hemabe71 Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -7, D:1) a +0 whip (14, 16, D:1) 18 stones (14, 40, D:1) a +0 mace (15, 29, D:1) a +0 dagger (20, 13, D:1) 12 stones (33, 34, D:1) a +0 club 4 stones (39, 32, D:1) a +0 club (40, 36, D:1) 16 stones (45, 10, D:1) 24 arrows (51, 8, D:1) a +0 ring mail (54, 14, D:1) 15 stones Level 2 of the Dungeon [Shop] Qurphegg's Weapon Shop 23 poisoned darts (110 gold) a +0 short sword (36 gold) a +0 short sword of speed (132 gold) a +0 short sword (36 gold) a +0 spear (36 gold) the +10 falchion of Misery {protect, rPois rC+ Int+3} (937 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). rC: It protects you from cold. rPois: It protects you from poison. a +0 quarterstaff (48 gold) a +0 spear (36 gold) (7, 4, D:2) a +0 dagger 5 stones (9, -5, D:2) 15 stones (33, 21, D:2) 24 stones (52, -8, D:2) a +0 robe Level 3 of the Dungeon (4, -18, D:3) a +0 dagger (4, -11, D:3) a +0 robe (5, -30, D:3) 13 stones (15, -22, D:3) an adder corpse (skeletalised by now)