hemabe71 Level 1 of the Dungeon (6, -29, D:1) a +0 short sword a stone (7, -37, D:1) 27 stones (22, -14, D:1) a +0 hand axe (39, -5, D:1) a +0 club (42, -32, D:1) 9 stones (46, -5, D:1) a +0 club Level 2 of the Dungeon (5, 16, D:2) a +0 whip a stone (40, 48, D:2) a +0 club (47, 3, D:2) 22 stones (61, 2, D:2) 16 stones Level 3 of the Dungeon [Shop] Jiytel's Jewellery Shoppe an amulet of regeneration (330 gold) a ring of ice (275 gold) a ring of wizardry (330 gold) a ring of resist corrosion (220 gold) a +4 ring of evasion (396 gold) a +4 ring of protection (396 gold) a ring of wizardry (330 gold) [Shop] Fier Laf's Antique Weapon Emporium a +0 quarterstaff (120 gold) a +0 hand crossbow of freezing (249 gold) a +0 dagger (60 gold) a +2 vorpal mace (495 gold) the +5 hunting sling "Vomumeqe" {freeze, rF+} (1251 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. a +0 rapier (120 gold) the +5 whip "Pulelyeph" {drain, Contam rC++ rN+++ Dex-3} (1893 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. a +0 broad axe (120 gold) a +0 falchion (90 gold) [Shop] Ymuuq's Jewellery Shop the ring of Qaecham {rPois Str+4 Int+7 SInv} (493 gold) [ring of see invisible] Str: It affects your strength (+4). Int: It affects your intelligence (+7). rPois: It protects you from poison. SInv: It lets you see invisible. a ring of positive energy (200 gold) a ring of positive energy (200 gold) a +4 ring of slaying (780 gold) an amulet of regeneration (300 gold) a ring of magical power (200 gold) an amulet of guardian spirit (300 gold) a ring of flight (175 gold) a ring of ice (250 gold) a +6 ring of strength (585 gold) [Shop] Womoikach's Assorted Antiques a +0 dagger (54 gold) the +11 hand crossbow of Poric {venom, rF+} (1976 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. a scroll of amnesia (94 gold) a scroll of enchant weapon (202 gold) a +0 scale mail (108 gold) (0, 0, D:3) a +0 dagger (12, -22, D:3) 18 stones (22, 15, D:3) 14 stones (27, -25, D:3) a +0 flail (40, 23, D:3) a +0 robe (40, 24, D:3) a +0 chain mail a +0 chain mail (41, 23, D:3) a +0 ring mail (42, 23, D:3) a +0 leather armour a +0 leather armour a +0 leather armour (52, 10, D:3) a +0 club (56, -1, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 3 stones (5, -2, D:4) a +0 short sword (10, -9, D:4) a +0 hunting sling (14, -7, D:4) a +0 leather armour (14, -6, D:4) a +0 ring mail (14, -5, D:4) a +0 robe (14, -3, D:4) a ring of wizardry {Wiz+, !d} (14, 12, D:4) 23 stones (35, -8, D:4) a +0 club Level 5 of the Dungeon (0, 2, D:5) a +3 trident a +1 falchion (6, 16, D:5) 27 stones (29, 16, D:5) a +0 flail 18 stones a +1 flail of protection (30, 17, D:5) a +0 trident (30, 18, D:5) a +0 dagger (31, 17, D:5) a +0 war axe 2 boomerangs a +2 dagger of venom a +0 falchion (34, 17, D:5) a +0 whip (35, 17, D:5) a +0 long sword (39, 16, D:5) a +0 hand crossbow (44, 18, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) an Everburning Encyclopedia (3, -5, D:6) 15 stones (4, -5, D:6) a potion of heal wounds (4, -3, D:6) a scroll of torment (10, 21, D:6) a +0 shortbow (22, 24, D:6) a +0 mace