highc0 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a +0 dagger (16, 8, D:1) a +0 leather armour (20, 14, D:1) a +0 dagger (23, 11, D:1) a +0 short sword (26, 7, D:1) a +0 club (27, 31, D:1) a cursed -2 club (30, 28, D:1) a cursed +0 dagger (31, 7, D:1) a +0 club (33, 52, D:1) a +3 dagger (34, 23, D:1) a +0 club (40, 26, D:1) a +0 dagger Level 2 of the Dungeon (10, 3, D:2) a +0 short sword (15, 13, D:2) a +0 robe (16, 12, D:2) a +0 dagger (17, 13, D:2) a cursed +0 hand axe (24, 17, D:2) a +0 rapier (26, -2, D:2) a +0 whip (26, 11, D:2) a +0 mace (27, 10, D:2) 12 arrows (40, 3, D:2) a +0 club (43, 21, D:2) a +0 hand axe (44, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -3, D:3) a +0 whip (5, -8, D:3) a +0 club a +0 hunting sling (19, 0, D:3) a +0 arbalest a +0 club (23, -5, D:3) a +0 club (25, -7, D:3) a +0 chain mail (32, -15, D:3) a +0 mace (33, -13, D:3) a +0 cloak (40, -2, D:3) 15 poisoned needles (40, -1, D:3) a +0 whip (40, 14, D:3) a +0 short sword (40, 22, D:3) a +0 club (46, -12, D:3) a -2 ring of intelligence a +0 club (56, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +2 spear of Xiobbyc {holy, *Corrode +Inv rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. It lets you turn invisible. It may corrode you when you take damage. (1, -8, D:4) a +0 club (11, -16, D:4) a +0 giant spiked club (13, -8, D:4) 18 arrows (20, -14, D:4) 23 sling bullets (20, -7, D:4) a scroll of random uselessness (21, 9, D:4) 6 bolts (22, -27, D:4) 9 bolts (26, -6, D:4) a +0 dagger (32, -7, D:4) a +0 giant club (45, -6, D:4) a +0 hunting sling (54, -6, D:4) a +0 flail a +0 scale mail (54, -5, D:4) a +0 dagger a +0 flail of venom Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (10, 13, D:5) a throwing net (15, -3, D:5) 11 sling bullets (20, 1, D:5) a +0 club (38, -3, D:5) a +0 giant club (40, 35, D:5) a cursed -3 war axe (45, 31, D:5) a +0 club a cursed +0 leather armour (49, -7, D:5) a +0 long sword (49, 42, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, -16, D:6) a cursed +0 quarterstaff (10, 9, D:6) a +0 rapier a +0 leather armour (15, -10, D:6) a +0 robe a +0 dagger (16, -15, D:6) a +0 war axe (24, 1, D:6) 16 bolts (24, 14, D:6) a +0 dagger (25, 19, D:6) a +0 mace (28, 1, D:6) a +0 leather armour (31, -18, D:6) a +0 ring mail (33, -19, D:6) a +0 dagger (33, -18, D:6) a +0 dagger a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -7, D:7) 2 stones (1, -4, D:7) a howler monkey skeleton (1, -1, D:7) a +0 giant club (1, 1, D:7) a +0 hand axe (1, 2, D:7) 2 throwing nets (2, 0, D:7) a bullfrog skeleton (4, -7, D:7) the +10 flail of the End of Times {crush, rF+ rN+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It lets you see invisible. (8, 3, D:7) a stone (10, 0, D:7) 12 gold pieces