highc0 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, -2, D:1) a +0 club (12, -11, D:1) a +0 club (18, -27, D:1) a +0 short sword (23, -10, D:1) 22 stones (26, -7, D:1) 22 stones (32, 13, D:1) a +0 mace (37, -32, D:1) a +0 dagger (37, -11, D:1) a +0 club (48, -22, D:1) a +0 club (48, -21, D:1) a +0 dagger a +0 whip (49, -27, D:1) a +0 club 19 stones (49, -25, D:1) a stone (49, -23, D:1) a stone (49, -21, D:1) 2 stones (49, -20, D:1) a stone (49, -15, D:1) a +0 robe (49, -10, D:1) 2 stones (56, 6, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 27 arrows (4, 1, D:2) a +0 club a +0 short sword (5, -12, D:2) a +0 hand axe (19, -18, D:2) 8 stones (20, 7, D:2) a +0 robe (22, -21, D:2) 21 stones (24, -19, D:2) a +0 robe (30, -7, D:2) a +0 dagger (35, -15, D:2) a +0 ring mail (39, -13, D:2) a +0 robe (41, -13, D:2) an uncursed amulet of magic regeneration (58, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, 0, D:3) a +0 club a cursed +0 leather armour a +0 dagger a +0 robe (2, 0, D:3) a +0 club (12, 29, D:3) a cursed -3 halberd (12, 31, D:3) a throwing net (13, 29, D:3) a +0 mace a cursed -3 spear a throwing net (16, -1, D:3) a +0 war axe (16, 24, D:3) 12 stones (21, 20, D:3) a +0 dagger a +0 robe (23, 42, D:3) 18 arrows (26, 4, D:3) a +0 dagger a +0 robe (27, -4, D:3) a +0 dagger (29, 1, D:3) Jessica's Almanac of Dislocation Spells Type Level a - Blink Translocation 2 Trog disapproves of the use of such an item. (38, 22, D:3) a +0 dagger (39, 23, D:3) a +0 whip (48, -8, D:3) a +0 club 3 tomahawks a +0 scale mail (48, -6, D:3) a +0 flail a +0 hand axe 4 tomahawks a +0 leather armour (48, -5, D:3) a +0 animal skin (48, -2, D:3) 2 tomahawks (56, 17, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Mudix's Armour Shop a cursed +0 ring mail (13 gold) a +0 shield (58 gold) a +0 robe (9 gold) a +0 helmet (58 gold) the +3 robe of Impermeability {Stlth+} (331 gold) It makes you more stealthy. the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (520 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 helmet (58 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +1 ring mail of positive energy (169 gold) a +0 helmet (58 gold) (0, 0, D:4) 25 gold pieces (10, -21, D:4) a +0 giant spiked club (10, -4, D:4) 3 potions of mutation (13, -10, D:4) a book of Misfortune (15, -8, D:4) a +0 club a +0 chain mail (15, 13, D:4) 18 poisoned needles (16, 4, D:4) a +0 giant spiked club (21, -9, D:4) 14 stones (26, -6, D:4) a +0 chain mail (34, -25, D:4) a +0 giant spiked club (37, 19, D:4) a +0 war axe (44, -22, D:4) a cursed +0 dagger (44, -2, D:4) a +0 rapier (49, -15, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 2, D:5) a +0 shortbow 6 arrows (3, 0, D:5) an arrow (4, 0, D:5) 2 arrows (7, -8, D:5) a +0 robe (8, -8, D:5) a +0 short sword a +0 scale mail (9, -8, D:5) 4 tomahawks a +0 ring mail of magic resistance (9, -5, D:5) a +0 mace a +0 leather armour (12, 21, D:5) a +0 ring mail (21, 9, D:5) a +0 leather armour (22, 10, D:5) a +0 hand axe a +0 flail a +0 ring mail (23, 23, D:5) 17 poisoned needles (24, 9, D:5) a +0 scythe a +0 robe (25, -9, D:5) a +0 dagger (25, 9, D:5) a +0 hand axe (25, 10, D:5) a +0 war axe a +0 ring mail a +0 hand axe a +0 chain mail (26, 10, D:5) a +0 club (27, 10, D:5) a +0 dagger a +0 robe (36, 4, D:5) a cursed -3 short sword (42, 5, D:5) a potion of mutation Level 6 of the Dungeon (0, 0, D:6) 15 poisoned needles (2, -12, D:6) a +0 hand axe a +0 club a +0 whip (2, -10, D:6) a +0 club (9, 2, D:6) 2 scrolls of noise (12, -2, D:6) a +0 giant spiked club (14, -14, D:6) a +0 hand axe of distortion (14, 24, D:6) a +0 leather armour (18, -26, D:6) a +0 club a +0 scale mail (18, -24, D:6) a +0 hand axe a +0 leather armour (19, -26, D:6) a +0 dagger a +0 robe (22, 23, D:6) a +0 leather armour (34, 4, D:6) a +0 short sword a +2 ring mail of cold resistance (34, 6, D:6) a +0 falchion (34, 21, D:6) a +0 dagger (51, -3, D:6) a +0 giant club (53, -12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (5, 21, D:7) a +0 giant spiked club (9, 13, D:7) a +0 short sword (10, 14, D:7) a +3 dagger of protection a +0 shortbow 20 arrows (11, 12, D:7) a +0 short sword (11, 14, D:7) a +0 club (13, 39, D:7) a +0 hand axe a +0 animal skin (24, 21, D:7) a +0 club a +0 leather armour (29, 37, D:7) 20 sling bullets (29, 44, D:7) a +0 short sword a +0 leather armour a +4 hand axe a +0 dagger a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) an arrow (3, 2, D:8) a +4 dagger of chaos a +0 robe (4, 4, D:8) 2 arrows (5, 4, D:8) an arrow (5, 5, D:8) 2 arrows (6, 6, D:8) a +0 shortbow an arrow (10, 8, D:8) a +0 giant club a cursed -2 giant spiked club (10, 10, D:8) a +0 giant club a +0 giant spiked club (10, 18, D:8) a cursed -2 dagger 11 gold pieces (13, 14, D:8) 19 gold pieces (15, 22, D:8) a scroll of enchant armour