hemabe71 Level 1 of the Dungeon [Shop] Wybrofing's Antique Armour Shoppe a +0 leather armour (54 gold) a +1 leather armour of fire resistance (378 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 pair of boots of rampaging (310 gold) a +0 ring mail (108 gold) a +0 helmet of see invisible (310 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 scale mail of cold resistance (297 gold) [Shop] Becwuifi's Jewellery Shoppe an amulet of faith (560 gold) a +6 ring of strength (819 gold) a +4 ring of evasion (504 gold) a ring of ice (350 gold) an amulet of magic regeneration (420 gold) a ring of willpower (350 gold) a +4 ring of evasion (504 gold) a +6 ring of intelligence (819 gold) [Shop] Xoashat's Armour Emporium a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 cloak (54 gold) a +0 cloak (54 gold) a +0 robe (8 gold) a +0 cloak (54 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) [Shop] Fosedd Watz's Assorted Antiques a staff of cold (600 gold) a +2 scale mail of willpower (504 gold) a potion of heal wounds (120 gold) a potion of haste (240 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) 2 potions of degeneration (48 gold) the +0 fire dragon scales of Athrecinn {rPois rF++ rC- Str+2 Dex-3} (1658 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. a potion of cancellation (192 gold) a scroll of brand weapon (480 gold) a potion of might (96 gold) a potion of curing (72 gold) a scroll of enchant armour (180 gold) [Shop] Kela's Distillery a potion of lignification (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) 2 potions of magic (176 gold) 2 potions of attraction (66 gold) a potion of might (44 gold) a potion of attraction (33 gold) a potion of flight (33 gold) a potion of might (44 gold) (0, 0, D:1) a +0 war axe (2, 1, D:1) a +0 dagger (5, -19, D:1) a +0 dagger (16, -35, D:1) a +0 hunting sling (18, -30, D:1) a +0 dagger (18, -7, D:1) a +0 dagger (20, -14, D:1) 24 stones (21, -20, D:1) a +0 ring mail (22, -17, D:1) 22 stones (27, -30, D:1) a +0 club (30, -30, D:1) 17 stones (32, -24, D:1) a +0 short sword (45, -21, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -4, D:2) 23 stones (15, 33, D:2) a +0 leather armour (27, 22, D:2) a +0 dagger (28, 21, D:2) a +0 club (38, 7, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 7, D:3) a +3 dagger (20, 40, D:3) a +0 short sword (26, 24, D:3) a +0 hand axe a +0 ring mail (33, 10, D:3) a +0 dagger (35, -2, D:3) a +0 dagger (47, 41, D:3) a +0 dagger (49, 29, D:3) a +0 rapier (51, 20, D:3) a +0 robe (54, 23, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 4 stones (4, 22, D:4) 22 sling bullets (4, 34, D:4) 21 stones (6, -11, D:4) a +0 mace (19, -12, D:4) a +0 club (21, 18, D:4) a +0 club a +0 leather armour a +0 whip (22, 17, D:4) a +0 club (22, 18, D:4) a +0 club a +0 whip (27, -2, D:4) a +0 spear (28, -3, D:4) a +0 whip (28, -2, D:4) a +0 halberd a +0 halberd (28, -1, D:4) a +0 dagger (35, -9, D:4) 12 arrows (42, -20, D:4) 26 bolts (51, -19, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 25 stones (5, -29, D:5) a +0 hand axe a +0 robe (24, -9, D:5) a +0 ring mail (28, -42, D:5) a +0 spear (28, -31, D:5) 17 stones (29, -59, D:5) 23 stones (32, -3, D:5) a +0 giant club (32, 0, D:5) 22 stones (37, -34, D:5) a +0 giant spiked club (39, -26, D:5) 18 arrows (48, -32, D:5) a +0 flail (48, -31, D:5) a +0 club a +0 club a +0 robe (49, -33, D:5) a +0 spear (50, -35, D:5) 22 bolts (51, -53, D:5) a +3 quarterstaff of chaos (52, -56, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 15 stones (11, -3, D:6) a +0 ring mail (12, 8, D:6) a +0 dire flail a +0 plate armour (19, -4, D:6) a +0 club (21, -2, D:6) a +0 robe a +0 dagger (22, -1, D:6) a +0 chain mail (24, 13, D:6) a +2 dagger of venom a +0 robe (24, 14, D:6) a +0 dagger a +0 robe (25, -1, D:6) a +0 dagger (25, 0, D:6) a +0 dagger a +0 robe (25, 13, D:6) a +0 short sword a +0 leather armour (25, 14, D:6) a +0 whip 4 boomerangs a +0 scale mail (26, 10, D:6) 24 stones (32, 3, D:6) a +0 rapier (33, 3, D:6) a +0 broad axe (34, 3, D:6) a +0 short sword (35, 3, D:6) a +0 hand axe (36, 3, D:6) a +0 whip (36, 24, D:6) a +0 robe (41, 3, D:6) 16 arrows (43, 23, D:6) a +0 dagger a +0 robe (45, 25, D:6) a +0 short sword (46, 26, D:6) a +0 club (47, 37, D:6) a +0 robe (51, 5, D:6) 19 bolts (51, 8, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Sedoa's Antique Weapon Emporium a +2 vorpal mace (462 gold) the +9 long sword "Giaxtag" {spect, *Noise rElec rF+ MP+9} (2522 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. a +0 dagger (56 gold) a +4 morningstar of venom (750 gold) the +4 scimitar "Inofam" {flame, rC+} (1153 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. a +1 long sword of distortion (439 gold) (0, 0, D:7) 8 gold pieces (1, -10, D:7) 8 stones (9, -2, D:7) 22 stones (10, -12, D:7) a +0 flail a +0 chain mail (14, -12, D:7) 12 stones (15, -16, D:7) 10 stones (17, -14, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (32, -2, D:7) a +0 leather armour (34, 0, D:7) 15 stones the Ecumenical Temple