Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 13632455585297456387 4 hextoex the Shield-Bearer (level 1, -8/18 HPs) Began as a Formicid Fighter on Aug 5, 2025. Mangled by a large abomination (16 damage) ... on level 1 of the Abyss. The game lasted 00:02:50 (382 turns). hextoex the Shield-Bearer (Formicid Fighter) Turns: 382, Time: 00:02:51 Health: -8/18 AC: 6 Str: 20 XL: 1 Next: 77% Magic: 1/1 EV: 8 Int: 7 God: Gold: 63 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might d - a potion of haste {unknown} Skills: + Level 3.4 Fighting + Level 2.0 Maces & Flails + Level 3.4 Armour + Level 4.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 flail Press: ? - help, Dir - move target Aim: a kobold, wielding a +1 short sword of distortion (severely wounded, 47% to hit) You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you but does no damage. You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. Beware, you cannot shaft yourself on this level. You start resting. You sense a monster nearby. A large abomination comes into view. Press: ? - help, v - describe, . - travel The floor. You don't know any spells. Press: ? - help, . - travel You can't see that place. [a rock wall.] Unknown command. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The large abomination attacks as it pursues you! The large abomination completely misses you. You block the large abomination's attack. The large abomination attacks as it pursues you! The large abomination hits you. The large abomination attacks as it pursues you! The large abomination barely misses you. The large abomination attacks as it pursues you! The large abomination hits you! x2 Ouch! That really hurt! You die... ##.##.## ...X.. .## . .#.##. ########.x ...'.....X........## ...########... ...# ##. #...... ... # #.#.#.#.#.. #.#### ##........# #..@###..#.....# . #...#X......#.#... #..#.#.......#.#.... .... ..##..#.......... ##. ... #.#...#.....# # .... .##....###.. .#.#.#. ..### #....### ### You could see a large abomination (fast). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hextoex the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 329 | Abyss:1 | Cast into level 1 of the Abyss (kobold) 369 | Abyss:1 | Noticed a large abomination 374 | Abyss:1 | Noticed an ancient zyme 382 | Abyss:1 | Mangled by a large abomination Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, shapermc_ecumenical_altar_hornbeckon, grunt_decor_mini_mirrors Abyss:1: base: Temple Action || total ---------------------------++------- Melee: Flail || 23 Armour: Scale mail || 24 Dodge: Dodged || 13 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 389 | 389 | 0 | 36 | 267 | 2 | 194.5 | Dungeon | 336 | 336 | 0 | 0 | 267 | 1 | 336.0 | Abyss | 53 | 53 | 0 | 36 | 0 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 336 daAuts Abyss:1: 53 daAuts