Dungeon Crawl Stone Soup version 0.27-a0-379-g34d631faf5 (webtiles) character file. Game seed: 16619603456607943690 2 highc0 the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Feb 17, 2021. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (148 turns). highc0 the Vexing (Deep Elf Enchanter) Turns: 148, Time: 00:00:52 Health: -1/10 AC: 3 Str: 5 XL: 1 Next: 25% Magic: 6/6 EV: 13 Int: 19 God: Gold: 21 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - a javelin (quivered) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls f - 2 scrolls of identify {unknown} Potions e - a potion of magic {unknown} Skills: + Level 1.1 Short Blades - Level 2.4 Dodging + Level 3.7 Stealth - Level 3.0 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level r - Corona Hex 20% 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 18% 9% 3 Tukima's Dance Hex 18% 9% 3 Ensorcelled Hibernation Hex/Ice 20% 10% 2 Dazzling Flash Conj/Hex 20% 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the rat! Your magical contamination has completely faded away. d - 4 javelins (gained 1) A hobgoblin comes into view. You see here a scroll labelled IMU FEUTINN. Throw: 4 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 98% to hit) You throw a javelin. The javelin pierces through the hobgoblin. The hobgoblin shouts! The hobgoblin is lightly wounded. Throw: 3 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 57% to hit) You throw a javelin. The javelin pierces through the hobgoblin but does no damage. The hobgoblin is lightly wounded. Throw: 2 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 57% to hit) You throw a javelin. The javelin barely misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. Ouch! That really hurt! You die... ..#. ... ..# # ...... ##.## ###.# ..#...###...###.#...# ...............#...# #...###...#####...### #.....##.## #.....# #.....##.######.....# #..............##.... #...@.##....##.###.## #...g.#####.##.# #.## ###(### #.##.# #.## #( #.##.# #... .( #.##.# #### ... #.##.# ## .... #.##.# #. #... .# #. You could see a hobgoblin. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | highc0 the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, serial_bayou_crossing Action || total -------------------------++------- Melee: Dagger || 5 Throw: Javelin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 76 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 76 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts