hexaflexagon Level 1 of the Dungeon (0, 0, D:1) 2 needles of confusion (4, 2, D:1) a +0 dagger (5, 28, D:1) 14 stones (7, 28, D:1) a +0 hunting sling (8, 23, D:1) 21 stones (9, 24, D:1) a +0 club (10, 28, D:1) a +0 scale mail (11, 18, D:1) a +0 short sword a stone (13, 6, D:1) a +0 leather armour (14, 23, D:1) a +0 chain mail (18, 10, D:1) a +0 club (22, 8, D:1) a +0 mace (32, 25, D:1) a +0 club (32, 26, D:1) a +0 club (33, 26, D:1) a stone (34, 27, D:1) 2 stones (35, 16, D:1) a +0 club (35, 21, D:1) a cursed -2 hand axe (36, 19, D:1) 16 stones (37, 13, D:1) a stone (37, 18, D:1) a +0 whip (39, 17, D:1) a +0 short sword (40, 6, D:1) 25 bolts (46, 18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed +0 scale mail (9, -3, D:2) a +0 club a stone (9, -2, D:2) a stone (14, -9, D:2) a +0 dagger (17, 25, D:2) 2 stones a +0 club (18, 24, D:2) a stone (19, 23, D:2) a stone (19, 24, D:2) a stone (20, 19, D:2) a +0 dagger (20, 20, D:2) a stone (20, 21, D:2) a stone (20, 22, D:2) 2 stones a +0 short sword (27, 23, D:2) a +0 ring mail (29, 21, D:2) a cursed +0 leather armour (34, -6, D:2) a +0 club (36, -5, D:2) a +0 dagger (42, -10, D:2) an uncursed amulet of harm a -5 ring of protection (47, 17, D:2) a +0 whip 3 stones (49, 27, D:2) a +0 club (50, 27, D:2) a +0 scale mail (55, -13, D:2) a +0 club (61, -13, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hand axe a +0 short sword a +0 leather armour (2, -1, D:3) a +0 dagger (7, -6, D:3) a +0 ring mail (7, 29, D:3) a +0 mace (8, 1, D:3) a +0 club (8, 2, D:3) a +0 leather armour (11, 1, D:3) a stone (11, 2, D:3) a stone (13, 4, D:3) a cursed +0 dagger a cursed +0 robe a +0 dagger 16 stones (14, -3, D:3) a cursed +0 hand axe (18, 26, D:3) a +0 robe (19, 23, D:3) 6 needles of confusion (33, 32, D:3) a +0 short sword (36, 0, D:3) a +0 ring mail (46, 17, D:3) a stone (46, 19, D:3) a +3 dagger of venom (47, 16, D:3) a stone Level 4 of the Dungeon [Shop] Ingismurph's Antique Weapon Emporium a +0 broad axe (104 gold) a cursed +0 short sword (2 gold) a +0 morningstar (104 gold) a +0 quarterstaff (104 gold) a +0 mace (78 gold) a +0 flail (91 gold) a +0 scythe (78 gold) a +0 flail (91 gold) a +0 great mace (169 gold) a +2 hand crossbow of velocity (447 gold) (0, 0, D:4) a +0 quarterstaff (2, 4, D:4) a +0 mace (3, -16, D:4) a cursed ring of loudness (4, 30, D:4) a +0 robe (10, -9, D:4) 27 bolts (22, 0, D:4) 19 arrows (35, -15, D:4) a +0 robe (36, -12, D:4) a +0 club (39, 7, D:4) a +0 spear (46, 20, D:4) 27 stones (48, 3, D:4) a +0 quarterstaff (52, -3, D:4) a +0 giant club (54, 24, D:4) a +0 leather armour (60, 19, D:4) a +0 short sword (61, 18, D:4) a +0 flail of protection Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, -3, D:5) a +0 robe (2, 4, D:5) 19 stones (3, 8, D:5) 15 stones (14, 10, D:5) 24 sling bullets (19, -17, D:5) a +0 hand axe a +0 giant club (34, 16, D:5) a +0 whip (42, -6, D:5) 21 stones (43, -8, D:5) the +9 falchion of the Final Chapter {freeze, -Tele rF+ rC+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It prevents most forms of teleportation. Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -13, D:6) 18 arrows (8, -16, D:6) 19 stones (10, -32, D:6) a +0 falchion (18, -37, D:6) 3 arrows (19, -35, D:6) a +0 shortbow 24 arrows (25, -12, D:6) a +0 hunting sling (47, -27, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (4, 9, D:7) 18 bolts (5, 6, D:7) a cursed ring of loudness (8, 10, D:7) a +0 long sword (15, -31, D:7) 10 poisoned needles (26, -27, D:7) a +0 leather armour (32, 2, D:7) a +0 hunting sling (35, 20, D:7) a +0 mace (36, -14, D:7) a +0 ring mail (39, 2, D:7) a +0 trident (40, 7, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip (12, -25, D:8) a +0 giant club (20, -2, D:8) a stone (20, 17, D:8) a +0 short sword (21, 12, D:8) a stone (21, 21, D:8) a poisoned needle (21, 22, D:8) 2 stones (21, 23, D:8) a stone (22, -2, D:8) 3 stones (22, -1, D:8) a +0 robe a +0 dagger (22, 7, D:8) a +0 animal skin a potion of degeneration (22, 14, D:8) a stone a +0 dagger (22, 15, D:8) 4 stones (22, 16, D:8) 2 stones a +0 dagger (22, 23, D:8) a +0 dagger 7 stones a +0 blowgun 8 poisoned needles (23, -2, D:8) 27 stones (23, 23, D:8) a cursed -3 whip a stone (24, 17, D:8) 7 stones a cursed +0 dagger (25, -23, D:8) a +0 robe (25, 3, D:8) a stone (26, 3, D:8) a stone (26, 17, D:8) a +0 short sword (27, 2, D:8) a stone (29, -4, D:8) a +0 flail a +0 dagger (30, -12, D:8) a +0 war axe (30, -4, D:8) a +0 chain mail a +0 club (31, -17, D:8) a +0 robe (31, -7, D:8) a +0 chain mail a +0 mace (32, -15, D:8) a +0 robe (41, -18, D:8) a -1 spear a +0 spear an uncursed ring of loudness (53, -5, D:8) 20 stones (57, -5, D:8) a +0 giant club (59, -16, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -1, D:9) a +0 ring mail (1, 0, D:9) a +0 hand axe (1, 1, D:9) a +0 flail (4, 20, D:9) a +0 trident (4, 27, D:9) a +0 robe (13, 36, D:9) a +0 hand axe a +0 club a +0 club a +0 ring mail (13, 37, D:9) a +0 dagger a +0 robe (26, 42, D:9) 24 arrows (28, 25, D:9) a +0 dagger (29, 25, D:9) a +0 hand axe (29, 28, D:9) a book of Ice the Guide on Ignition and the Entourage Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Small Mammal Summoning 1 c - Summon Mana Viper Hexes/Summoning 5 d - Shadow Creatures Summoning 6 e - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a book of Ice the Tome of Warped Calling Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Summon Guardian Golem Hexes/Summoning 3 Trog disapproves of the use of such an item. a book of Maledictions (31, 41, D:9) 16 sling bullets (33, 27, D:9) a +0 leather armour a +0 dagger (33, 28, D:9) a +0 flail a +0 dagger a +0 robe (33, 29, D:9) a +0 leather armour a +0 hand axe (34, -2, D:9) a +0 leather armour (34, 29, D:9) a cursed -2 leather armour a +0 trident (38, 42, D:9) a +0 troll leather armour (42, 47, D:9) a +0 leather armour (44, 10, D:9) 16 stones (44, 34, D:9) 25 stones (44, 36, D:9) a +0 club a +0 leather armour a +0 whip (44, 37, D:9) a +0 robe a +0 dagger (45, 21, D:9) 2 needles of confusion (45, 37, D:9) a +0 whip (46, 43, D:9) a +0 animal skin (46, 49, D:9) a +8 antimagic glaive (47, 49, D:9) a +0 chain mail a +1 demon trident (48, 1, D:9) 18 stones (48, 42, D:9) a +0 robe a +2 whip of flaming Level 10 of the Dungeon (0, 0, D:10) 24 stones (7, -16, D:10) 4 sling bullets (7, -15, D:10) a sling bullet (8, -7, D:10) 14 bolts (8, 6, D:10) 21 stones (9, -14, D:10) 2 arrows (11, -17, D:10) an arrow (11, -16, D:10) a +0 ring mail 11 sling bullets a +0 quarterstaff a +0 hunting sling (11, -12, D:10) 6 arrows (11, -10, D:10) 3 arrows a +0 shortbow (12, 17, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (14, -18, D:10) a +0 robe (14, -6, D:10) a +0 mace (15, -4, D:10) a +0 plate armour a +0 flail (16, -4, D:10) a +0 robe a +0 dagger of speed (17, -20, D:10) a +0 ring mail (17, 8, D:10) an uncursed ring of magical power Level 11 of the Dungeon (0, 0, D:11) a +2 falchion of flaming (2, 0, D:11) a +0 mace a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour (3, 2, D:11) a +2 dagger of holy wrath a +0 robe (10, -11, D:11) a +0 dagger a +0 robe (11, -8, D:11) a +0 flail a +0 ring mail (12, -9, D:11) a +0 dagger (12, -8, D:11) an uncursed ring of protection from magic (13, 0, D:11) a +0 dagger (14, 0, D:11) a +0 leather armour (15, -32, D:11) a +0 dagger a +2 robe of fire resistance (18, 13, D:11) a +0 whip a +0 chain mail (36, 0, D:11) a +0 robe a +0 dagger (37, -1, D:11) a +0 leather armour (37, 2, D:11) a +0 leather armour a +3 mace (40, -10, D:11) a +0 club (43, -32, D:11) a +0 ring mail (45, 16, D:11) a large rock (46, -30, D:11) a cursed +0 robe (46, -5, D:11) a +0 robe (47, 12, D:11) a large rock (48, 15, D:11) a large rock (53, 8, D:11) 8 stones Level 12 of the Dungeon [Shop] Tiggux's Jewellery Shoppe an uncursed ring of protection from magic (325 gold) a +5 ring of intelligence (535 gold) the ring of Phasing {EV+8} (1664 gold) [ring of evasion] It affects your evasion (+8). an uncursed amulet of harm (390 gold) a +4 ring of intelligence (351 gold) an uncursed amulet of the gourmand (390 gold) an uncursed ring of flight (227 gold) an uncursed ring of resist corrosion (260 gold) an uncursed amulet of magic regeneration (390 gold) the ring "Moijakh" {EV+3 Int+4} (473 gold) [ring of evasion] It affects your evasion (+3). It affects your intelligence (+4). an uncursed ring of see invisible (195 gold) (0, 0, D:12) a +0 plate armour (3, 15, D:12) 19 sling bullets (7, 13, D:12) 2 arrows (8, 10, D:12) 15 stones (10, 7, D:12) 37 arrows a +1 shortbow of freezing (10, 14, D:12) a +0 scale mail a +0 club (21, 13, D:12) a +0 robe (23, -6, D:12) 19 stones (27, 8, D:12) 16 arrows (32, 8, D:12) an uncursed staff of poison (33, 19, D:12) 2 stones (34, -1, D:12) a +0 ring mail (34, 15, D:12) a stone (35, -1, D:12) a +0 leather armour a +0 flail (36, 1, D:12) a +0 chain mail a +0 hand axe (36, 2, D:12) a +0 ring mail a +0 war axe (37, 16, D:12) a +0 short sword (38, 4, D:12) a +0 robe a +0 dagger a +0 mace (38, 16, D:12) a stone (39, 15, D:12) a +0 short sword (40, 14, D:12) a +0 short sword (40, 15, D:12) a +0 dagger a +0 robe (45, 19, D:12) 18 stones (47, 25, D:12) a +0 giant spiked club a +0 giant club (51, 26, D:12) a +0 hunting sling Level 13 of the Dungeon (3, 5, D:13) 23 bolts (4, 23, D:13) 2 arrows (4, 26, D:13) an arrow (6, 29, D:13) a +0 morningstar (8, 28, D:13) 3 arrows (11, -7, D:13) 21 stones (14, -4, D:13) a scroll of random uselessness 2 scrolls of amnesia (21, 3, D:13) a +0 short sword (21, 4, D:13) a +0 long sword a +0 chain mail (22, 3, D:13) a +0 war axe (30, 6, D:13) a +0 mace a cursed +0 plate armour (30, 10, D:13) a +0 club a +0 mace (31, 9, D:13) a +2 glaive of chopping (34, 30, D:13) 19 sling bullets (38, 19, D:13) an arrow (38, 25, D:13) a +0 flail (39, 18, D:13) an arrow (40, 19, D:13) an arrow (41, 20, D:13) an arrow (41, 27, D:13) an uncursed ring of protection from magic (42, 20, D:13) an arrow (43, 20, D:13) 2 arrows (45, 21, D:13) a +0 shortbow 13 arrows (48, 16, D:13) 20 bolts (52, -2, D:13) a +0 robe a +0 dagger (52, 0, D:13) a +0 mace a +0 ring mail (52, 1, D:13) a +0 dagger a +0 robe (53, 2, D:13) a +0 short sword (55, 27, D:13) 15 stones (57, 37, D:13) 18 stones Level 14 of the Dungeon (0, 0, D:14) a +0 spear (0, 29, D:14) a cursed -3 battleaxe (1, -2, D:14) a +1 ring mail of cold resistance (1, -1, D:14) a +0 spear (1, 0, D:14) a phial of floods a +2 demon trident of draining (1, 1, D:14) a +0 spear (1, 24, D:14) 16 stones (2, 0, D:14) a +0 halberd (3, -8, D:14) 16 bolts (5, 0, D:14) the +2 bardiche of the Unspeakable One {antimagic, +Rage Int-3 Dex+10 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-3). It affects your dexterity (+10). It lets you go berserk. It makes you less stealthy. the +5 executioner's axe "Vaojewam" {elec, *Noise rN+ MR++ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It may make noises in combat. a +0 bardiche (11, -12, D:14) 22 arrows (15, 22, D:14) 11 poisoned needles (15, 26, D:14) a +0 dagger (15, 27, D:14) a +0 chain mail a +0 dire flail (16, -4, D:14) a +0 robe (16, 26, D:14) a +0 ring mail a +0 short sword a +0 dagger a +0 trident (19, 30, D:14) 13 poisoned needles (29, 1, D:14) a +0 ring mail a +0 battleaxe (29, 3, D:14) a +0 dagger (30, 3, D:14) 28 sling bullets (33, 7, D:14) an uncursed staff of wizardry Level 15 of the Dungeon (0, 0, D:15) a +0 giant club a cursed -1 giant club (1, 3, D:15) a +0 shortbow 9 arrows (3, 5, D:15) an arrow (4, -20, D:15) 13 arrows (4, 6, D:15) an arrow (5, 8, D:15) an arrow (7, 10, D:15) an arrow (8, 10, D:15) 2 arrows (11, 23, D:15) a +0 arbalest 6 bolts (14, 16, D:15) a +0 scimitar (16, 7, D:15) a +0 spear a cursed +0 robe (16, 8, D:15) a cursed -1 whip (17, -12, D:15) a +0 troll leather armour (17, 7, D:15) a +0 dagger a +0 robe (17, 8, D:15) a +0 giant spiked club a +0 robe (17, 9, D:15) a +0 giant club a +0 giant club (17, 10, D:15) a +0 antimagic glaive (18, 8, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (18, 18, D:15) a +0 troll leather armour (19, 8, D:15) a +0 dagger (19, 14, D:15) a +0 giant spiked club a +0 giant club (20, -14, D:15) a +0 flail (20, 5, D:15) a cursed +0 dagger a +0 robe (20, 6, D:15) a +0 dagger a +2 robe of the Archmagi (21, 15, D:15) a +0 giant club (33, 21, D:15) an uncursed ring of flight (35, 12, D:15) a +2 glaive a +0 chain mail (36, 11, D:15) a cursed -1 battleaxe a +0 chain mail (38, 13, D:15) a +0 whip a +0 chain mail a +0 club a +0 ring mail (39, -21, D:15) a +0 hand axe (39, 19, D:15) an arrow (39, 20, D:15) an arrow (39, 21, D:15) an arrow (39, 26, D:15) a +0 shortbow 6 arrows (40, 20, D:15) 2 arrows (41, 1, D:15) a +0 leather armour (52, -19, D:15) 23 stones (53, 6, D:15) 15 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a steel tomahawk (1, 0, Orc:1) a steel tomahawk (4, -1, Orc:1) a +0 ring mail a +0 mace (5, -3, Orc:1) a +0 chain mail a +0 long sword (5, -2, Orc:1) a +0 mace a +1 leather armour of magic resistance a +0 dagger a +0 robe a +0 dagger a +0 robe a +3 dagger of venom a +0 plate armour a +0 mace (5, -1, Orc:1) 2 steel tomahawks a +0 dagger (6, -2, Orc:1) a +0 flail (40, 9, Orc:1) a +0 giant club (42, 8, Orc:1) a +0 dagger a +0 robe (43, 8, Orc:1) a +0 dagger a +0 robe (44, 8, Orc:1) a +0 falchion (45, 9, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Kimoeb's Distillery 2 potions of agility (96 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a potion of might (48 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of brilliance (48 gold) 2 potions of heal wounds (120 gold) [Shop] Qexkeviu's Distillery a potion of flight (36 gold) a potion of agility (48 gold) a potion of lignification (36 gold) a potion of agility (48 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of agility (48 gold) [Shop] Wuocyesh's Distillery a potion of invisibility (120 gold) 2 potions of resistance (300 gold) a potion of curing (45 gold) a potion of invisibility (120 gold) a potion of flight (45 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of agility (60 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) [Shop] Oskeirit's Magic Scroll Emporium a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of remove curse (36 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Iloiroe Puupt's Armour Emporium a +0 helmet (63 gold) a +0 ring mail (56 gold) the +0 helmet of Vexation {rF+} (259 gold) It protects you from fire. the +5 leather armour of Rationality {Dex+3} (564 gold) It affects your dexterity (+3). a +0 chain mail (63 gold) a +3 leather armour of poison resistance (294 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +2 leather armour of poison resistance (224 gold) a +3 chain mail of magic resistance (371 gold) a +4 ring mail (364 gold) a cursed +0 pair of boots (21 gold) (0, 0, Orc:2) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (0, 1, Orc:2) a +0 dagger (0, 2, Orc:2) a +0 dagger a +2 robe (1, 0, Orc:2) a +0 mace a +0 leather armour (4, 6, Orc:2) a +0 battleaxe a +0 chain mail (5, 7, Orc:2) a +0 club a +0 dagger a cursed +0 robe a +0 giant spiked club (6, 4, Orc:2) a +0 dagger of venom a +0 robe (6, 9, Orc:2) a +0 dagger a +0 robe (6, 10, Orc:2) a +0 dagger a +0 robe (7, 9, Orc:2) a +0 whip a +0 leather armour (20, -13, Orc:2) a +0 dagger a +0 robe (22, -14, Orc:2) a +0 short sword of venom a +0 chain mail (22, 13, Orc:2) a +0 dagger of draining a +0 robe (23, -14, Orc:2) a +0 troll leather armour a +0 hand axe (26, 19, Orc:2) a +0 giant club (27, -15, Orc:2) a +0 dagger a +2 robe (35, -27, Orc:2) a cursed +0 giant club (36, -25, Orc:2) a +0 giant club (36, -23, Orc:2) a +0 giant spiked club (45, -8, Orc:2) a +0 halberd a +0 robe (46, -9, Orc:2) a large rock a +0 giant club (46, -8, Orc:2) 2 large rocks (47, -9, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (47, -8, Orc:2) a +0 giant club a +0 giant club a large rock a +0 troll leather armour a +0 giant spiked club a +0 giant club a +0 robe a +0 giant club a +0 giant club (47, -7, Orc:2) a +0 dire flail a +0 giant club a +0 troll leather armour 3 large rocks (48, -9, Orc:2) a +0 giant club (48, -8, Orc:2) a cursed -2 giant spiked club (48, -7, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 dire flail (49, -15, Orc:2) a +0 giant club (49, -13, Orc:2) a +0 troll leather armour (49, -9, Orc:2) a +2 antimagic great sword a cursed -3 giant spiked club (49, -8, Orc:2) a +0 giant spiked club a cursed -1 giant spiked club (50, -8, Orc:2) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (11, 25, Lair:1) a +0 dagger (21, -16, Lair:1) a +0 hunting sling (27, 7, Lair:1) 17 stones (52, 17, Lair:1) 28 bolts (64, 20, Lair:1) a +0 club (66, 23, Lair:1) a +1 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe (1, -22, Lair:2) a +0 hand axe (3, -15, Lair:2) 18 arrows (14, -35, Lair:2) 14 stones (15, -21, Lair:2) a +0 robe (20, -25, Lair:2) a +0 chain mail (24, -31, Lair:2) a +0 hand axe (32, -39, Lair:2) 26 stones (44, -44, Lair:2) a crystal ball of energy (45, -23, Lair:2) a +0 antimagic trident (47, 0, Lair:2) a +4 ring of intelligence (49, -10, Lair:2) 19 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 halberd of chopping (6, -34, Lair:3) a +0 robe (6, -28, Lair:3) a potion of degeneration (22, -27, Lair:3) 8 bolts (27, -30, Lair:3) 18 sling bullets (28, -3, Lair:3) 10 arrows (42, -29, Lair:3) a +0 rapier (54, 11, Lair:3) 24 stones Level 4 of the Lair of Beasts (31, 21, Lair:4) 12 sling bullets (32, 5, Lair:4) 18 stones (49, 48, Lair:4) a potion of degeneration (58, 35, Lair:4) a +0 triple sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (5, 5, Lair:5) a +1 arbalest of velocity (9, 2, Lair:5) a +0 falchion (12, 22, Lair:5) 15 bolts (14, 10, Lair:5) a +0 flail of holy wrath (15, 21, Lair:5) a +2 quarterstaff of protection (34, -7, Lair:5) 13 stones (43, -26, Lair:5) 11 arrows (45, -18, Lair:5) a potion of brilliance a potion of berserk rage an uncursed ring of protection from fire an uncursed ring of protection from magic (47, -4, Lair:5) 20 sling bullets a wand of disintegration (15) a +0 hand axe a +4 ring of dexterity an uncursed ring of protection from fire the +11 flail of Fighting Over It {freeze, rF+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. (50, -23, Lair:5) a +0 dagger (58, -22, Lair:5) a +0 great sword Level 6 of the Lair of Beasts (12, 25, Lair:6) 17 bolts (18, 27, Lair:6) a +0 robe (24, 11, Lair:6) a +0 leather armour (25, 39, Lair:6) 25 bolts (27, 14, Lair:6) an uncursed amulet of guardian spirit (31, 18, Lair:6) 13 poisoned needles (32, 17, Lair:6) a +0 robe (32, 30, Lair:6) a +0 trident (33, -11, Lair:6) 18 arrows (35, 3, Lair:6) a +0 spear (37, 33, Lair:6) a +0 dagger a +0 leather armour (38, 13, Lair:6) a +0 battleaxe (46, 4, Lair:6) a +2 scale mail of magic resistance (48, 34, Lair:6) the +3 halberd of Truncation {venom, Int-3 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your dexterity (+4). (56, 38, Lair:6) 22 arrows Level 1 of the Swamp (0, 0, Swamp:1) 14 sling bullets (32, -4, Swamp:1) a +0 rapier (46, -31, Swamp:1) 29 arrows (55, -3, Swamp:1) an uncursed staff of earth Level 2 of the Swamp (0, 0, Swamp:2) a cursed +0 robe (5, -10, Swamp:2) a +0 leather armour (16, -24, Swamp:2) the +7 broad axe of Vodka {vamp, *Drain MR+ MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes draining when unequipped. (16, -18, Swamp:2) a +0 spear (21, -26, Swamp:2) 21 stones (29, -23, Swamp:2) a phantom mirror (32, 3, Swamp:2) 14 sling bullets (41, 15, Swamp:2) a +0 morningstar (44, 11, Swamp:2) a +0 plate armour (50, -13, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a +0 leather armour (2, 4, Swamp:3) 19 stones (3, 11, Swamp:3) a +0 leather armour (11, 12, Swamp:3) a +0 robe a +0 quarterstaff (14, 13, Swamp:3) 28 sling bullets (16, 19, Swamp:3) the +3 ring mail of Tartarus {rElec MR+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (17, 3, Swamp:3) a +0 short sword (18, 10, Swamp:3) a curare-tipped needle (19, 10, Swamp:3) a scroll of brand weapon 4 scrolls of enchant weapon (21, 9, Swamp:3) a +0 buckler a +0 blowgun 2 curare-tipped needles a +0 spear (27, 11, Swamp:3) a +0 broad axe (34, -19, Swamp:3) a +3 antimagic rapier (37, 20, Swamp:3) 19 arrows (43, -18, Swamp:3) a +5 amulet of reflection (47, -11, Swamp:3) 23 arrows (54, 12, Swamp:3) a lightning rod (4/4) Level 4 of the Swamp (0, 0, Swamp:4) a +0 flail (4, -12, Swamp:4) a stone a curare-tipped needle (5, -12, Swamp:4) a +0 quarterstaff a stone (6, -12, Swamp:4) a stone a curare-tipped needle (7, -11, Swamp:4) a +0 spear a +0 blowgun 2 curare-tipped needles a +0 buckler (7, 12, Swamp:4) a +0 scimitar (9, -12, Swamp:4) a +0 spear the cursed +0 shortbow "Sunlumn" {venom, +Blink +Inv rN+} It poisons the ammo it fires. It protects you from negative energy. It lets you turn invisible. It lets you blink. It has a curse placed upon it. 17 stones the +7 ring mail of the Fife {*Slow rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. It may slow you when you take damage. (10, -8, Swamp:4) a +4 mace a +0 robe (18, 20, Swamp:4) +0 swamp dragon scales (21, -18, Swamp:4) a +0 short sword (26, -7, Swamp:4) a +0 shortbow (29, 18, Swamp:4) a book of Maledictions (36, 22, Swamp:4) a +0 buckler (42, 8, Swamp:4) a potion of berserk rage a potion of brilliance (42, 9, Swamp:4) a +5 longbow of freezing (44, 14, Swamp:4) a +0 spear (45, 6, Swamp:4) +0 swamp dragon scales Level 1 of the Vaults (0, 0, Vaults:1) 2 arrows (1, 1, Vaults:1) an arrow (2, -8, Vaults:1) a +0 dagger of electrocution a +0 robe (3, -9, Vaults:1) a +0 club a +0 ring mail a +2 battleaxe of electrocution a +1 chain mail of poison resistance (3, -8, Vaults:1) a +0 club a +0 ring mail a +0 whip (4, 6, Vaults:1) a +0 shortbow 6 arrows (5, 22, Vaults:1) a +0 trident (11, 9, Vaults:1) 14 stones (15, -14, Vaults:1) 20 sling bullets (15, 13, Vaults:1) a +6 glaive of venom (16, 12, Vaults:1) a +0 war axe a +0 ring mail a +0 great sword a +0 plate armour a +0 dire flail a +0 plate armour (17, 22, Vaults:1) 16 stones (29, 14, Vaults:1) a cursed +0 hand crossbow (29, 37, Vaults:1) a +0 halberd a +0 chain mail (30, 38, Vaults:1) 5 large rocks a +0 morningstar a +0 scale mail (30, 39, Vaults:1) a +0 dagger a cursed +0 robe (31, 23, Vaults:1) a +0 dagger a +0 robe (33, 11, Vaults:1) 2 large rocks a +0 giant club a cursed -2 giant club a +0 shortbow 17 arrows a +0 flail a +0 robe a +0 giant club a +0 giant club (33, 12, Vaults:1) a +0 shortbow 24 arrows (33, 13, Vaults:1) an arrow (33, 18, Vaults:1) 2 large rocks 2 arrows (34, 11, Vaults:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (34, 12, Vaults:1) a +0 shortbow 15 arrows a +0 giant club a +0 giant spiked club (34, 13, Vaults:1) a +0 shortbow 16 arrows a +0 giant spiked club (35, -12, Vaults:1) a +2 hand axe of venom (41, 44, Vaults:1) 14 poisoned needles (44, 34, Vaults:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (44, 35, Vaults:1) a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant spiked club (44, 36, Vaults:1) a +0 dagger a +0 robe (45, 34, Vaults:1) a +0 giant spiked club a +0 giant spiked club (46, 30, Vaults:1) a +1 dire flail of crushing a +0 scale mail (46, 34, Vaults:1) a +0 spear a cursed +0 robe a +0 giant spiked club (52, 22, Vaults:1) 6 needles of confusion (62, -10, Vaults:1) 2 poisoned javelins (65, 18, Vaults:1) a +0 giant club (65, 19, Vaults:1) a +0 giant club a +0 giant club a +0 spear a +0 robe (65, 20, Vaults:1) a +0 mace a +0 ring mail (69, 6, Vaults:1) 20 bolts (72, 40, Vaults:1) a +0 chain mail (75, 29, Vaults:1) a +0 war axe a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +4 spear of freezing (9, 9, Vaults:2) a +0 mace a +0 ring mail (10, 2, Vaults:2) 18 stones (15, 15, Vaults:2) a +0 club (16, 37, Vaults:2) a bolt (16, 40, Vaults:2) a bolt (17, 10, Vaults:2) a +0 dire flail (18, 28, Vaults:2) a +0 giant spiked club (unseen) (18, 29, Vaults:2) a +0 scale mail a cursed -3 falchion a +0 short sword a +0 dire flail a +0 long sword a +0 plate armour a +0 arbalest a cursed -1 arbalest a +0 long sword 33 bolts a +0 scale mail a centaur corpse a yaktaur corpse (18, 30, Vaults:2) a human corpse (19, 37, Vaults:2) a bolt (20, 7, Vaults:2) 43 rations (20, 30, Vaults:2) a +0 short sword a +0 leather armour a +0 long sword a +0 ring mail an elf corpse (20, 37, Vaults:2) a +0 flail (unseen) (20, 39, Vaults:2) a +0 great sword (unseen) (20, 40, Vaults:2) a +0 morningstar (unseen) (25, 32, Vaults:2) a bolt