Dungeon Crawl Stone Soup version 0.27-a0-385-g3208abaabc (webtiles) character file. Game seed: 424923262633734860 7 highc0 the Vexing (level 1, -3/10 HPs) Began as a Deep Elf Enchanter on Feb 18, 2021. Slain by a worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (444 turns). highc0 the Vexing (Deep Elf Enchanter) Turns: 444, Time: 00:01:06 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 6/6 EV: 13 Int: 19 God: Gold: 15 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 78 stones (quivered) d - 8 curare-tipped darts Armour b - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} Skills: + Level 1.3 Short Blades - Level 2.4 Dodging + Level 3.8 Stealth - Level 3.0 Spellcasting + Level 4.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level r - Corona Hex 21% 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 19% 8% 3 Tukima's Dance Hex 19% 8% 3 Ensorcelled Hibernation Hex/Ice 20% 10% 2 Dazzling Flash Conj/Hex 20% 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a worm (lightly wounded, softly glowing, 97% to hit) You throw a stone. The stone completely misses the worm. Throw: 82 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (softly glowing, 97% to hit) You throw a stone. The stone hits the worm. The worm is lightly wounded. You are now empty-handed. a - a +1 dagger (weapon) Throw: 81 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (softly glowing, 97% to hit) You throw a stone. The stone hits the worm but does no damage. Throw: 80 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (softly glowing, 97% to hit) You throw a stone. The stone hits the worm but does no damage. Throw: 79 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (softly glowing, 97% to hit) You throw a stone. The stone hits the worm but does no damage. You hit the worm. The worm is lightly wounded. The worm stops glowing. The worm misses you. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you. You die... ##########+###... ###############..(.##.^.......# .................#.##...:.$...# ..##############(#..'.........# ..# #(#.##...w.....# ..# ####.#.#..........# ..# #...(#.#..........# ..# ###+##w.........?...# .†# #.....@.............# ..# #...........##+###### ... #............. #.## ..........#.#.. #.. .#...######.# # ### .≈... . ≈.≈.. . ..#. You could see a worm. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | highc0 the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 359 | D:1 | You fall into a shaft and drop 1 floor! 444 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic D:2: layout_basic, nicolae_ru_path_of_blood, nzn_wu_jian_contemplation, minmay_tetromino_o4 Action || total -------------------------++------- Melee: Dagger || 15 Throw: Stone || 8 Cast: Corona || 2 Stab: Sleeping || 3 Armor: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 442 | 442 | 0 | 155 | 188 | 2 | 221.0 | Dungeon | 442 | 442 | 0 | 155 | 188 | 2 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 358 daAuts D:2: 84 daAuts