Dungeon Crawl Stone Soup version 0.28-a0-108-g844de0d849 (webtiles) character file. Game seed: 7535367492203009012 4 hemabe71 the Charlatan (level 1, 0/15 HPs) Began as a Human Artificer on Aug 12, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (29 turns). hemabe71 the Charlatan (Human Artificer) Turns: 29, Time: 00:00:05 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 66% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (12) d - a wand of charming (15) Miscellaneous e - a piece from Xom's chessboard (15/15) Skills: + Level 1.1 Fighting + Level 2.0 Armour + Level 1.1 Dodging + Level 1.1 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:48) Options error: Bad object type '%}\|' for autopickup. (HilariousDeathArtist.rc:711) Welcome, hemabe71 the Human Artificer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. A jackal comes into view. The jackal barks! A jackal comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. A jackal comes into view. The jackal barks! You hit the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 3 damage, and have 12/15 hp. You closely miss the jackal. The jackal completely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 11/15 hp. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. x2 You hit the jackal. The jackal bites you but does no damage. A jackal comes into view. You closely miss the jackal. The jackal barks! You hear a bark! The jackal bites you. The jackal barely misses you. The jackal barks! You take 1 damage, and have 11/15 hp. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 10/15 hp. You hit the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal bites you. The jackal misses you. x2 The jackal closely misses you. You take 2 damage, and have 8/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal misses you. x2; The jackal barely misses you. You closely miss the jackal. The jackal misses you. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 6/15 hp. You closely miss the jackal. The jackal barely misses you. x2 A jackal comes into view. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/15 hp. You closely miss the jackal. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. x2 You take 2 damage, and have 2/15 hp. Aim: a jackal (moderately wounded, 64% to hit) The puff of flame misses the jackal. The jackal bites you but does no damage. The jackal misses you. Aim: a jackal (moderately wounded, 64% to hit) The puff of flame hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. Aim: a jackal (64% to hit) The puff of flame hits the jackal. The jackal bites you. You die... #...≈...# #.⌠.≈.⌠.# #...≈...# #.8.≈.8.# #...≈...# #.⌠.≈.⌠.# #...≈...# #.8.≈.8.# #...≈@..# ###.h†### ##∩## #. #. .. ## You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 26 | D:1 | HP: 2/15 [jackal (2)] 29 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door Action || total -------------------------++------- Melee: Club || 15 Evoke: Wand || 3 Armor: Leather armour || 11 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 9 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 9 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------