Dungeon Crawl Stone Soup version 0.27-a0-475-g4587593e40 (webtiles) character file. Game seed: 12328103091588236025 8 hemabe71 the Charlatan (level 2, 0/21 HPs) Began as a Human Artificer on Mar 1, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (329 turns). hemabe71 the Charlatan (Human Artificer) Turns: 329, Time: 00:01:01 Health: 0/21 AC: 3 Str: 12 XL: 2 Next: 15% Magic: 2/2 EV: 11 Int: 11 God: Gold: 27 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) i - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (8) d - a wand of charming (9) e - a wand of random effects (15) Scrolls f - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions g - a potion of flight {unknown} j - 2 potions of lignification {unknown} k - a potion of resistance {unknown} l - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 2.1 Armour + Level 1.2 Dodging + Level 1.2 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History l - a green potion You see here a +0 leather armour. A bat comes into view. You stumble into a teleport trap! You are suddenly yanked towards some nearby monsters! Your surroundings suddenly seem different. The bat moves out of view. A rat and 2 jackals come into view. The jackal barks! x2; You hear a bark! x2 Aim: a jackal (chance to affect: 71%) The jackal is charmed. A jackal comes into view. The jackal bites you but does no damage. Your jackal barely misses the jackal. You barely miss the jackal. The jackal barely misses you. The rat barely misses your jackal. Your jackal closely misses the jackal. A jackal comes into view. The jackal barely misses you. The rat bites your jackal but does no damage. Your jackal bites the jackal but does no damage. You hit the jackal. Your jackal barely misses the jackal. The rat misses your jackal. Your jackal bites the jackal but does no damage. The jackal misses you. The rat misses your jackal. Your jackal bites the jackal but does no damage. Aim: a jackal (chance to affect: 71%) The jackal struggles to resist. The jackal bites your jackal. The jackal completely misses your jackal. The jackal bites you but does no damage. Your jackal misses the jackal. The rat bites your jackal but does no damage. The jackal closely misses your jackal. x2 Aim: a jackal (chance to affect: 71%) The jackal struggles to resist. The jackal closely misses you. Your jackal bites the jackal. The jackal closely misses your jackal. The rat bites your jackal. The jackal barely misses your jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal misses the jackal. You take 1 damage, and have 3/15 hp. Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You don't have any such object. Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Aim: a jackal (chance to affect: 71%) The jackal is charmed. The jackal closely misses your jackal. The jackal bites your jackal. Your jackal bites the jackal. The jackal dies! Your jackal closely misses the rat. The rat closely misses your jackal. The jackal barely misses your jackal. You have reached level 2! You regained 2 hp, and now have 5/21 hp. MP restored: 2 Your jackal barely misses the rat. The jackal bites your jackal. The rat barely misses your jackal. Your jackal bites the jackal but does no damage. Your jackal barely misses the jackal. The jackal bites your jackal. Your jackal closely misses the jackal. The rat twitches its whiskers. The rat bites your jackal. Your jackal dies! Your jackal barely misses the jackal. The rat bites your jackal but does no damage. The jackal bites you but does no damage. You barely miss the jackal. Your jackal closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites your jackal. Your jackal bites the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/21 hp. You closely miss the jackal. Your jackal closely misses the jackal. The rat barely misses your jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal misses the jackal. The rat barely misses your jackal. The jackal bites you but does no damage. You take 1 damage, and have 1/21 hp. Aim: a jackal (ally target, 36% to evade) The puff of flame hits the jackal. Your jackal barely misses the jackal. The jackal closely misses you. The rat barely misses your jackal. Your jackal barely misses the jackal. Aim: a jackal (severely wounded, ally target, 36% to evade) The puff of flame misses the jackal. The puff of flame misses the rat. The jackal completely misses you. Your jackal misses the jackal. The rat bites your jackal. Aim: a jackal (severely wounded, 36% to evade) The puff of flame hits the jackal. You kill the jackal! Your jackal barely misses the rat. Aim: a rat (ally target, 29% to evade) The puff of flame hits the rat. You kill the rat! You see here a rat corpse. Really attack your jackal? You hit your jackal. The jackal is no longer charmed. The jackal bites you. You die... #.# ♣♣♣# #.. # #†# #....##.###.# #.#.........# #.#.##.####.# #.# # ##.## #.# #.###...##### #.# #............ #@# #............ #h# #.........### #.# ##.........# ####.#.##.........### #.†.....#............ #.......#.........### #.......#.........# #########.........# #.........# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A jackal (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 265 | D:1 | HP: 2/15 [hobgoblin/+0 club (5)] 312 | D:1 | HP: 3/15 [jackal (1)] 314 | D:1 | Reached XP level 2. HP: 5/21 MP: 2/2 317 | D:1 | HP: 3/21 [jackal (2)] 318 | D:1 | HP: 1/21 [jackal (1)] 329 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, minmay_misc_feat_roman, ebering_dispersal_statue_hall, minmay_misc_feat_diagonals, chequers_serial_rivers_micro_b Action || total -------------------------++------- Melee: Club || 19 Evoke: Wand || 13 Armor: Leather armour || 6 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 335 | 335 | 0 | 166 | 57 | 1 | 335.0 | Dungeon | 335 | 335 | 0 | 166 | 57 | 1 | 335.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 335 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------