hemabe71 Level 1 of the Dungeon [Shop] Bylyon's Antique Armour Shoppe a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 plate armour (414 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) a +1 pair of boots of rampaging (297 gold) a +3 ring mail of positive energy (414 gold) a +0 scale mail (72 gold) a +2 hat (288 gold) [Shop] Ymiur's Book Boutique a book of Geomancy (180 gold) a book of Death (440 gold) a book of Pain (280 gold) a book of Vapours (120 gold) a book of Sloth (360 gold) a book of Storms (320 gold) a book of the Hunter (260 gold) a book of the Tundra (340 gold) [Shop] Puxublac's Book Boutique a book of Debilitation (280 gold) a book of Dreams (336 gold) a book of Ice (644 gold) Sif Muna's Volume of Ignition (364 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Sticky Flame Conjuration/Fire 4 no c - Fireball Conjuration/Fire 5 no a book of Callings (280 gold) an Everburning Encyclopedia (364 gold) [Shop] Pageagai's Jewellery Emporium the ring of Unempyan {Will+ MP+9} (326 gold) [ring of magical power] MP: It affects your magic capacity (+9). Will: It increases your willpower. a ring of protection from cold (250 gold) a ring of protection from cold (250 gold) a +6 ring of strength (585 gold) a +6 ring of strength (585 gold) a +6 ring of dexterity (585 gold) a ring of positive energy (200 gold) an amulet of guardian spirit (300 gold) an amulet of guardian spirit (300 gold) [Shop] Becuykh's Antique Armour Shop a +3 leather armour of cold resistance (432 gold) the +2 pair of boots of the Cricket {-Cast Str+4 Dex+5 Stlth+} (651 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+5). -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. a +2 robe of resistance (678 gold) a +0 pair of boots (81 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) (9, 0, D:1) a +0 dagger (11, -18, D:1) 21 stones (21, -15, D:1) a +0 whip 3 stones (21, 0, D:1) 3 poisoned darts (34, -29, D:1) a +0 mace (42, -25, D:1) a +0 whip 5 stones (42, -1, D:1) a +0 dagger (43, 0, D:1) a +0 robe (44, 15, D:1) a +0 scale mail (54, -19, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger 4 stones (28, -10, D:2) a +0 dagger (30, -19, D:2) a +0 whip (32, 4, D:2) 25 arrows (40, -18, D:2) a +0 short sword 16 stones (47, -22, D:2) the +8 demon trident of Disomom {pain, rPois Int+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. (47, -21, D:2) a +0 dagger of venom (still there?) a goblin corpse (still there?) (48, -39, D:2) a +0 dagger