Dungeon Crawl Stone Soup version 0.27-a0-1180-g7fc4abc71e (webtiles) character file. Game seed: 13890844125487967603 0 hemabe71 the Charlatan (level 1, 0/15 HPs) Began as a Human Artificer on May 17, 2021. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (66 turns). hemabe71 the Charlatan (Human Artificer) Turns: 66, Time: 00:00:18 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 11% Magic: 1/1 EV: 11 Int: 11 God: Gold: 6 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of charming (11) Miscellaneous e - a piece from Xom's chessboard (15/15) Skills: + Level 1.0 Fighting + Level 2.0 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:48) Options error: Bad object type '%}\|' for autopickup. (HilariousDeathArtist.rc:711) Welcome, hemabe71 the Human Artificer. It is said that the Orb of Zot exists deep within this dungeon. Found a dagger and 19 stones. Found a staircase leading out of the dungeon. You now have 6 gold pieces. 3 jackals and an endoplasm come into view. Unknown command. The jackal barks! x2 The endoplasm hits you. You take 3 damage, and have 12/15 hp. Aim: an endoplasm (chance to affect: 71%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. You take 2 damage, and have 11/15 hp. Aim: an endoplasm (chance to affect: 71%) The endoplasm is charmed. The jackal bites your endoplasm. Your endoplasm freezes the jackal. The jackal is frozen. The jackal bites your endoplasm. The jackal bites your endoplasm but does no damage. Your endoplasm hits the jackal. The jackal dies! The jackal bites your endoplasm. Your endoplasm dies! A ball python comes into view. The ball python hisses angrily. The jackal closely misses you. Aim: a jackal (chance to affect: 71%) The jackal struggles to resist. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 10/15 hp. The jackal bites you. You take 1 damage, and have 9/15 hp. Unknown command. Unknown command. Unknown command. Aim: a jackal (chance to affect: 71%) The jackal is charmed. The jackal bites your jackal but does no damage. The jackal bites your jackal. The jackal closely misses your jackal. The jackal bites your jackal but does no damage. Your jackal bites the jackal but does no damage. The jackal bites your jackal. Your jackal barely misses the jackal. The jackal closely misses your jackal. Your jackal closely misses the jackal. The jackal closely misses your jackal. Your jackal closely misses the jackal. The jackal bites your jackal. Your jackal bites the jackal. The jackal completely misses your jackal. Your jackal bites the jackal. The jackal bites your jackal. Your jackal dies! Aim: a jackal (severely wounded, 64% to hit) Okay, then. Unknown command. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You take 3 damage, and have 7/15 hp. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/15 hp. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 3/15 hp. You hit the jackal. You kill the jackal! The ball python bites you. You die... ##..##.# #......# #......# ##..#### ####......# #.####..### #......## #.###### #@# #S# #†# #.###.####### #........h... ##.....h..... #.##.####.#. #. #.# # . #.. You could see a ball python. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Vanquished Creatures (others) An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 65 | D:1 | HP: 3/15 [jackal (1)] 66 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, chequers_ecumenical_altar_simple Action || total -------------------------++------- Melee: Club || 8 Evoke: Wand || 4 Armor: Leather armour || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 24 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 24 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------