Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 11777145888335114335 28 hextoex the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Aug 5, 2025. Slain by an orc ... wielding a +2 dagger of freezing (1 damage) ... on level 2 of the Dungeon. The game lasted 00:10:40 (752 turns). hextoex the Chiller (Merfolk Ice Elementalist) Turns: 752, Time: 00:10:41 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 12% Magic: 0/6 EV: 11 Int: 16 God: Gold: 35 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion Talismans c - a rimehorn talisman Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of might {unknown} j - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 5.1 Ice Magic * Level 0.6 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 8% 3 Ozocubu's Armour Ice 18% N/A 8% 3 Apportation Tloc 2% N/A 21% 1 Summon Ice Beast Ice/Summ 10% N/A 22% 3 Vampiric Draining Necr 1% 2d6 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc completely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (heavily wounded, 100% to hit) You freeze the orc. You kill the orc! You hit the orc. The orc is lightly wounded. The orc closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 dagger of freezing and wearing a +0 leather armour (100% to hit) You freeze the orc. The orc is lightly wounded. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * The orc freezes you. * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. The orc is severely wounded. The orc hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * The orc freezes you. You die... # # ########### # #.........# ####.#######.# .....#.....#.# .#####.###.#.# .# .#.......#.#.# #.# .#.###.#.#.#.##### #.# .#.###.#.#.#.##.@# #.# .#.....#.#.#.##o####.### .#.......#....#.#......# .#.############.#.##.#.# .#..........†..........# ##.############.#.#..#### #.# #.#.#.....##### #.# #.#...........# #.# ########.###)###.#.### You could see an orc. Vanquished Creatures An adder (D:2) A giant cockroach (D:2) 2 hobgoblins 3 orcs (D:2) A quokka (D:1) 5 ball pythons 2 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hextoex the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 320 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 647 | D:2 | Reached skill level 5 in Ice Magic 722 | D:2 | Reached XP level 3. HP: 4/24 MP: 2/6 752 | D:2 | HP: 1/24 [orc/+2 dagger of freezing (5)] 752 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.1 Dodging | | 2.8 Stealth | | 2.2 Spellcasting | | 2.3 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Freeze || 30 Armour: Robe || 22 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 744 | 729 | 15 | 0 | 378 | 2 | 372.0 | Dungeon | 744 | 729 | 15 | 0 | 378 | 2 | 372.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 496 daAuts D:2: 248 daAuts