highc0 Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, -17, D:1) a stone (4, -25, D:1) a +0 ring mail (5, -29, D:1) a +0 club (8, -26, D:1) 27 stones (30, -5, D:1) a +0 hand axe (35, -6, D:1) a +0 mace (40, -31, D:1) 12 stones Level 2 of the Dungeon (2, 31, D:2) a +0 robe (5, 8, D:2) a +0 club (6, 8, D:2) a +0 club (7, 8, D:2) a +0 chain mail a +0 club (8, 8, D:2) a +0 short sword (17, 13, D:2) a +0 short sword a +0 club (19, 9, D:2) a +0 short sword a stone (19, 11, D:2) a +0 club (21, 22, D:2) 14 sling bullets (25, 15, D:2) 5 boomerangs (33, 14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (5, 6, D:3) a scroll of noise (7, 44, D:3) 22 bolts (10, 8, D:3) a +0 quarterstaff (11, 21, D:3) 18 bolts (17, 13, D:3) a +0 scale mail (17, 16, D:3) a +0 falchion 17 stones a +0 chain mail (25, 4, D:3) a +0 dagger 3 stones (29, 12, D:3) a +0 flail a +0 scale mail (30, 1, D:3) a +0 spear (30, 13, D:3) 5 poisoned darts (31, -9, D:3) a +0 robe (31, 1, D:3) a +0 spear (31, 35, D:3) a +0 robe (33, -12, D:3) 9 arrows (42, 16, D:3) a cursed +0 club a +0 hand axe (57, 35, D:3) 29 arrows Level 4 of the Dungeon (0, 2, D:4) a +0 war axe 15 stones (26, 10, D:4) a +0 ring mail a +0 flail (27, 10, D:4) a +0 mace a +0 hand axe (28, 10, D:4) a +0 leather armour a +0 short sword (30, 26, D:4) a +0 leather armour (31, 7, D:4) a +0 dagger a +0 robe (34, 6, D:4) a +0 dagger of venom a cursed +0 robe (38, 5, D:4) 20 stones Level 5 of the Dungeon [Shop] Qecom's Jewellery Boutique an uncursed amulet of faith (400 gold) a +4 ring of slaying (780 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of ice (250 gold) an uncursed ring of protection from cold (250 gold) the ring "Siry" {*Tele rElec Will+ Int+4 Dex-4} (271 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). It affects your dexterity (-4). It insulates you from electricity. It affects your willpower, your defense against some magical effects. a cursed amulet of inaccuracy (20 gold) an uncursed ring of fire (250 gold) an uncursed ring of protection from cold (250 gold) an uncursed amulet of faith (400 gold) an uncursed ring of ice (250 gold) (0, 0, D:5) a cursed amulet of inaccuracy a +0 giant club (3, 17, D:5) a +0 rapier (8, 2, D:5) 23 stones (17, -16, D:5) 16 sling bullets (18, -22, D:5) a +0 chain mail (21, 17, D:5) 18 stones (29, -14, D:5) a +0 hand axe (30, 8, D:5) 14 arrows a +0 shortbow (41, -1, D:5) 15 stones (42, 3, D:5) a +0 scale mail (44, 10, D:5) a +0 kite shield Level 6 of the Dungeon [Shop] Jyil's Weapon Emporium 18 arrows (54 gold) the +3 dagger of the Dozen Prophets {pain, Str+4} (531 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). 29 sling bullets (217 gold) the +3 sling "Punk" {acid, rCorr} (976 gold) It provides partial protection from all sources of acid and corrosion. the +9 glaive of Liahalul {drain, rElec Dex+5} (1218 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It insulates you from electricity. 19 sling bullets (142 gold) a +0 hunting sling (22 gold) a +1 vorpal spear (172 gold) a +0 hand axe (45 gold) a +0 arbalest (67 gold) a +0 halberd (60 gold) the +7 hunting sling "Piemaighua" {flame, rElec} (775 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +2 long sword of flaming (274 gold) [Shop] Bimm's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) 3 scrolls of amnesia (147 gold) a scroll of fog (28 gold) a scroll of vulnerability (105 gold) a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of enchant weapon (105 gold) a scroll of immolation (49 gold) [Shop] Gomywneh's Antique Weapon Shoppe a +0 great mace (156 gold) a +2 long sword of draining (439 gold) a +0 mace of holy wrath (177 gold) a +0 flail (84 gold) a +0 whip (60 gold) a +0 mace (72 gold) a +0 flail (84 gold) a +0 hunting sling (36 gold) a +0 quarterstaff (96 gold) a +0 halberd (96 gold) a +0 flail of protection (148 gold) a +1 falchion of protection (254 gold) a +0 broad axe (96 gold) a +0 trident (84 gold) [Shop] Bowur's Distillery a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) 2 potions of might (96 gold) a potion of curing (36 gold) a potion of flight (36 gold) 2 potions of degeneration (24 gold) [Shop] Umem's Armour Boutique a +0 scale mail (48 gold) a +0 robe of fire resistance (92 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) a +2 pair of boots of stealth (258 gold) a +0 pair of boots (54 gold) a +0 chain mail (54 gold) a cursed +0 leather armour (1 gold) (0, 33, D:6) a +0 dagger (3, -7, D:6) 16 sling bullets (4, 17, D:6) a +0 robe (6, 11, D:6) 22 stones (6, 31, D:6) a +0 club a +0 war axe (6, 36, D:6) a +0 dagger a +0 robe (7, 6, D:6) 18 stones (7, 31, D:6) a +0 robe (7, 36, D:6) a +0 hand axe a cursed +0 leather armour (8, -5, D:6) a +0 dagger (8, 9, D:6) a +0 leather armour (11, 35, D:6) a +0 dagger a +0 robe a +0 flail (12, 28, D:6) a +0 falchion (12, 35, D:6) a +0 club 4 boomerangs of dispersal (13, 13, D:6) a +0 leather armour (13, 35, D:6) a +0 dagger a +0 robe (17, 42, D:6) a +0 club a +0 club (18, 22, D:6) a +0 giant club (18, 42, D:6) a +0 dagger a +0 robe (22, 3, D:6) 4 javelins (24, 5, D:6) a +0 dagger (32, 7, D:6) 18 arrows (40, 13, D:6) 13 poisoned darts (41, 5, D:6) a +3 long sword a +0 robe a cursed +3 morningstar a +0 robe a +0 scimitar a +0 robe a +0 flail a +0 robe (43, 5, D:6) a cursed +0 spear a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) 22 bolts (2, -18, D:7) a yak corpse (skeletalised by now) (4, -16, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -17, D:7) an orc corpse (skeletalised by now) (6, -4, D:7) a +0 ring mail (7, -17, D:7) 28 arrows (8, -4, D:7) (unseen) (11, -15, D:7) 13 arrows (11, 5, D:7) a +0 whip (14, -24, D:7) a scroll of remove curse (15, -25, D:7) 12 gold pieces (16, 11, D:7) a worker ant corpse (19, 15, D:7) a +0 ring mail (21, 7, D:7) a potion of curing (21, 14, D:7) a +0 leather armour (27, 11, D:7) a +0 giant club the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd (still there?) an orc corpse (still there?) (1, 1, Bailey) a +0 halberd (still there?) a cursed -1 trident (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (1, 2, Bailey) a +0 hand axe (still there?) an orc corpse (still there?) (1, 3, Bailey) a +3 halberd a +0 ring mail an orc corpse (2, -4, Bailey) a +0 war axe (2, -3, Bailey) a +0 trident a +0 chain mail (2, -2, Bailey) a +0 hand axe an orc corpse (2, 0, Bailey) a +0 hand axe (still there?) 25 gold pieces (still there?) (2, 2, Bailey) a +0 hand axe (still there?) an orc corpse (still there?) (2, 8, Bailey) a +0 trident (still there?) a +0 scale mail (still there?) (3, -4, Bailey) a +0 halberd a cursed +0 chain mail an orc corpse (3, -2, Bailey) a +0 spear a +0 chain mail an orc corpse (3, 0, Bailey) a +0 halberd a +0 ring mail an orc corpse (3, 1, Bailey) a +0 halberd an orc corpse (3, 2, Bailey) a +0 spear a +0 ring mail an orc corpse (3, 3, Bailey) a +0 halberd an orc corpse (3, 10, Bailey) a +0 hand axe a potion of invisibility an orc corpse (4, 0, Bailey) a +0 trident (still there?) an orc corpse (still there?)