highc0 Level 1 of the Dungeon (0, 0, D:1) 13 bolts (2, -8, D:1) a +0 short sword (2, -2, D:1) a +0 whip (5, -21, D:1) a +0 dagger (24, -35, D:1) a +0 club (39, 2, D:1) 23 arrows (43, -27, D:1) a +0 leather armour (46, -13, D:1) a +0 dagger (46, -12, D:1) a +0 ring mail (58, -40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hat (1, -24, D:2) a +0 club (1, -22, D:2) a +0 club (1, -21, D:2) a +0 spear (1, -8, D:2) a cursed +0 club (1, 25, D:2) a +0 club (27, -26, D:2) a +0 giant club (35, 18, D:2) a +0 leather armour (49, -12, D:2) a +0 ring mail (53, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (6, -5, D:3) a stone (7, -5, D:3) a +0 club (7, -4, D:3) a +0 club a +0 ring mail (8, -5, D:3) a +0 leather armour a +0 club (8, 27, D:3) a +0 club (19, 25, D:3) a +0 leather armour (22, -3, D:3) 23 arrows (32, -1, D:3) a +0 club (39, 15, D:3) 22 arrows (52, 15, D:3) a cursed -2 giant club (56, 22, D:3) a +0 mace (57, -7, D:3) a +0 club (58, 22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 2 throwing nets (7, 5, D:4) a +0 flail (14, -15, D:4) 24 bolts (21, -16, D:4) a cursed -1 club a cursed +0 leather armour (23, -20, D:4) a cursed +0 leather armour (24, -39, D:4) a +0 dagger (25, -37, D:4) a +0 mace (29, -31, D:4) a +0 robe a +0 dagger (32, 0, D:4) a +0 falchion a +0 leather armour (38, -35, D:4) a +0 hunting sling (46, -48, D:4) a +0 flail (47, -38, D:4) a +0 leather armour a +0 trident (54, -24, D:4) a +0 flail (56, -40, D:4) a +0 mace (66, 13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Enel's Weapon Boutique a +0 trident (49 gold) a +0 quarterstaff (56 gold) a +4 long sword of electrocution (429 gold) a +0 great sword (91 gold) a +0 long sword (49 gold) a +0 spear (42 gold) a +0 mace (42 gold) the +10 glaive "Xuddaim" {speed, Int+2} (1129 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). the +8 storm bow {elec} (814 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 trident (49 gold) [Shop] Zin's Purification Station a potion of curing (90 gold) (15, 28, D:5) 13 arrows (20, 22, D:5) a +0 ring mail a +0 flail (21, 8, D:5) a +0 giant club (21, 13, D:5) a +2 morningstar of holy wrath (22, 25, D:5) 19 arrows (23, 16, D:5) a +0 robe a +1 vampiric dagger (26, 20, D:5) a +0 giant club a +0 flail (34, 37, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (6, -14, D:6) a cursed -2 whip (30, 5, D:6) a cursed +0 scale mail a +0 club (33, -1, D:6) a +0 robe a +0 dagger (33, 4, D:6) a +0 robe a +0 dagger (36, -6, D:6) a +0 rapier (39, 4, D:6) a +0 robe a +0 dagger (40, 3, D:6) a cursed +0 chain mail (40, 4, D:6) a +0 robe a +0 dagger (44, -20, D:6) a +0 chain mail (44, -19, D:6) a cursed -2 club (47, 20, D:6) 16 gold pieces (48, 19, D:6) the ring of Ylehuzo {Fire -Tele rPois Dex+2 SInv} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. (48, 21, D:6) a ration (49, 21, D:6) 24 stones (55, -4, D:6) a +0 shortbow (55, 25, D:6) a +0 ring mail (59, 13, D:6) a +0 glaive Level 7 of the Dungeon (0, 0, D:7) a +3 spear (6, 1, D:7) a sling bullet (8, 1, D:7) a javelin (13, 3, D:7) 14 gold pieces