henrikdeath Level 1 of the Dungeon (0, 0, D:1) 14 stones (-7, 8, D:1) a +0 dagger (-10, 9, D:1) 6 poisoned needles (-28, 14, D:1) a stone a +0 dagger (-42, 15, D:1) a +0 club (16, 15, D:1) a +0 robe (14, 16, D:1) a +0 whip (-16, 17, D:1) a +0 chain mail (1, 30, D:1) a +0 club (-39, 32, D:1) a +0 mace (-37, 33, D:1) a +0 dagger (-1, 40, D:1) a +0 club (4, 48, D:1) a stone (8, 48, D:1) a +0 club (6, 49, D:1) a +0 whip (6, 51, D:1) 12 stones a +0 dagger (8, 51, D:1) 3 stones (5, 52, D:1) a +0 leather armour (5, 53, D:1) 4 large rocks (-3, 55, D:1) 11 arrows (5, 55, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, 0, D:2) a +0 dagger (17, 3, D:2) a cursed -2 hand axe (25, 5, D:2) a +0 robe (49, 11, D:2) a +0 short sword a +0 robe (33, 18, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 4 stones (3, 2, D:3) a +0 club (-9, 6, D:3) an uncursed amulet of inaccuracy (-15, 8, D:3) a +0 robe (-30, 11, D:3) 12 arrows (-32, 13, D:3) 13 sling bullets (-3, 16, D:3) a +0 robe (13, 19, D:3) a +0 dagger (-21, 23, D:3) a +0 dagger a +0 robe (-25, 24, D:3) a +0 dagger (-22, 24, D:3) a +0 plate armour (-2, 27, D:3) a +0 ring mail (-24, 28, D:3) a +0 falchion a +0 leather armour (-11, 33, D:3) 10 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 whip of freezing a +0 robe (10, 0, D:4) a +3 club a +0 animal skin a +0 helmet (-7, 10, D:4) 23 stones a +0 dagger a +0 hunting sling (2, 10, D:4) a +0 leather armour a +0 leather armour (10, 10, D:4) a +0 short sword 3 stones (12, 10, D:4) a +0 hand axe (-23, 11, D:4) 11 poisoned needles (-10, 11, D:4) a stone (11, 12, D:4) a +0 robe a +0 dagger a cursed -1 halberd (-13, 13, D:4) a +1 dire flail of venom a +0 robe (-6, 13, D:4) a +0 club (12, 13, D:4) a +0 dagger (22, 13, D:4) a +0 club (16, 14, D:4) a stone (19, 14, D:4) a +0 club (20, 14, D:4) a +0 short sword (21, 14, D:4) a +0 club (22, 14, D:4) a +0 dagger a +0 club a +0 club (-7, 16, D:4) 11 bolts (12, 16, D:4) 2 tomahawks a +0 dagger (13, 16, D:4) a +0 robe a +0 dagger (14, 16, D:4) 2 stones (-2, 19, D:4) a +0 flail (5, 20, D:4) a +0 halberd a +0 falchion (18, 20, D:4) a +0 dagger (12, 21, D:4) a +0 whip (13, 21, D:4) a +0 animal skin (18, 21, D:4) a +0 animal skin (13, 22, D:4) a +0 animal skin (4, 23, D:4) a +0 short sword (5, 23, D:4) a +0 club a +0 shield (10, 23, D:4) a +0 hand axe (18, 23, D:4) 25 bolts (20, 23, D:4) a +0 club (5, 25, D:4) a +0 mace (6, 25, D:4) a +0 mace (8, 25, D:4) a +0 club (18, 25, D:4) a +0 club (3, 26, D:4) a +0 spear (4, 26, D:4) a +0 club 2 stones (7, 26, D:4) a +0 dagger (8, 26, D:4) a +0 club a cursed -2 ring mail (10, 26, D:4) a stone (11, 26, D:4) a stone (2, 27, D:4) a potion of poison (-3, 28, D:4) a +0 halberd (-1, 28, D:4) a +0 war axe a +0 flail a +0 scale mail (-16, 29, D:4) a +0 dagger a +0 animal skin (-3, 29, D:4) a +0 falchion a +0 ring mail (8, 29, D:4) a +0 spear (10, 29, D:4) 21 arrows (-4, 30, D:4) a +0 dagger (8, 30, D:4) a +0 blowgun 5 poisoned needles (24, 30, D:4) 19 arrows (-13, 31, D:4) a +0 leather armour (8, 31, D:4) a poisoned needle (3, 38, D:4) a +0 club a +0 ring mail (4, 40, D:4) a +0 dagger (-1, 43, D:4) a +0 club (-12, 44, D:4) 23 stones (3, 44, D:4) a +0 hand axe (-13, 46, D:4) a +0 flail a +0 ring mail (8, 50, D:4) a +0 scale mail a +0 whip (12, 52, D:4) a +0 mace (5, 53, D:4) a +0 robe a +0 dagger (9, 53, D:4) a +0 flail (10, 54, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (-59, 5, D:5) 14 stones (-36, 18, D:5) 14 stones (-23, 24, D:5) a +0 long sword (-1, 24, D:5) a cursed -3 whip a +0 robe (-36, 36, D:5) a cursed -3 giant club (-14, 43, D:5) 13 stones (-19, 53, D:5) a +0 shield Level 6 of the Dungeon (0, 0, D:6) a cursed -1 giant club (2, 8, D:6) a cursed +0 leather armour (-12, 11, D:6) a +0 scale mail (-13, 15, D:6) 18 stones (-32, 16, D:6) a -3 ring of dexterity a cursed ring of teleportation (-32, 18, D:6) a +0 scale mail (-45, 20, D:6) the +7 mace "Qofuasa" {drain, *Contam rC+++ Int+3 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It renders you almost immune to cold. It causes magical contamination when unequipped. It makes you less stealthy. (-57, 25, D:6) 20 arrows (-51, 27, D:6) 4 javelins (-38, 32, D:6) a +0 great sword (-10, 36, D:6) 20 stones (-22, 42, D:6) a +0 quarterstaff (-35, 43, D:6) a +0 hand axe a cursed +0 leather armour (-33, 43, D:6) a +0 ring mail a +0 mace (-20, 44, D:6) 5 arrows (-25, 45, D:6) a +0 robe a +0 dagger (-24, 45, D:6) 8 arrows a +0 shortbow (-23, 45, D:6) 2 arrows (-21, 45, D:6) an arrow (-17, 45, D:6) 2 arrows (-34, 46, D:6) a +0 mace (-27, 46, D:6) a +2 hand axe of freezing (-18, 49, D:6) 7 tomahawks (-18, 50, D:6) a tomahawk (-16, 60, D:6) 21 stones (5, 60, D:6) a +0 war axe a +0 leather armour a +0 scale mail (7, 60, D:6) a +0 robe (8, 60, D:6) a +0 halberd a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (40, 12, D:7) a +0 trident a +0 leather armour (45, 12, D:7) a +0 hand axe a +0 leather armour (42, 13, D:7) a +0 club a +0 ring mail (14, 16, D:7) a +0 giant spiked club (15, 16, D:7) a throwing net (-2, 18, D:7) a +0 robe (28, 21, D:7) a +0 club a +0 chain mail a +0 glaive (30, 21, D:7) a +0 club (2, 22, D:7) a +0 leather armour a +0 club (4, 22, D:7) a +0 scale mail a +0 hand axe (34, 22, D:7) a +0 leather armour a +0 dagger (3, 24, D:7) a +0 mace (14, 33, D:7) a +0 club (-1, 34, D:7) a +0 short sword a +0 short sword (7, 34, D:7) 4 tomahawks (9, 34, D:7) a +0 dagger (7, 35, D:7) a +1 flail of protection a +0 leather armour (-2, 36, D:7) 5 stones a +0 short sword (1, 36, D:7) 3 stones (-1, 38, D:7) 4 stones a +0 short sword a -2 short sword (22, 50, D:7) a +0 long sword (6, 53, D:7) a +0 shortbow 4 arrows (7, 56, D:7) 4 arrows (12, 56, D:7) an arrow of frost (12, 57, D:7) a +0 shortbow 9 arrows of frost (6, 59, D:7) 2 arrows 4 arrows of frost Level 8 of the Dungeon (0, 0, D:8) 20 arrows (14, 6, D:8) a +0 whip (7, 8, D:8) a +0 dire flail a +0 plate armour (10, 10, D:8) a +0 short sword (-5, 14, D:8) a +0 trident (-6, 16, D:8) a +0 robe a +0 dagger (-6, 17, D:8) a +0 leather armour a +0 flail (-4, 19, D:8) a +0 whip (-20, 20, D:8) 13 poisoned needles (23, 25, D:8) 19 stones (13, 27, D:8) 3 silver javelins (-23, 33, D:8) a +0 rapier (-3, 35, D:8) a +0 war axe (-1, 36, D:8) a potion of poison (20, 37, D:8) 2 tomahawks (20, 39, D:8) a +0 leather armour a +0 morningstar a +0 ring mail (23, 40, D:8) a tomahawk a +0 war axe (13, 41, D:8) 20 arrows (-5, 42, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 trident (38, 22, D:9) 26 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (21, 6, Lair:1) a +0 flail of holy wrath (36, 15, Lair:1) a +0 battleaxe (8, 21, Lair:1) a +0 ring mail (13, 38, Lair:1) 33 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (-7, 3, Lair:2) the +7 hunting sling of Mana {venom, rPois MR+ Dex-4} It poisons the ammo it fires. It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. (11, 7, Lair:2) 11 arrows (7, 8, Lair:2) a +0 plate armour (13, 9, Lair:2) 8 gold pieces (1, 15, Lair:2) 2 curare-tipped needles (10, 16, Lair:2) a +0 shortbow (2, 18, Lair:2) a potion of lignification (38, 33, Lair:2) 19 gold pieces