Dungeon Crawl Stone Soup version 0.26-a0-1129-gc5df7fbe6a (webtiles) character file. Game seed: 3394200921909007335 1 hemabe71 the Charlatan (level 1, 0/15 HPs) Began as a Human Artificer on Dec 18, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (40 turns). hemabe71 the Charlatan (Human Artificer) Turns: 40, Time: 00:00:12 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 22% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (14) (quivered) d - a wand of enslavement (11) e - a wand of random effects (15) Skills: + Level 1.0 Fighting + Level 2.0 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:48) Options error: Bad object type '%}\|' for autopickup. (HilariousDeathArtist.rc:711) Welcome, hemabe71 the Human Artificer. Will you prevail where others failed? Will you find the Orb of Zot? Found two escape hatches in the floor. Found a staircase leading out of the dungeon. There is an escape hatch in the floor here. You see here 14 stones. A ball python comes into view. A ball python is nearby! A ball python is nearby! A frilled lizard comes into view. The ball python hisses angrily. A bat, a jackal and a hobgoblin come into view. The hobgoblin shouts! The frilled lizard hisses angrily. You hear a shout! The jackal barks! You hear a shout! You hear a bark! A jackal comes into view. A goblin comes into view. The bat moves out of view. The hobgoblin hits you with a +0 club. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! You closely miss the frilled lizard. The frilled lizard barely misses you. A hobgoblin comes into view. It is wielding a +0 club. The frilled lizard bites you. You take 2 damage, and have 9/15 hp. You closely miss the frilled lizard. The frilled lizard bites you. You take 3 damage, and have 6/15 hp. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard bites you. The frilled lizard bites you but does no damage. You take 1 damage, and have 5/15 hp. Aim: a frilled lizard (47% to evade) The puff of flame misses the frilled lizard. The puff of flame hits the jackal. The hobgoblin shouts! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. Aim: a frilled lizard (chance to affect: 71%) The frilled lizard struggles to resist. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/15 hp. Aim: a frilled lizard (chance to affect: 71%) The frilled lizard struggles to resist. A rat comes into view. The frilled lizard closely misses you. Aim: a frilled lizard (chance to affect: 71%) The frilled lizard is charmed. The bat barely misses your frilled lizard. The jackal bites your frilled lizard. Your frilled lizard dies! Aim: a hobgoblin, wielding a +0 club (chance to affect: 71%) The hobgoblin is charmed. The jackal closely misses your hobgoblin. The jackal bites your hobgoblin. A kobold comes into view. It is wielding a +0 dagger. Your hobgoblin hits the jackal with a +0 club. The jackal dies! The ball python bites your hobgoblin. The ball python closely misses your hobgoblin. The bat hits your hobgoblin but does no damage. The jackal barely misses your hobgoblin. The ball python bites your hobgoblin. The ball python grabs your hobgoblin. The ball python constricts your hobgoblin. Your hobgoblin dies! The jackal bites you. You die... ..........##. ..........#. ........... .........K## ...........### . .......gr....#.. #......bgS....... .. #h# .S.. #. #@###..... ####.#####......... ###.......###..##### ......⌠.......## #..⌠...⌠..#### #.......## ##..⌠..## ##...## ####...#### You could see a jackal, a hobgoblin, a goblin, a bat, a ball python, a kobold and a rat. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Vanquished Creatures (others) A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 34 | D:1 | HP: 3/15 [frilled lizard (2)] 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms, st_stairs_8, minmay_cut_off Action || total -------------------------++------- Melee: Club || 4 Evoke: Wand || 5 Armor: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 24 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 24 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 2.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------