hemabe71 Level 1 of the Dungeon [Shop] Iseiluel's Jewellery Shop a +6 ring of intelligence (819 gold) an amulet of the acrobat (420 gold) a +6 ring of dexterity (819 gold) an amulet of the acrobat (420 gold) a ring of ice (350 gold) a +6 ring of intelligence (819 gold) a ring of magical power (280 gold) [Shop] Viwoxiva's Assorted Antiques a potion of degeneration (24 gold) a +0 short sword (72 gold) a +0 lajatang (360 gold) a scroll of teleportation (72 gold) a +0 ring mail (96 gold) a +0 club (24 gold) a potion of berserk rage (120 gold) [Shop] Cigoijet's Antique Weapon Shoppe a +0 club (29 gold) a +0 whip (72 gold) a +0 hunting sling (43 gold) a +3 demon blade of venom (1015 gold) a +0 mace (87 gold) a +0 club (29 gold) a +0 hunting sling (43 gold) a +0 short sword (87 gold) a +4 rapier of draining (846 gold) [Shop] Rinkodos's Assorted Antiques a +2 hand crossbow of freezing (512 gold) a scroll of teleportation (84 gold) a +0 scimitar (112 gold) an orb of light (448 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (2077 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. a +0 ring mail (112 gold) a wand of mindburst (11) (420 gold) a potion of haste (280 gold) a +0 spear (84 gold) a +6 ring of dexterity (1638 gold) a potion of might (112 gold) (3, 2, D:1) a +0 club (3, 13, D:1) a +0 club (9, 5, D:1) a potion of magic (10, 5, D:1) 6 potions of brilliance (23, 17, D:1) 13 stones (26, 25, D:1) a +0 war axe (28, 29, D:1) a +0 whip (45, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones a +0 dagger (1, -9, D:2) a +0 dagger (1, 0, D:2) a +0 dagger (5, 0, D:2) a +0 dagger (18, -2, D:2) 29 sling bullets (31, -4, D:2) a +0 short sword (32, 15, D:2) a +0 club (34, 6, D:2) a +0 quarterstaff (38, -24, D:2) 22 sling bullets (45, -7, D:2) a +0 rapier Level 3 of the Dungeon (26, -10, D:3) 17 sling bullets (26, -2, D:3) 28 stones a +0 whip (43, 33, D:3) a +0 broad axe (46, 0, D:3) a +0 ring mail (53, 10, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -4, D:4) a +0 dire flail a +0 dire flail (15, -5, D:4) a +0 robe (16, -13, D:4) 5 stones a +0 short sword (22, 24, D:4) a +0 club (24, -17, D:4) a +0 ring mail 2 stones a +0 dagger (26, -16, D:4) a +0 scale mail (27, 4, D:4) 22 stones (37, -11, D:4) a +0 club a +0 hand axe (37, -10, D:4) a +0 robe a +0 dagger (38, -9, D:4) a +0 dagger (42, -17, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ydweov's Weapon Boutique a +1 scythe of pain (188 gold) 13 arrows (33 gold) a +0 mace (39 gold) 2 javelins (20 gold) a +0 glaive (84 gold) a +0 hand axe (39 gold) a +0 quarterstaff (52 gold) a +0 quarterstaff (52 gold) [Shop] Anukadd's Distillery a potion of brilliance (56 gold) a potion of invisibility (112 gold) a potion of heal wounds (70 gold) a potion of resistance (140 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) [Shop] Vato's Magic Scroll Boutique 2 scrolls of teleportation (60 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of holy word (75 gold) a scroll of teleportation (30 gold) a scroll of blinking (75 gold) a scroll of identify (20 gold) a scroll of vulnerability (75 gold) [Shop] Ofoenlu's General Store an amulet of the acrobat (360 gold) an orb of guile (156 gold) 23 stones (27 gold) 16 sling bullets (96 gold) a scroll of holy word (90 gold) a +0 plate armour (276 gold) a book of Alchemy (336 gold) [Shop] Dople's Jewellery Shoppe an amulet of guardian spirit (330 gold) a +4 ring of slaying (858 gold) a ring of willpower (275 gold) an amulet of faith (440 gold) a ring of positive energy (220 gold) a ring of flight (192 gold) a ring of resist corrosion (220 gold) the ring "Yjoeri" {Drain rElec rPois Str+4 SInv} (451 gold) [ring of poison resistance] Str: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. a ring of willpower (275 gold) a ring of magical power (220 gold) (0, 0, D:5) a +0 club a +0 scale mail (1, -12, D:5) a +0 club (3, -4, D:5) a +0 short sword (24, 3, D:5) a +0 club (25, -18, D:5) a +1 scythe of venom a +1 robe of willpower (25, -13, D:5) a +0 hunting sling (27, 2, D:5) a +2 dagger of pain (28, 2, D:5) a +2 hand axe of flaming (29, -7, D:5) a +0 shortbow (29, 2, D:5) a +0 long sword (30, -7, D:5) a +0 spear (30, 2, D:5) a +2 vorpal mace (31, 2, D:5) a +2 spear of flaming (31, 13, D:5) a +0 leather armour (32, 2, D:5) a +0 whip of electrocution (32, 3, D:5) a +0 leather armour (32, 4, D:5) a +0 ring mail (32, 5, D:5) a staff of conjuration {!a} (34, -23, D:5) 21 sling bullets (34, -10, D:5) a +0 mace (34, -8, D:5) a +0 falchion (35, -15, D:5) a +0 leather armour (36, -4, D:5) a +0 spear (40, -2, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 2 boomerangs (1, -18, D:6) a +1 flail of protection (5, -11, D:6) 18 sling bullets (9, 5, D:6) a +0 giant club (15, -18, D:6) a +0 giant club (16, -17, D:6) a +0 whip a +0 whip 5 stones a +3 dagger (17, -18, D:6) 5 stones a +2 whip of electrocution (17, -17, D:6) 3 stones a +0 short sword (18, -18, D:6) a +0 whip (22, -30, D:6) 11 stones (27, -44, D:6) 11 sling bullets (29, -18, D:6) a +0 ring mail a +0 short sword (38, -3, D:6) a +0 robe a +0 dagger (39, -3, D:6) a +0 giant club a +0 hand axe a +0 chain mail a +0 short sword (39, 1, D:6) 10 stones (40, -19, D:6) a +0 robe a +0 dagger (40, -3, D:6) a +0 chain mail a +0 battleaxe (40, -2, D:6) a +0 ring mail a +0 club (43, -11, D:6) 24 stones (46, -30, D:6) a +0 robe (46, -14, D:6) a +0 whip (49, -11, D:6) 19 sling bullets Level 7 of the Dungeon [Shop] Osualonn's General Store 4 silver javelins (115 gold) a +0 flail (42 gold) a scroll of immolation (42 gold) a +0 vorpal battleaxe (140 gold) 3 scrolls of teleportation (108 gold) a scroll of identify (24 gold) a +0 glaive (78 gold) an orb of energy (192 gold) a potion of flight (36 gold) a potion of brilliance (48 gold) (9, -7, D:7) a +0 leather armour a +0 trident (9, -1, D:7) a +0 robe a +0 hand axe (10, -7, D:7) a +0 club (10, -2, D:7) a +0 dagger a +0 mace (11, -6, D:7) a +0 leather armour a +1 whip of flaming a +0 robe a +0 battleaxe (11, -2, D:7) a +0 plate armour a +3 mace a +0 robe a +2 short sword (11, -1, D:7) a +0 robe a +0 mace (12, -5, D:7) a +0 whip (12, -1, D:7) a +0 robe a +0 halberd (13, 16, D:7) a book of Spectacle (20, 25, D:7) a +0 club (24, -13, D:7) a +0 robe (26, 31, D:7) a book of Geomancy (29, 38, D:7) a +0 ring mail (43, -3, D:7) a +0 falchion a +0 scale mail (44, -4, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Xopuxar's Changing Room the Collected Works on Changing (364 gold) Spells Type Level Known a - Wereblood Transmutation 2 yes b - Passwall Transmutation/Earth 2 no c - Eringya's Noxious Bog Transmutation/Poison 6 no Trog disapproves of the use of such an item. a book of Changes (252 gold) a book of Alchemy (392 gold) a book of Transfigurations (560 gold) the Tome of Transmutation (280 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Dragon Form Transmutation 7 no Trog disapproves of the use of such an item. a potion of mutation (112 gold) a potion of mutation (112 gold) [Shop] Istrylehi's Jewellery Shop an amulet of guardian spirit (420 gold) a ring of poison resistance (280 gold) a +4 ring of evasion (504 gold) a +6 ring of intelligence (819 gold) a ring of protection from fire (350 gold) a ring of protection from fire (350 gold) the ring "Nussyxte" {Fly rPois Int-4 Dex+3} (378 gold) [ring of poison resistance] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Fly: It grants you flight. a ring of protection from cold (350 gold) a ring of see invisible (210 gold) an amulet of faith (560 gold) (0, 0, D:8) a +0 halberd (2, -2, D:8) a +0 ring mail a +0 club (3, -3, D:8) a +0 club a +0 flail (3, -2, D:8) a +0 flail a +0 robe a +0 club (7, 18, D:8) a +0 short sword (12, 24, D:8) a +0 dagger (13, 24, D:8) a +0 short sword a boomerang a +0 dagger a +0 robe (15, 5, D:8) 23 sling bullets (15, 13, D:8) 13 stones (16, 27, D:8) a +0 hand axe (17, 32, D:8) a +0 leather armour (23, 17, D:8) a +0 spear (42, 32, D:8) a +0 leather armour (46, -3, D:8) a +3 dagger of distortion {!w} a +0 robe (47, 26, D:8) a +0 dagger a +0 robe (52, 18, D:8) a +0 buckler (55, 2, D:8) a +0 dagger a +0 short sword a +0 short sword 4 stones a +2 short sword of protection (57, 0, D:8) a +0 club (63, 21, D:8) a +1 long sword of protection Level 9 of the Dungeon (0, 0, D:9) a +0 robe (0, 34, D:9) a +0 flail of holy wrath (2, 31, D:9) a +0 hand axe a +0 ring mail (3, 5, D:9) a +0 trident a +0 plate armour (3, 6, D:9) a +0 whip a +0 hand axe a +0 leather armour a +0 dagger (5, 33, D:9) a +0 whip (8, 31, D:9) a +0 quarterstaff (9, 30, D:9) a +0 robe a +0 dagger (12, 12, D:9) a +0 mace (12, 27, D:9) a +0 long sword (12, 29, D:9) a +0 whip (14, 7, D:9) a +1 leather armour of positive energy a +0 whip (15, 10, D:9) a +0 leather armour a +0 morningstar (18, 7, D:9) a +0 plate armour a +0 flail (21, 11, D:9) a +0 dagger (25, 33, D:9) 4 stones a +0 whip (26, 34, D:9) a +0 whip (30, 23, D:9) a book of the Senses (33, 30, D:9) 2 stones a +0 whip (34, 23, D:9) a +0 morningstar (34, 30, D:9) a +0 dagger (36, 12, D:9) a book of the Hunter (40, 27, D:9) a +0 giant club a +0 dire flail (42, 14, D:9) a +0 club (43, 18, D:9) a +0 rapier (43, 34, D:9) a +0 flail (44, 33, D:9) a +0 trident (44, 34, D:9) a +0 club a +0 chain mail a +0 flail a +0 plate armour (44, 35, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a book of Conjurations (4, -24, D:10) a +0 giant club a +0 dire flail (5, -24, D:10) a +0 dagger (6, -26, D:10) a +0 giant club a +0 giant spiked club (6, -22, D:10) a book of Misfortune (7, -9, D:10) a +0 giant spiked club a +0 giant club (11, -33, D:10) 9 stones (12, -17, D:10) a +0 troll leather armour {regen} (14, -22, D:10) a +0 flail (17, -26, D:10) a +0 shortbow (18, -25, D:10) a +0 shortbow (18, -24, D:10) a +0 plate armour a +0 halberd (19, -41, D:10) a +0 chain mail (22, -2, D:10) a +0 shortbow (25, -26, D:10) a piece from Xom's chessboard (15/15) (26, -23, D:10) a staff of earth (27, -24, D:10) a +0 long sword a +0 leather armour (28, -34, D:10) a +0 long sword (28, -22, D:10) a book of Winter (29, -25, D:10) a +0 vorpal hand axe (30, -27, D:10) a staff of cold {rC+} (31, -24, D:10) Sif Muna's Compendium of Necromancy and Lightness Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Swiftness Air 3 no c - Lightning Bolt Conjuration/Air 5 no d - Infestation Necromancy 8 no Trog disapproves of the use of such an item. (32, -32, D:10) a +3 bardiche a +0 plate armour (37, -40, D:10) a +0 flail a +0 leather armour (37, -39, D:10) a +0 arbalest a +4 vorpal spear an amulet of reflection (37, -24, D:10) a +0 short sword an orb of mayhem (37, -11, D:10) a +0 whip (38, -11, D:10) a +0 great mace (39, -41, D:10) a +0 trident (44, -35, D:10) a +0 spear a +0 ring mail (47, -33, D:10) a +0 flail (48, -33, D:10) a +0 glaive a +0 plate armour (57, -40, D:10) a +0 plate armour a boomerang a +0 scimitar (58, -40, D:10) a +2 hand axe of electrocution (60, -35, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 club (2, 4, D:11) a +0 robe a +0 dagger (5, 6, D:11) a +0 robe a +0 dagger (6, 7, D:11) a +0 mace (9, -5, D:11) a +0 hand axe a +0 club a +0 shortbow (9, 0, D:11) a +0 leather armour a +0 hand axe (10, 9, D:11) a +0 chain mail a +0 mace (11, -5, D:11) a +0 hand axe (12, -5, D:11) a +0 club a +0 whip (13, -6, D:11) a +0 dagger a +0 hand axe (13, -5, D:11) a +0 flail (13, 4, D:11) 4 scrolls of noise {!r} (14, -7, D:11) a +0 war axe a +0 plate armour a +0 hand axe a +0 scale mail a +0 short sword of speed a +0 leather armour a +0 club (14, -6, D:11) a +0 leather armour a +0 club a +0 scale mail a +0 mace (14, 4, D:11) 3 scrolls of amnesia (15, -6, D:11) a +0 leather armour a +0 hand axe (15, 22, D:11) a +0 short sword (16, 20, D:11) a +0 flail a +0 leather armour (18, 2, D:11) a +0 whip (unseen) (18, 3, D:11) a +0 mace (19, -12, D:11) a +0 dagger (19, 3, D:11) a +0 chain mail a +0 flail a +0 dagger a +0 leather armour 3 boomerangs a +0 club (19, 4, D:11) a +0 leather armour of fire resistance (still there?) a +0 club (still there?) (20, 2, D:11) a +0 whip (unseen) (20, 4, D:11) a +1 robe of willpower (still there?) a +0 dagger (still there?) (21, 24, D:11) a +0 troll leather armour {regen} (22, -7, D:11) 14 stones (25, -9, D:11) a +0 leather armour (26, 8, D:11) 16 stones a +0 dagger (31, -3, D:11) a +0 plate armour a +0 war axe (32, 11, D:11) a +0 flail (38, -9, D:11) a +0 hand axe a +0 leather armour (45, -4, D:11) 16 stones (48, 3, D:11) a +0 hand axe (48, 4, D:11) a +0 dagger (51, 0, D:11) a +0 robe a +0 dagger (52, 1, D:11) a +0 giant spiked club a +0 giant spiked club (53, 2, D:11) a +0 troll leather armour {regen} Level 12 of the Dungeon [Shop] Hufosack's Self-Improvement Boutique a manual of Stealth (1360 gold) a manual of Bows (1360 gold) a manual of Long Blades (1360 gold) a manual of Translocations (1360 gold) (0, 0, D:12) a +0 dagger a +0 chain mail (4, -2, D:12) a +0 falchion (10, -18, D:12) a +2 dagger of venom (11, -26, D:12) a +0 long sword a +0 ring mail (11, -18, D:12) a +0 dagger a +0 robe (12, -42, D:12) a +0 ring mail (12, -15, D:12) a +0 dagger a +0 robe (39, -5, D:12) 8 stones (47, -12, D:12) a +0 long sword a +0 ring mail (49, -9, D:12) a +2 antimagic trident (52, -30, D:12) a +0 dagger a +0 robe (53, -27, D:12) a +0 club (54, -26, D:12) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (12, -4, Lair:1) a +0 rapier (14, -33, Lair:1) a There-And-Back Book (14, -30, Lair:1) a book of Misfortune (14, 0, Lair:1) a book of Touch (23, 6, Lair:1) 3 potions of magic (24, -15, Lair:1) a +0 ring mail (24, 5, Lair:1) the +9 mace of the Inferno {freeze, *Corrode rC+ rN+ Str+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rC: It protects you from cold. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (24, 6, Lair:1) 2 potions of attraction {!q} (25, 6, Lair:1) a +0 chain mail of fire resistance (27, 7, Lair:1) a +0 falchion (29, 7, Lair:1) a +0 mace (37, -9, Lair:1) 9 stones (47, -30, Lair:1) 3 scrolls of amnesia Level 2 of the Lair of Beasts (0, 7, Lair:2) a +0 ring mail (0, 21, Lair:2) a +0 hand axe (2, 31, Lair:2) 13 stones (4, 27, Lair:2) a +0 robe (14, 12, Lair:2) a +0 club (20, -11, Lair:2) a staff of death {rN+} (37, 31, Lair:2) a +0 leather armour (39, 29, Lair:2) a +2 chain mail of fire resistance (41, 32, Lair:2) a potion of attraction {!q} (42, 10, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of might (1, -8, Lair:3) a staff of earth a +0 scale mail (3, -2, Lair:3) 4 large rocks (4, -2, Lair:3) an amulet of faith (5, -2, Lair:3) a potion of resistance (5, -1, Lair:3) a +0 short sword (12, 23, Lair:3) 26 stones (16, -5, Lair:3) the +6 falchion of the Old World {pain, Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+5). Trog disapproves of the use of such an item. (16, 13, Lair:3) a +0 rapier (20, 10, Lair:3) a +4 vorpal executioner's axe (23, -11, Lair:3) 15 stones (27, 19, Lair:3) a +0 leather armour (28, 28, Lair:3) a +0 robe (32, 17, Lair:3) a staff of death (33, -15, Lair:3) a +0 quarterstaff (35, -19, Lair:3) a +0 flail (42, -20, Lair:3) a +0 rapier (43, -12, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a ring of fire {rF+, rC-} (1, -3, Lair:4) 28 sling bullets (1, 0, Lair:4) 158 bolts (8, -17, Lair:4) a book of Callings (9, -7, Lair:4) a +0 leather armour (11, 1, Lair:4) 17 stones (13, -22, Lair:4) a +0 leather armour (14, -17, Lair:4) an arrow (unseen) (14, -15, Lair:4) 2 arrows (14, -1, Lair:4) 20 stones (15, -10, Lair:4) 15 stones (29, -10, Lair:4) 23 sling bullets (38, -19, Lair:4) an orb of guile (41, 24, Lair:4) a +0 chain mail (45, 13, Lair:4) a +0 hunting sling (45, 16, Lair:4) 16 sling bullets (46, -12, Lair:4) 13 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 stones (6, 46, Lair:5) 24 stones (7, 31, Lair:5) a book of Changes (18, 42, Lair:5) a ring of magical power {MP+9} (20, -6, Lair:5) 26 sling bullets (24, -2, Lair:5) 20 stones (42, 29, Lair:5) a +0 leather armour (49, 21, Lair:5) a Trismegistus Codex (54, 42, Lair:5) a +0 quarterstaff (55, -8, Lair:5) the +4 dagger of the Vendetta {vorpal, Dex+5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). (59, 31, Lair:5) a bullfrog corpse (skeletalised by now) Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 stones (1, -11, Lair:6) an arrow (still there?) a redback corpse (still there?) (3, -16, Lair:6) 5 arrows (3, -15, Lair:6) 5 arrows (still there?) a black mamba corpse (still there?) (3, -13, Lair:6) an arrow (3, -12, Lair:6) an arrow (4, -16, Lair:6) an arrow (6, -13, Lair:6) a potion of magic (8, -21, Lair:6) 24 stones (10, -17, Lair:6) a book of Maledictions (11, -4, Lair:6) a wyvern skeleton (11, -3, Lair:6) a hornet corpse (12, -23, Lair:6) a potion of attraction {!q} (13, -6, Lair:6) a water moccasin corpse (16, -11, Lair:6) a +0 club (19, -19, Lair:6) a cane toad skeleton (20, -19, Lair:6) a water moccasin skeleton (23, -29, Lair:6) 19 bolts (24, -4, Lair:6) a +0 war axe