henreader Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -2, D:1) a +0 whip (16, -12, D:1) a scroll of immolation (17, 5, D:1) a +0 dagger (18, -12, D:1) a +0 whip (23, -3, D:1) a +0 club (28, -21, D:1) a +0 club (35, 12, D:1) a +0 dagger (42, 15, D:1) a +0 leather armour (43, 0, D:1) a +0 club (46, -2, D:1) a +0 leather armour (46, 6, D:1) 15 bolts (56, -11, D:1) a +0 club Level 2 of the Dungeon (6, -16, D:2) 23 arrows (8, -3, D:2) 5 tomahawks (15, -14, D:2) a +0 robe (22, -22, D:2) a +0 robe (23, -2, D:2) a +0 scale mail (29, 19, D:2) a +0 dagger (31, -27, D:2) 24 bolts (32, -19, D:2) a -1 hand axe (39, 17, D:2) a +0 hunting sling (40, -2, D:2) a +0 hand axe (48, 9, D:2) a +0 club Level 3 of the Dungeon (8, -5, D:3) 29 arrows (22, 0, D:3) a +0 club (28, -43, D:3) 12 sling bullets (34, -3, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 1, D:4) a +0 hand axe (0, 7, D:4) a tomahawk a +0 falchion (1, 8, D:4) a tomahawk a +0 ring mail (2, 9, D:4) a +0 robe (5, 22, D:4) a +0 giant club (6, 9, D:4) a +0 dagger a +0 robe (10, -8, D:4) a +0 chain mail (10, 21, D:4) a +0 robe (11, 20, D:4) a +0 club (12, 17, D:4) a +0 great sword (17, -11, D:4) a +0 ring mail (20, 11, D:4) a +0 flail (26, 0, D:4) a +0 dagger a +0 leather armour (30, 13, D:4) a +0 whip a cursed -2 ring mail (31, 13, D:4) a +0 club Level 5 of the Dungeon (7, -14, D:5) a +0 spear a +0 club (8, -34, D:5) 20 sling bullets (15, -17, D:5) a +0 halberd (16, -25, D:5) a +0 rapier (16, -21, D:5) a +0 spear a +0 club (39, -42, D:5) 19 arrows (50, -37, D:5) an arrow (50, -36, D:5) 6 arrows (50, -34, D:5) an arrow (50, -19, D:5) a +0 trident (51, -35, D:5) an arrow (53, -39, D:5) a +0 shortbow 7 arrows (61, -4, D:5) a +0 mace (61, -2, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a cursed +0 whip (1, 2, D:6) a +0 chain mail (1, 31, D:6) a +0 dagger a +0 robe (10, 14, D:6) a +0 rapier a +0 leather armour (17, 46, D:6) a +4 scimitar a +0 robe (20, 40, D:6) a cursed +0 quarterstaff (23, 50, D:6) a +0 whip of electrocution (24, 51, D:6) a +0 animal skin (24, 57, D:6) a +4 hand axe a +0 robe a +0 long sword a +0 robe (25, 51, D:6) a +0 animal skin (25, 57, D:6) a +3 spear a +0 robe (32, -2, D:6) a +0 leather armour (32, -1, D:6) a +0 hand axe (33, -2, D:6) a +2 dagger of speed (45, 21, D:6) a +0 hand axe (57, 27, D:6) 8 curare-tipped needles (58, 38, D:6) a +0 flail (63, -4, D:6) a +0 club Level 7 of the Dungeon (2, 2, D:7) a +0 giant club (3, 16, D:7) a +0 morningstar (3, 17, D:7) a +0 club (6, 14, D:7) a +0 robe a +0 short sword a +0 robe (7, -6, D:7) a +0 dagger a +0 robe (8, -6, D:7) a +1 flail of protection (8, -5, D:7) a +0 dagger a +0 leather armour a +0 mace a +0 plate armour (47, 3, D:7) a +0 hand axe (50, 2, D:7) a +0 dagger (53, 0, D:7) a +0 short sword a +0 plate armour a +0 mace a +0 ring mail (55, -8, D:7) a +0 trident Level 8 of the Dungeon [Shop] Kaepomad's Armour Emporium a +0 chain mail (67 gold) a +0 helmet of see invisible (172 gold) a +0 leather armour (30 gold) a +3 leather armour of fire resistance (360 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) the +1 hat of Irack {-Cast rF+ rCorr Str+2} (387 gold) It affects your strength (+2). It protects you from fire. It prevents spellcasting. It protects you from acid and corrosion. a +1 chain mail of cold resistance (247 gold) a +0 leather armour (30 gold) (0, 0, D:8) 20 sling bullets (1, -16, D:8) 2 arrows (1, -14, D:8) an arrow (3, -24, D:8) a +0 giant club (9, -32, D:8) a +0 falchion (9, -15, D:8) a +0 shortbow 9 arrows (19, -14, D:8) a cursed -3 flail a +0 shortbow 23 arrows (20, 6, D:8) a +0 giant spiked club (41, -39, D:8) a +0 whip (49, -17, D:8) 28 arrows (54, -5, D:8) a +1 war axe of electrocution (58, -40, D:8) 5 arrows Level 9 of the Dungeon (0, 0, D:9) a cursed +0 giant club a +0 giant club (9, 21, D:9) a +0 giant club (12, -2, D:9) 3 scrolls of immolation (16, 7, D:9) a +0 ring mail (17, 7, D:9) a tomahawk a +0 hand axe (18, 7, D:9) a +0 giant club (20, 7, D:9) a +0 plate armour a +3 flail (20, 8, D:9) a +0 hand axe (22, 7, D:9) 2 tomahawks (23, 7, D:9) a tomahawk (25, 5, D:9) a +0 leather armour (26, 25, D:9) a +0 falchion (29, 23, D:9) a +0 giant club a +0 giant club (36, 2, D:9) a +0 falchion (37, 25, D:9) 15 arrows (47, 16, D:9) 20 bolts (51, -2, D:9) a +0 chain mail (52, 29, D:9) a +0 leather armour (57, 29, D:9) 10 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 robe a +0 dagger (2, -2, D:10) a cursed -3 dagger (7, -19, D:10) a +0 dire flail (8, 0, D:10) a +0 trident (8, 22, D:10) a +0 leather armour (10, -4, D:10) a +4 hand axe a cursed +0 robe (11, -3, D:10) a cursed +0 spear a +0 robe a cursed +0 halberd a +0 plate armour (11, -2, D:10) a +0 robe a +1 trident of freezing a +6 falchion a +0 robe (16, 24, D:10) a +0 centaur barding (18, 5, D:10) a +0 dagger a +0 shortbow (20, 4, D:10) a +0 giant club (24, 32, D:10) the cursed +0 spear "Dysah Homub" {pierce, Int+5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It makes you more stealthy. It has a curse placed upon it. (27, -16, D:10) a +0 shortbow 19 arrows (27, -14, D:10) a +0 trident a +0 chain mail (27, -12, D:10) a +0 war axe a +0 leather armour (30, 16, D:10) a +0 robe (34, -26, D:10) a +0 scale mail (34, -18, D:10) a +0 giant club a +0 giant spiked club (48, 17, D:10) a +0 quarterstaff (51, 2, D:10) a +0 shortbow (51, 27, D:10) an arrow (51, 28, D:10) an arrow (51, 30, D:10) a +0 shortbow 17 arrows (53, 2, D:10) 2 arrows (54, -3, D:10) a +2 dagger of venom a +0 robe (54, 0, D:10) a +0 giant spiked club (54, 1, D:10) 2 arrows (55, -4, D:10) a +0 dagger (56, 5, D:10) a +0 dagger a +0 robe (57, 6, D:10) a +0 hand axe a +0 flail a cursed +0 leather armour (57, 7, D:10) a +0 dagger (58, 4, D:10) a +0 trident (64, -6, D:10) 19 arrows (70, 34, D:10) a -5 ring of dexterity (72, 33, D:10) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (7, 14, Lair:1) 7 tomahawks (16, 23, Lair:1) a +0 leather armour (22, -21, Lair:1) 8 needles of confusion (23, 36, Lair:1) a +0 leather armour (27, -19, Lair:1) 30 arrows (51, -16, Lair:1) 24 arrows (64, 12, Lair:1) a +0 robe Level 2 of the Lair of Beasts (4, -41, Lair:2) a +0 robe (10, -11, Lair:2) 15 sling bullets (25, 0, Lair:2) a +0 scale mail (38, -26, Lair:2) 7 needles of sleeping (40, -30, Lair:2) a +0 leather armour (50, -14, Lair:2) a +0 robe (54, 4, Lair:2) a +0 robe (56, 9, Lair:2) a +0 leather armour (59, -37, Lair:2) an uncursed amulet of magic regeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -3 club (13, 11, Lair:3) 12 arrows (21, 30, Lair:3) 19 gold pieces (22, 29, Lair:3) a +1 rapier of venom (23, 29, Lair:3) the +2 arbalest "Hoxas" {freeze, Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). (24, 29, Lair:3) a +0 club (25, 18, Lair:3) a +0 ring mail (28, 40, Lair:3) a +0 trident (31, 24, Lair:3) a +0 leather armour (40, 6, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a wolf corpse (4, -3, Lair:4) a steam dragon corpse (10, -5, Lair:4) a cursed -2 long sword