hiirsack Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -22, D:1) a +0 pair of boots (4, -2, D:1) 3 poisoned darts (10, -18, D:1) a bat corpse (skeletalised by now) (11, -2, D:1) a +0 dagger (15, 1, D:1) a +0 plate armour (17, -1, D:1) 4 stones (40, 16, D:1) 8 stones (41, -10, D:1) a +0 ring mail (43, 12, D:1) a ball python skeleton (46, -26, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Roypasmy's Antique Weapon Emporium a +2 heavy spear (417 gold) a +0 mace (72 gold) a +1 great sword of electrocution (556 gold) the +11 long sword of Qasy {drain, rPois} (1740 gold) rPois: It protects you from poison. a +0 falchion (72 gold) the +1 whip of the Flying Philosopher {flame, *Rage rN++ Will+} (732 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. a +1 trident of flaming (319 gold) a +0 short sword (72 gold) a +0 dagger of speed (192 gold) a +0 flail (84 gold) [Shop] Roixuledgh's Jewellery Emporium a ring of protection from fire (unknown) (325 gold) a ring of protection from cold (unknown) (325 gold) a ring of poison resistance (unknown) (260 gold) a ring of wizardry (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) a +6 ring of strength (unknown) (468 gold) a ring of willpower (unknown) (325 gold) [Shop] Waaxut's Antique Weapon Boutique a +0 trident of flaming (207 gold) a +0 falchion (75 gold) a +0 sling (37 gold) a +0 mace (75 gold) a +0 falchion (75 gold) a +0 short sword (75 gold) a +0 quarterstaff (100 gold) the +11 shortbow of Conversion {flame, rElec rF+++ rN+++ Will- Int-5} (2772 gold) rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Int-5: It affects your intelligence (-5). (0, 0, D:2) a ball python corpse (skeletalised by now) (9, -6, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -8, D:2) a +0 club a gnoll corpse (skeletalised by now) a quokka corpse (skeletalised by now) (11, 14, D:2) a +0 flail (21, -7, D:2) 8 stones (21, 3, D:2) a +0 leather armour (25, -5, D:2) a +0 dagger a goblin skeleton (27, 5, D:2) a +0 dagger (28, -1, D:2) a ball python skeleton (29, -20, D:2) a +0 club a gnoll corpse (skeletalised by now) (30, 13, D:2) 3 stones (32, -2, D:2) a +0 dagger a +0 sling a goblin skeleton (33, 5, D:2) 5 stones (36, -19, D:2) a +0 spear (41, -18, D:2) a +0 dagger (44, 1, D:2) a rat skeleton (47, 1, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -12, D:3) a rat corpse (1, -1, D:3) a ball python corpse (skeletalised by now) (3, 0, D:3) a +0 halberd (5, 11, D:3) a +0 scale mail (9, -11, D:3) a +0 club a +0 club an orc corpse (29, 0, D:3) the felid corpse of Natasha (47, -15, D:3) the felid corpse of Natasha (57, 10, D:3) a +0 plate armour