Dungeon Crawl Stone Soup version 0.27-a0-396-g03f4e8edb7 (webtiles) character file. Game seed: 14356773612629699841 4 highc0 the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Feb 21, 2021. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (388 turns). highc0 the Vexing (Deep Elf Enchanter) Turns: 388, Time: 00:00:45 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 2/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger b - a +0 mace (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 1.2 Short Blades - Level 2.4 Dodging + Level 3.8 Stealth - Level 3.0 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level r - Corona Hex 20% 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 18% 9% 3 Tukima's Dance Hex 18% 9% 3 Ensorcelled Hibernation Hex/Ice 20% 10% 2 Dazzling Flash Conj/Hex 20% 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? d - a mace Adjust to which letter? (? for menu, Esc to quit) b - a mace; d - a +0 robe (worn) b - a +0 mace (weapon) The ooze hits you but does no damage. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (chance to affect: 56%) The ooze struggles to resist. The ooze barely misses you. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (chance to affect: 56%) The ooze struggles to resist. The ooze hits you. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (chance to affect: 56%) The ooze struggles to resist. The ooze closely misses you. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (chance to affect: 56%) The ooze is outlined in light. The ooze hits you. You hit the ooze. The ooze is heavily wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is heavily wounded. The ooze hits you. You die... ..# ..#.#...##..# ##...###....##†>####### ....## ###+##......... ##### #........##### .###........# ............# ####........# #......J.# #......@.# #........# #...........# #...........# #........!..# #......###### #...... #...... You could see an ooze (corona). Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | highc0 the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 388 | D:1 | Slain by an ooze Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_corner_a Action || total -------------------------++------- Melee: Dagger || 14 Mace || 2 Cast: Corona || 6 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 387 | 387 | 0 | 281 | 33 | 1 | 387.0 | Dungeon | 387 | 387 | 0 | 281 | 33 | 1 | 387.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 387 daAuts