hitsuchi Level 1 of the Dungeon (0, 0, D:1) 5 atropa-tipped darts {don't train} (3, -20, D:1) a +0 club (9, -9, D:1) a cursed -2 club (12, -14, D:1) a cursed -2 club (24, -13, D:1) a +0 club a +0 buckler (30, -22, D:1) a +0 club (34, -25, D:1) a cursed +0 club (36, -25, D:1) a +0 club (36, -15, D:1) a +0 short sword (36, -14, D:1) 19 bolts (40, -1, D:1) a +0 dagger 2 stones {don't train} (44, 16, D:1) a +0 leather armour (54, 13, D:1) 26 arrows (56, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 stones (3, 5, D:2) 14 poisoned darts (3, 9, D:2) a +0 club (5, -17, D:2) 19 arrows (5, -14, D:2) a +0 club (8, 25, D:2) a scarf of spirit shield (12, 19, D:2) a cursed -1 dagger (12, 22, D:2) a +0 leather armour (15, -12, D:2) a +0 hand axe (16, 13, D:2) 2 stones (17, -19, D:2) a +3 scale mail (17, 15, D:2) a stone (21, 11, D:2) a +0 dagger (27, 2, D:2) 15 sling bullets (28, 5, D:2) 8 stones {don't train} (42, -11, D:2) a +0 scythe a +0 robe (57, 23, D:2) 22 stones {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -3, D:3) 4 stones {don't train} (8, -15, D:3) a +0 robe (11, 34, D:3) a +0 rapier 24 stones {don't train} (12, -7, D:3) 12 arrows (12, -3, D:3) a +0 club 8 stones {don't train} (12, 35, D:3) a +0 trident of venom (12, 36, D:3) a +0 club a +1 leather armour of poison resistance (13, 35, D:3) a stone (14, -3, D:3) a stone (15, -4, D:3) a stone (16, -5, D:3) a stone (22, 25, D:3) a +0 club (25, 28, D:3) a +0 club (25, 29, D:3) a +0 club (32, 34, D:3) a +0 chain mail (45, 35, D:3) a +0 flail of draining a +0 whip (45, 38, D:3) a +0 halberd (46, -6, D:3) a +0 robe (47, -8, D:3) 17 stones (47, 5, D:3) a +0 club (47, 7, D:3) a +0 club (47, 41, D:3) a +0 spear (55, -15, D:3) a +0 club (56, -6, D:3) a +1 falchion of draining (59, -9, D:3) a +0 club Level 4 of the Dungeon [Shop] Zeagir's Antique Weapon Emporium a +2 falchion of slicing (511 gold) the +7 flail "Qoiheok" {protect, *Drain Dex+8} (1779 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+8). It causes draining when unequipped. a +0 short sword (93 gold) a +0 giant club (52 gold) a +0 lajatang (465 gold) the +6 shillelagh "Devastator" {shatter} (1860 gold) the +4 demon whip of Weuleshri {freeze, +Inv rF+ rC+} (2325 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It lets you turn invisible. a +0 battleaxe (201 gold) a +0 whip (77 gold) a +1 dagger of venom (291 gold) [Shop] Awirch's Weapon Emporium the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (695 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 falchion (30 gold) a +0 spear (30 gold) a +0 great mace (65 gold) a +0 spear (30 gold) a +0 rapier (40 gold) a +3 quarterstaff of speed (290 gold) a +0 trident (35 gold) 26 stones (26 gold) a +0 rapier (40 gold) a +0 flail (35 gold) a +0 short sword (30 gold) the +1 short sword of Duty {pierce, rC+} (235 gold) It inflicts extra damage upon your enemies. It protects you from cold. [Shop] Hepohou's Antique Weapon Emporium a cursed -3 mace (2 gold) the +10 shortbow of the Sky {venom, Int+2 Dex+2} (1656 gold) It poisons the ammo it fires. It affects your intelligence (+2). It affects your dexterity (+2). the cursed +0 demon blade "Cokkun" {flame, rPois rF+} (1012 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. It has a curse placed upon it. a +2 trident of venom (388 gold) a +0 hand axe (72 gold) a +0 hand axe (72 gold) a +0 hunting sling (36 gold) a +0 quarterstaff (96 gold) a +1 great mace of venom (355 gold) a +0 short sword (72 gold) [Shop] Vosisic's Magic Scroll Emporium a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) a scroll of magic mapping (42 gold) a scroll of teleportation (36 gold) a scroll of immolation (42 gold) (0, 0, D:4) a +0 spear (14, 4, D:4) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a cursed -1 dire flail a +0 chain mail (16, -16, D:4) 7 stones (17, 16, D:4) a +0 mace a +0 club (17, 17, D:4) a +0 dagger (18, -29, D:4) 16 stones {don't train} (26, -26, D:4) 18 bolts (32, -1, D:4) a +0 dagger (33, -1, D:4) a +0 club a +0 dagger a +0 robe (33, 0, D:4) a +0 whip a +0 leather armour (39, -2, D:4) a +0 whip a +0 leather armour a +0 war axe (40, -2, D:4) a +0 club a cursed +0 leather armour (40, -1, D:4) a +0 scale mail (41, -12, D:4) a +0 leather armour (41, 3, D:4) 26 arrows (43, -4, D:4) 7 sling bullets (49, -19, D:4) 16 arrows (55, -10, D:4) 35 sling bullets {don't train} Level 5 of the Dungeon (2, -24, D:5) 20 stones {don't train} (13, -8, D:5) 2 javelins {don't train} (14, -37, D:5) a +0 robe (18, -30, D:5) a +0 spear (19, -21, D:5) 5 boomerangs {don't train} (25, -31, D:5) a +0 quarterstaff (29, 5, D:5) 28 stones (54, -26, D:5) 8 datura-tipped darts {don't train} (58, -25, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (5, -18, D:6) 8 poisoned darts (7, 8, D:6) an uncursed staff of air (11, 7, D:6) a +0 shortbow {don't train} 27 arrows (12, -27, D:6) a +0 mace a +0 giant spiked club (15, -30, D:6) a +0 chain mail a +0 leather armour (17, -31, D:6) a +0 chain mail (17, -19, D:6) a +0 leather armour (27, -19, D:6) a +0 battleaxe (28, -28, D:6) a +0 flail (40, -17, D:6) 28 stones {don't train} (43, -6, D:6) a +0 short sword (44, 16, D:6) a cursed +0 pair of boots Level 7 of the Dungeon [Shop] Biog Qua's Magic Scroll Shop a scroll of identify (22 gold) a scroll of fog (22 gold) a scroll of fog (22 gold) a scroll of vulnerability (82 gold) a scroll of enchant armour (82 gold) a scroll of remove curse (33 gold) (0, 0, D:7) a +0 leather armour (8, 1, D:7) a +0 leather armour (13, -22, D:7) a +0 ring mail (17, -6, D:7) a +0 long sword (22, -19, D:7) 19 arrows (29, -10, D:7) a +0 falchion 4 boomerangs {don't train} a +0 scale mail (32, -15, D:7) a +0 mace (32, -13, D:7) a +0 club (37, -12, D:7) a +0 falchion (39, -21, D:7) 14 sling bullets {don't train} (44, -31, D:7) a +0 great sword of holy wrath Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 0, D:8) a +0 ring mail (17, 1, D:8) a killer bee corpse (19, -1, D:8) a +0 ring mail (21, -11, D:8) a yak corpse (21, 9, D:8) a porcupine skeleton (22, -4, D:8) a +0 short sword a +0 scale mail an orc skeleton (22, -3, D:8) an iguana skeleton a leopard gecko corpse (skeletalised by now) (23, -3, D:8) a cursed -1 glaive a +2 chain mail of fire resistance (24, -3, D:8) a +0 dagger a +0 robe (24, 19, D:8) a killer bee corpse (24, 38, D:8) a +0 dagger (36, 23, D:8) a +0 flail a +0 chain mail (37, 22, D:8) a +0 whip a +0 flail a +0 flail a +0 club a +0 robe a +0 short sword a +0 club a +0 flail (38, 23, D:8) a +0 spear