highc0 Level 1 of the Dungeon (3, -5, D:1) 25 bolts (3, -1, D:1) 17 sling bullets (3, 24, D:1) a +0 dagger (6, -26, D:1) a +0 ring mail (30, -21, D:1) a +0 club (39, -14, D:1) a +0 club (52, -20, D:1) a +0 leather armour Level 2 of the Dungeon (8, -13, D:2) a +0 club (10, 4, D:2) 19 sling bullets (23, 7, D:2) a +0 club (28, 20, D:2) a +0 club (33, -32, D:2) a +0 hand axe (33, 9, D:2) a +0 dagger (41, 14, D:2) a +0 dagger (44, 11, D:2) a +0 club (50, -7, D:2) 28 bolts (58, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 22 arrows (1, -9, D:3) a +0 whip (9, -6, D:3) a +0 flail a +0 leather armour (11, -6, D:3) a +0 trident (11, -5, D:3) a cursed +0 club (13, -7, D:3) a +0 robe a +0 dagger (22, -17, D:3) a cursed +0 robe (23, -19, D:3) a +0 mace of crushing (24, -20, D:3) a +0 club (25, -20, D:3) a +0 robe (25, -10, D:3) a +0 club (26, -17, D:3) a +0 mace a cursed +0 leather armour (39, -21, D:3) a +0 hunting sling (41, -20, D:3) a +0 club Level 4 of the Dungeon [Shop] Leydor's Assorted Antiques a +0 morningstar (92 gold) a scroll of identify (46 gold) the +11 spear of War {flame, -Tele +Rage rF+ Dex+10} (2145 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+10). It protects you from fire. It lets you go berserk. It prevents most forms of teleportation. a +0 long sword (80 gold) the +2 Maxwell's thermic engine {flame, freeze} (1012 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +0 pair of boots (103 gold) a +0 plate armour (529 gold) a scroll of remove curse (69 gold) a scroll of amnesia (80 gold) a wand of iceblast (9) (299 gold) a scroll of identify (46 gold) a scroll of teleportation (69 gold) (0, 0, D:4) a +0 mace (12, -9, D:4) a +0 mace (23, -12, D:4) a +0 flail (24, -12, D:4) a +0 spear (27, 37, D:4) a +0 dagger (28, 2, D:4) an uncursed ring of teleportation (28, 37, D:4) a +0 helmet (30, -12, D:4) 15 arrows (33, -4, D:4) a +0 hand axe (35, -2, D:4) 19 sling bullets (40, -8, D:4) a cursed -1 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -1, D:5) a scroll of identify (5, 7, D:5) a +0 whip a +0 leather armour an orc skeleton (6, 7, D:5) a +0 dagger a +0 dagger (28, -18, D:5) a +0 flail (29, -24, D:5) a +0 dagger a +0 robe (34, -12, D:5) 20 bolts