Dungeon Crawl Stone Soup version 0.27-a0-1317-gd1140b374c (webtiles) character file. Game seed: 7441812921069564955 198 hemabe71 the Charlatan (level 6, -2/46 HPs) Began as a Human Artificer on June 20, 2021. Slain by a river rat (7 damage) ... in a sewer. The game lasted 00:08:19 (4185 turns). hemabe71 the Charlatan (Human Artificer) Turns: 4185, Time: 00:08:20 Health: -2/46 AC: 3 Str: 13 XL: 6 Next: 6% Magic: 6/6 EV: 12 Int: 11 God: Gold: 87 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn c - ring "Ijicucef" {rC+ rCorr Dex-4 Slay+2} MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles l - 4 poisoned darts n - 3 boomerangs Armour b - a +0 leather armour (worn) h - a +0 ring mail (You found it on level 1 of the Dungeon) o - a +2 leather armour of fire resistance (You took it off an orc on level 4 of the Dungeon) Jewellery c - the ring "Ijicucef" (left hand) {rC+ rCorr Dex-4 Slay+2} (You acquired it in a sewer) [ring of protection from cold] It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It protects you from acid and corrosion. Scrolls k - a scroll of teleportation Potions f - 3 potions of curing j - a potion of haste Miscellaneous e - a piece from Xom's chessboard (10/15) Skills: + Level 2.4 Fighting + Level 3.0 Armour + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.9 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 80% 3 Gell's Gravitas Tloc 0% N/A 80% 3 Petrify Tmut/Erth 0% N/A 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Vehumet Annotations: D:2 Natasha Message History You make a move on Xom's chessboard... The rat seems to slow down. Unknown command. You make a move on Xom's chessboard... The rat struggles to resist. Unknown command. Things that are here: a river rat skeleton; a rat skeleton There is a gate leading back out of this place here. As you read the scroll labelled TATOPR KOYC, it crumbles to dust. You speak a Word of immense power! It was a scroll of holy word. As you read the scroll labelled JESEOW TIOTISY, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. As you read the scroll labelled GUGYMEUPPU, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. x2; You hear a shout! You hear an angry hiss. You hear a shout! You hear an angry hiss. x2 This is a scroll of acquirement! Something appears at your feet! c - the ring "Ijicucef" {rC+ rCorr Dex-4 Slay+2} You feel clumsy. c - the ring "Ijicucef" (left hand) {rC+ rCorr Dex-4 Slay+2} You hit the river rat. The river rat closely misses you. You closely miss the river rat. The river rat misses you. You closely miss the river rat. You hit the river rat. You kill the river rat! You barely miss the rat. The rat bites you. You take 2 damage, and have 12/39 hp. You hit the rat. You kill the rat! You hit the rat. You kill the rat! You hit the river rat. You kill the river rat! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 13, Int 11, Dex 14. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. You regained 3 hp, and now have 15/46 hp. MP restored: 6 You start resting. Your extra speed is starting to run out. Items here: ÷÷ †††. You start resting. A ball python comes into view. A ball python is nearby! A ball python is nearby! There is a gate leading back out of this place here. A ball python is nearby! You feel yourself slow down. You start resting. A river rat comes into view. Unknown command. A ball python comes into view. The ball python hisses angrily. A rat comes into view. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 16/46 hp. You hit the ball python. The ball python bites you. The ball python constricts you. You take 1 damage, and have 15/46 hp. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 2 damage, and have 13/46 hp. You completely miss the ball python. The ball python closely misses you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 2 damage, and have 11/46 hp. You hit the ball python. You kill the ball python! You hit the rat. You kill the rat! The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/46 hp. You hit the river rat. The river rat closely misses you. You hit the river rat but do no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/46 hp. You hit the river rat. The river rat barely misses you. You hit the river rat but do no damage. The river rat barely misses you. The river rat closely misses you. You hit the river rat. An adder comes into view. The river rat closely misses you. The adder moves out of view. You barely miss the river rat. The river rat barely misses you. You barely miss the river rat. The river rat bites you! You die... ##.........≈≈...... ##.......†≈≈...... ##.....≈.†≈...... ##...÷≈≈≈≈≈...... #.....≈r≈≈≈≈≈..#. ##....r≈≈≈≈≈≈≈.## #..#....≈≈≈≈≈..# #r###..≈≈≈≈≈≈.... #@###..≈≈≈≈≈≈..... ####....≈≈≈≈≈≈.... ##...≈≈≈≈≈≈#.... #....≈≈≈≈≈≈##... ##....≈≈≈≈≈≈≈# #....≈.≈≈≈≈≈≈# #.....≈≈≈≈≈≈≈# #....≈≈≈≈≈≈≈≈. ##....≈≈≈≈≈≈≈≈ You could see a river rat. Vanquished Creatures A scorpion (D:4) An orc wizard (D:4) An orc (D:3) 2 adders 3 river rats (Sewer) 5 dart slugs 3 endoplasms A giant cockroach (D:3) 4 goblins 2 hobgoblins (D:3) 3 quokkas (D:1) 7 ball pythons 4 bats 4 frilled lizards 7 kobolds 14 rats 62 creatures vanquished. Vanquished Creatures (collateral kills) 3 orcs (D:4) 4 jackals (D:3) 5 rats (Sewer) 12 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) An adder (Sewer) 2 river rats (Sewer) 2 orcs A hobgoblin (D:3) 7 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 334 | D:1 | Reached XP level 2. HP: 8/21 MP: 2/2 342 | D:1 | HP: 3/21 [dart slug (3)] 1078 | D:1 | Found a faded altar of an unknown god. 1134 | D:1 | Reached XP level 3. HP: 21/26 MP: 3/3 1381 | D:2 | Noticed Natasha 2076 | D:3 | HP: 6/26 [orc (4)] 2081 | D:3 | HP: 1/26 [orc wizard/magic dart (5)] 2093 | D:3 | Reached XP level 4. HP: 3/33 MP: 4/4 2738 | D:3 | Found a radiant altar of Vehumet. 3063 | D:4 | Noticed a scorpion 3077 | D:4 | Reached skill level 2 in Stealth 3090 | D:4 | Killed a scorpion 3090 | D:4 | HP: 8/33 [poisoned by a scorpion] 3091 | D:4 | Reached skill level 2 in Fighting 3091 | D:4 | Reached skill level 2 in Dodging 3091 | D:4 | Reached XP level 5. HP: 9/38 MP: 5/5 3379 | D:4 | Found a glowing drain. 3415 | Sewer | Entered a sewer 3913 | Sewer | Reached skill level 3 in Armour 4115 | Sewer | HP: 9/39 [rat (2)] 4117 | Sewer | HP: 3/39 [river rat (3)] 4140 | Sewer | Identified a scroll of acquirement 4140 | Sewer | Acquired the ring "Ijicucef" {rC+ rCorr Dex-4 Slay+2} 4151 | Sewer | Reached XP level 6. HP: 15/46 MP: 6/6 4176 | Sewer | HP: 11/46 [ball python (1)] 4180 | Sewer | HP: 4/46 [river rat (4)] 4185 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, basic_ecumenical_altar, minmay_close_crescents D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, serial_bayou_crossing, uniq_natasha D:3: layout_loops_ring, lemuel_doored_altar, serial_glass, glass_columns_c, glass_columns_c, minmay_strange_pillars, item_on_display_b, chequers_serial_rivers_marsh, st_stairs_10 D:4: layout_cave_pools, kennysheep_mini_moat, old_standard_altar, portal_sewer_entry_d Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.6 Fighting | 2 | 2.4 Dodging | 2 | 2.4 Armour | 3 | 3.0 Evocations | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 108 | 144 || 252 Evoke: Wand | 7 | 23 || 30 Piece from Xom's | 2 | 5 || 7 Use: Scroll | | 5 || 5 Potion | | 4 || 4 Stab: Sleeping | 2 | || 2 Armor: Leather armour | 40 | 42 || 82 Skin | | 9 || 9 Dodge: Dodged | 101 | 118 || 219 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4259 | 4181 | 78 | 1241 | 2092 | 5 | 851.8 | Dungeon | 3478 | 3400 | 78 | 848 | 1999 | 4 | 869.5 | Sewer | 780 | 780 | 0 | 393 | 93 | 1 | 780.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1697 daAuts D:1: 1395 daAuts Sewer: 780 daAuts D:4: 366 daAuts D:2: 18 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 56.8 Dungeon | 62.7 | 62.9 | 58.3 | 100.0 | 71.1 | 50.5 Sewer | 37.3 | 37.1 | 41.7 | 0.0 | 28.9 | 82.0 +-------+-------+-------+-------+-------+----------------------