hickop Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (-33, 26, D:1) 15 arrows of dispersal (7, 27, D:1) a +1 leather armour (-27, 34, D:1) a +0,+0 mace (3, 35, D:1) a cursed -4,-1 club (14, 42, D:1) a -1,+1 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 short sword (2, 11, D:2) 21 stones (-11, 12, D:2) a +0 leather armour (6, 15, D:2) a +1,+1 dagger (20, 17, D:2) a +0,+0 flail (6, 18, D:2) 26 darts (-20, 31, D:2) 4 curare-tipped needles (-14, 36, D:2) 16 stones (-4, 37, D:2) a +0,+0 dagger (-7, 41, D:2) 15 darts Level 3 of the Dungeon (0, 0, D:3) 14 darts (42, 1, D:3) a -1,+1 dagger (59, 1, D:3) a +1,+1 cutlass a +0 leather armour (14, 3, D:3) a +0 animal skin (45, 3, D:3) a poisoned needle (46, 3, D:3) a poisoned needle (13, 5, D:3) a +0 animal skin (44, 5, D:3) a poisoned needle (43, 6, D:3) a poisoned needle (13, 7, D:3) 16 arrows (42, 7, D:3) a poisoned needle (59, 8, D:3) a -1,+0 whip (12, 9, D:3) a +0,+0 club (27, 9, D:3) 17 poisoned needles (41, 9, D:3) 9 poisoned needles a +2 blowgun a +0,+2 dagger of pain (1, 12, D:3) a dart (2, 12, D:3) a dart (27, 13, D:3) 19 silver sling bullets (45, 13, D:3) a +3,+0 long sword (32, 16, D:3) 20 stones (37, 17, D:3) 20 arrows (53, 20, D:3) 24 bolts (18, 31, D:3) a +0 blowgun (33, 31, D:3) 24 arrows (20, 32, D:3) a +0 ring mail (46, 42, D:3) a +0,+4 dagger Level 4 of the Dungeon (0, 0, D:4) a +0,+0 club (18, 7, D:4) 13 gold pieces (-16, 10, D:4) a +0,+0 sling 10 sling bullets (-17, 12, D:4) a sling bullet (20, 12, D:4) a +0,+0 mace (-15, 14, D:4) a +0 ring mail (15, 14, D:4) 26 stones (-17, 15, D:4) a sling bullet (-5, 15, D:4) a +0 animal skin a +0 animal skin (16, 15, D:4) 10 gold pieces (-4, 22, D:4) 6 poisoned needles (22, 23, D:4) an uncursed ring of teleport control (-7, 25, D:4) a +0,+1 club (2, 29, D:4) a dart (0, 32, D:4) a -1,+1 club (3, 32, D:4) a dart (1, 33, D:4) a +0,+0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of curse weapon (-15, 4, D:5) a +0 ring mail (10, 9, D:5) a +0,+0 club (4, 11, D:5) 14 sling bullets (10, 11, D:5) 5 javelins (11, 16, D:5) a cursed -2 leather armour (-22, 17, D:5) 3 large rocks (-25, 28, D:5) a +0,+0 sling 7 stones (-24, 28, D:5) a +0,+1 club (-26, 29, D:5) a +0 robe (-16, 29, D:5) a +0,+0 club (-23, 30, D:5) a stone (-22, 30, D:5) a +0,+0 quarterstaff a +0 robe (3, 32, D:5) 13 poisoned needles (-17, 37, D:5) a +0,+1 dagger (14, 38, D:5) a +1,+2 long sword (6, 40, D:5) 19 bolts (-18, 41, D:5) a scroll of curse weapon Level 6 of the Dungeon (0, 0, D:6) a +0,+0 dagger (-24, 1, D:6) 17 bolts (-25, 5, D:6) 26 sling bullets (-24, 6, D:6) a +0,+0 dagger (-23, 6, D:6) a +0,+0 flail a cursed +0,-3 longbow 5 tomahawks of returning (-22, 6, D:6) a +2,+1 whip a +0 robe (-26, 15, D:6) a +0,+0 giant club (16, 15, D:6) a +2 robe of positive energy (-24, 17, D:6) 11 silver sling bullets (-8, 20, D:6) 18 sling bullets (23, 20, D:6) the +9,+8 hand axe of Growth {flame, +Blink rC+ SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It enhances your eyesight. It lets you blink. (12, 33, D:6) a +0,+0 giant spiked club (30, 36, D:6) 14 darts (-26, 44, D:6) a +1 hat (-2, 44, D:6) a +0,+0 club (-14, 45, D:6) a +0,+0 war axe (-30, 47, D:6) an arrow (-29, 48, D:6) an arrow (-27, 50, D:6) a +0,+0 bow 15 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed -3,-1 giant club (-15, 4, D:7) 3 needles of sleeping (27, 6, D:7) a +0 chain mail a +0,+0 flail (28, 6, D:7) 3 poisoned tomahawks (12, 7, D:7) 23 darts (28, 7, D:7) a cursed +0,-1 dagger (26, 8, D:7) a +0 ring mail a cursed -1,-2 trident (-3, 20, D:7) a +0,+0 hand axe (17, 20, D:7) a +0,+0 club (4, 21, D:7) a +0 leather armour (9, 22, D:7) a cursed -2,-2 cutlass (2, 32, D:7) 27 arrows Level 8 of the Dungeon (0, 0, D:8) 24 sling bullets (39, 8, D:8) 16 stones (28, 11, D:8) 19 darts (23, 13, D:8) a poisoned arrow (25, 13, D:8) a +0,+0 bow 3 poisoned arrows (22, 14, D:8) 2 poisoned arrows (24, 23, D:8) a cursed -1,-3 short sword (18, 25, D:8) a +0 pair of boots (21, 27, D:8) 22 bolts (0, 32, D:8) 18 bolts (7, 32, D:8) 8 stones (13, 41, D:8) a +0,+0 trident (14, 41, D:8) a throwing net a +0,+0 spear (15, 41, D:8) a +0,+2 trident (16, 41, D:8) a +1 robe a +2 robe a cursed -1,+0 dagger a +0,+1 dagger of venom a +0,+0 halberd (17, 41, D:8) a +3 leather armour a +1,+1 hand axe of electrocution a +0,+0 spear (17, 42, D:8) a +0,+0 flail (31, 45, D:8) 12 stones (20, 46, D:8) a +0,+0 club Level 9 of the Dungeon (0, 0, D:9) a +0,+0 flail (-9, 6, D:9) 7 poisoned needles (38, 18, D:9) a +0,+0 dagger (39, 18, D:9) a +0 leather armour a +0 robe a +0,+0 flail a +0,+0 dagger a +0,+0 hand axe (40, 18, D:9) a cursed -2,+0 hand axe (-7, 29, D:9) a +0,+0 bow (-28, 36, D:9) a +1,+1 short sword (-22, 42, D:9) a +0,+0 long sword (-1, 47, D:9) a +0,+0 hand axe Level 10 of the Dungeon (0, 0, D:10) 29 sling bullets (3, 12, D:10) a +0,+0 flail a +0,+0 flail a +0,+0 club a cursed -1 ring mail (-36, 14, D:10) a +0,+0 club (-32, 15, D:10) a +0,+0 flail (still there?) a cursed -2,-1 mace (still there?) (-31, 15, D:10) a worker ant corpse (rotten by now) (9, 16, D:10) a potion of mutation (8, 24, D:10) a +0 robe (4, 27, D:10) a book of Annihilations {highlevel} a +2 pair of boots a +0,+0 hand axe (-4, 28, D:10) a cursed +0 shield a cursed +2 plate armour a cursed ring of teleport control a +0,+0 giant club (-1, 28, D:10) a +0,+0 club (10, 29, D:10) a cursed -1,-3 scimitar (19, 40, D:10) 14 stones (7, 47, D:10) a cursed -3,-3 club Level 11 of the Dungeon (0, 0, D:11) 19 gold pieces (9, 3, D:11) a scroll of identify (9, 7, D:11) 29 darts (28, 19, D:11) 14 gold pieces (28, 25, D:11) a +0 plate armour (28, 26, D:11) 24 gold pieces (28, 27, D:11) a potion of berserk rage the Ecumenical Temple (1, 13, Temple) a potion of confusion a potion of berserk rage a potion of poison a potion of cure mutation a potion of lignification a potion of might 2 potions of haste a potion of resistance a potion of paralysis (-1, 14, Temple) 2 scrolls of noise (0, 14, Temple) a book of Beasts a wand of draining (0) 4 meat rations 4 bread rations (1, 14, Temple) the ring of the Heron {Hunger- -Tele rC+ MR+} [ring of sustenance] It protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. an uncursed amulet of resist corrosion a cursed ring of see invisible an uncursed amulet of resist corrosion an uncursed ring of protection from magic