Dungeon Crawl Stone Soup version 0.27-a0-385-g3208abaabc (webtiles) character file. Game seed: 9476484143443673113 4 highc0 the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Feb 19, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (205 turns). highc0 the Vexing (Deep Elf Enchanter) Turns: 205, Time: 00:00:46 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of heal wounds {unknown} Skills: + Level 1.6 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level r - Corona Hex 20% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 18% 9% 3 Tukima's Dance Hex 18% 9% 3 Ensorcelled Hibernation Hex/Ice 20% 10% 2 Dazzling Flash Conj/Hex 20% 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 73%) The jackal is outlined in light. The jackal misses you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal but do no damage. The jackal completely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 73%) The jackal is outlined in light. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###..#........# ..............# ............... ...####........ #..#.#### ###..#.##### #..........#### # ####...........####### #. #.###@##.............# #. #..†h.##......#......# ###..##.#####......###...... #....h..# ##.....## ##..... ####..#.# #......#####..... ##...# ##....##.....##... #.#.# #....###########.. ....###...## ##. ?..###...## ## You could see a jackal (corona). Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | highc0 the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 205 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, chequers_serial_rivers_micro_a, chequers_garden, amcnicky_mini_rare_corridor_liquid Action || total -------------------------++------- Melee: Dagger || 33 Cast: Corona || 5 Armor: Robe || 9 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 79 | 68 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 79 | 68 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 203 daAuts