Dungeon Crawl Stone Soup version 0.30-a0-325-gb515db48ae (webtiles) character file. Game seed: 949241034873573057 1 highc0 the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Hexslinger on Oct 28, 2022. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (67 turns). highc0 the Vexing (Deep Elf Hexslinger) Turns: 67, Time: 00:02:21 Health: -1/11 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of ambrosia {unknown} e - a potion of degeneration {unknown} Skills: + Level 0.7 Fighting * Level 2.7 Ranged Weapons + Level 2.4 Dodging - Level 1.5 Spellcasting + Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Slow Hex 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a goblin, wielding a +0 club (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 club. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 club. The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is an open door here. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (almost dead, chance to affect: 66%) The goblin struggles to resist. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (almost dead, chance to affect: 66%) Okay, then. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (almost dead, chance to affect: 66%) The goblin seems to slow down. The goblin closely misses you. The endoplasm jiggles. You see here a ball python corpse. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (almost dead, slow, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm hits you. You die... ######+###### #...........# #...........# #..8.....8..# #...........# #...........# #.....<.....# #.......@...# #......Jg...# #..8..†..8..# #...........# #...........# ######'###### ####.## + ######.#...# .. #......)...# You could see an endoplasm and a goblin (slow). Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | highc0 the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 67 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_corners, nrook_campfire, chequers_serial_rivers_small_b, solitary_fountain, chequers_serial_rivers_room_a, minmay_misc_feat_tower Action || total -------------------------++------- Fire: Sling || 11 Cast: Slow || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 14 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 14 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts