 13, D:11) a +0 scimitar of venom (26, 14, D:11) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (27, 12, D:11) the ring "Circh" {*Tele rC+ Int+4} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). It protects you from cold. (27, 14, D:11) a book of Air (28, -4, D:11) a +0 spear (28, 12, D:11) a +3 ring mail of cold resistance (28, 13, D:11) a +0 vorpal quarterstaff (28, 14, D:11) the +9 trident of Onwyst {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (32, -5, D:11) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (10, 13, Lair:1) 26 stones (26, 25, Lair:1) a +0 club (28, 26, Lair:1) a +0 chain mail (47, 20, Lair:1) a +0 barding (52, 1, Lair:1) 26 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +4 vorpal scimitar (19, -2, Lair:2) a +0 leather armour (21, 22, Lair:2) a cursed +0 plate armour (22, -24, Lair:2) 25 stones (34, -8, Lair:2) a +0 hand axe (36, 9, Lair:2) the +2 robe "Tuufec" {+Fly rF+ rCorr Dex-3} It affects your dexterity (-3). It protects you from fire. It lets you fly. It provides partial protection from all sources of acid and corrosion. (38, 4, Lair:2) a +0 long sword (43, -11, Lair:2) a +0 rapier (44, -2, Lair:2) a book of Cantrips (51, 1, Lair:2) a book of Frost Level 3 of the Lair of Beasts (7, 2, Lair:3) 19 stones (21, 1, Lair:3) a +0 helmet (35, 13, Lair:3) 25 bolts (46, 32, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (4, -16, Lair:4) 19 stones (7, -23, Lair:4) 18 stones (23, -37, Lair:4) a +0 scale mail (24, -38, Lair:4) an uncursed amulet of the acrobat (25, -42, Lair:4) a +0 scale mail (25, -38, Lair:4) an uncursed ring of magical power {MP+9} (25, -37, Lair:4) a scroll of noise {!r} (28, -36, Lair:4) a -4 ring of evasion (33, -38, Lair:4) 3 scrolls of amnesia (34, -38, Lair:4) the +8 great mace of the Endless March {chaos, +Blink rF+ Str+2 Dex-5} Each time it hits an enemy it has a different, random effect. It affects your strength (+2). It affects your dexterity (-5). It protects you from fire. It lets you blink. (35, -38, Lair:4) a +2 short sword of freezing (38, -53, Lair:4) a +0 pair of gloves (48, -33, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Transfigurations (3, 4, Lair:5) a +0 rapier (11, 17, Lair:5) 21 stones (17, 4, Lair:5) 23 stones (23, 15, Lair:5) a +3 antimagic battleaxe (23, 16, Lair:5) the +0 fustibalus "Jietais" {venom, rPois} It poisons the ammo it fires. It protects you from poison. (24, 15, Lair:5) the +6 flail of the Shoals {elec, rElec Int-4 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It insulates you from electricity. It lets you see invisible. (24, 16, Lair:5) a +0 broad axe (29, -15, Lair:5) a cursed +0 scale mail (43, -26, Lair:5) a +0 ring mail (44, 11, Lair:5) a +0 helmet (50, -3, Lair:5) a +0 scale mail (62, -1, Lair:5) a +0 demon whip Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hunting sling an uncursed staff of fire (5, 0, Lair:6) a cursed -3 trident (19, 5, Lair:6) a hell hound skeleton (20, 6, Lair:6) a +0 trident (31, -1, Lair:6) 20 stones (51, 10, Lair:6) 2 arrows (52, 8, Lair:6) an arrow (52, 9, Lair:6) an arrow (53, 36, Lair:6) a +0 chain mail (54, 51, Lair:6) a +0 scale mail Level 3 of the Abyss (0, 0, Abyss:3) 3 arrows (3, -3, Abyss:3) a potion of heal wounds (5, -4, Abyss:3) 2 arrows (8, -3, Abyss:3) 3 arrows (9, -2, Abyss:3) an arrow (11, -1, Abyss:3) an arrow (12, 0, Abyss:3) 2 arrows (15, -5, Abyss:3) a potion of might