Dungeon Crawl Stone Soup version 0.27-a0-341-g40fdf68bc5 (webtiles) character file. Game seed: 4205649293020531916 2 highc0 the Vexing (level 1, -2/10 HPs) Began as a Deep Elf Enchanter on Feb 14, 2021. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:52 (526 turns). highc0 the Vexing (Deep Elf Enchanter) Turns: 526, Time: 00:02:53 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/6 EV: 13 Int: 19 God: Gold: 35 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . d - scarf {shadows} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a scarf of shadows (worn) Scrolls c - a scroll of identify {unknown} Potions e - a potion of invisibility {unknown} Skills: + Level 1.1 Short Blades - Level 2.4 Dodging + Level 3.7 Stealth - Level 3.0 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level r - Corona Hex 20% 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 18% 9% 3 Tukima's Dance Hex 18% 9% 3 Ensorcelled Hibernation Hex/Ice 20% 10% 2 Dazzling Flash Conj/Hex 20% 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Corona Adjust to which letter? r - Corona Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (severely wounded, chance to affect: 73%) The goblin barely resists. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You see here a leopard gecko corpse. You see here a leopard gecko corpse. You see here a leopard gecko corpse. You see here a leopard gecko corpse. You see here a leopard gecko corpse. You see here a leopard gecko corpse. You see here a leopard gecko corpse. The goblin hits you with a +0 club. You see here a leopard gecko corpse. You see here a leopard gecko corpse. You see here a leopard gecko corpse. The goblin misses you. You see here a leopard gecko skeleton. The goblin hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (chance to affect: 73%) The goblin is outlined in light. You barely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... ### ..############### #.#.............###### ######.#.###...g@รท......... .......#.......#####.###### #####..#..##.#.# #.# #(........##.#.#####.######## #.###..#.###.#..........)...# #..#.# #.#######.######.# #..#.# #.. #.# #.# #..#.# ##. #.# #.# ...... #.# #.# You could see a goblin (corona). Vanquished Creatures A leopard gecko (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | highc0 the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 526 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, minmay_tetromino_s4 Action || total -------------------------++------- Melee: Dagger || 20 Cast: Corona || 2 Armor: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 524 | 524 | 0 | 200 | 75 | 1 | 524.0 | Dungeon | 524 | 524 | 0 | 200 | 75 | 1 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 524 daAuts