Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file.

Game seed: 7241706580007746799

261 hitsuchi the Sneak (level 5, -4/28 HPs)
             Began as a Vampire Enchanter on Dec 23, 2021.
             Slain by a water moccasin (6 damage)
             ... on level 5 of the Dungeon.
             The game lasted 00:11:10 (4679 turns).

hitsuchi the Sneak (Vampire Enchanter)              Turns: 4679, Time: 00:11:10

Health: -4/28      AC:  4    Str:  7    XL:     5   Next: 96%
Magic:  8/8        EV: 12    Int: 19    God:    
Gold:   219        SH:  5    Dex: 14    Spells: 3/9 levels left

rFire    . . .     SeeInvis +   a - +1 dagger
rCold    + + .     Faith    .   (no shield)
rNeg     + + +     Spirit   .   b - +0 robe
rPois    ∞         Reflect  +   r - +0 helmet
rElec    .         Harm     .   (no cloak)
rCorr    .         Rampage  .   t - +0 pair of gloves
Will     .....                  (no boots)
Stlth    +++++.....             m - amulet of reflection
HPRegen  0.00/turn              (no ring)
MPRegen  0.11/turn              (no ring)

@: flying, bloodless, inhibited regen
A: bloodless, fangs 3, see invisible, vampiric 2
a: Bat Form, Revivify


You were on level 5 of the Dungeon.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 219 gold pieces.

Inventory:

Hand Weapons
 a - a +1 dagger (weapon)
Armour
 b - a +0 robe (worn)
 r - a +0 helmet (worn)
 t - a +0 pair of gloves (worn)
Jewellery
 m - an amulet of reflection (around neck)
Wands
 o - a wand of flame (14)
 s - a wand of acid (6)
Scrolls
 c - a scroll of blinking {unknown}
 d - 4 scrolls of teleportation {unknown}
 f - 2 scrolls of vulnerability {unknown}
 i - a scroll of fog {unknown}
 n - a scroll of acquirement {unknown}
 p - a scroll of identify {unknown}
 q - a scroll of enchant armour {unknown}
Potions
 e - a potion of mutation {unknown}
 g - a potion of heal wounds {unknown}
 h - 3 potions of flight
 j - a potion of attraction {unknown}
 k - a potion of magic
 l - a potion of curing


   Skills:
 * Level 4.1 Short Blades
 - Level 2.1 Dodging
 + Level 6.1 Stealth
 + Level 2.5 Spellcasting
 + Level 5.6 Hexes
 + Level 1.8 Ice Magic


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Corona                Hex            26%        N/A       1%          1
b - Ensorcelled Hibernat  Hex/Ice        32%        N/A       5%          2
c - Confusing Touch       Hex            24%        N/A       4%          3

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Tukima's Dance           Hex            24%        N/A       4%          3
 Dazzling Flash           Conj/Hex       26%        N/A       16%         3
 Static Discharge         Conj/Air       2%         N/A       24%         2
 Lightning Bolt           Conj/Air       1%         1d12      99%         5
 Maxwell's Capacitive Co  Air            1%         ∞         100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)            
Temple: D:4-7       

Altars:
Cheibriados
Hepliaklqana


Innate Abilities, Weirdness & Mutations

You do not regenerate when monsters are visible.
You are frail without blood (-20% HP).
You can heal yourself when you bite living creatures.
You are immune to poison.
You have razor-sharp teeth.
You have supernaturally acute eyesight. (SInv)
You are afflicted with vampirism and can become a bat while bloodless.

Message History

Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (chance to affect: 47%)
The water moccasin resists with some effort.
You block the water moccasin's attack.
Casting: Ensorcelled Hibernation (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (chance to affect: 47%)
The water moccasin resists with some effort.
The water moccasin bites you. The water moccasin bites you!
Casting: Ensorcelled Hibernation (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (chance to affect: 47%)
The water moccasin resists with some effort.
The water moccasin closely misses you.
The water moccasin barely misses you.
The water moccasin closely misses you.
The water moccasin bites you but does no damage.
The water moccasin bites you.
The water moccasin bites you!
The water moccasin bites you.
* * * LOW HITPOINT WARNING * * *
The water moccasin barely misses you.
Casting: Ensorcelled Hibernation (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (chance to affect: 47%)
The water moccasin resists with some effort.
The water moccasin completely misses you.
It was a potion of flight.
You feel very buoyant.
You fly up into the air. The water moccasin bites you.
* * * LOW HITPOINT WARNING * * *
It was a potion of magic. Magic courses through your body.
The water moccasin bites you.
You die...

######...#
     #...#  #+#
     #...#  #.#
     #...#  #.#  #
  ####...####.##.#
  #..+...........
  #.##....###.######
  #.##..............
  #@##...####.......
  #.S...............
  ###########.####..
            #..# ##.
            ##.####.
             #......
             #...###
             #...#
             #...#


You could see a water moccasin.

Vanquished Creatures
  An ogre (D:4)
  An orc wizard (D:4)
  3 adders (D:3)
  3 gnolls (D:2)
  A howler monkey skeleton (D:4)
  3 worms
  2 dart slugs
  3 orcs (D:4)
  6 ball pythons
  6 endoplasms
  3 giant cockroaches
  6 goblins
  8 hobgoblins
  6 jackals
  3 quokkas
  5 bats
  3 frilled lizards
  3 kobolds
  6 rats
72 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | hitsuchi the Vampire Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   204 | D:1      | Reached XP level 2. HP: 15/15 MP: 5/5
   372 | D:1      | Learned a level 2 spell: Ensorcelled Hibernation
  1172 | D:1      | Reached skill level 5 in Stealth
  1268 | D:2      | Gained mutation: You are afflicted with vampirism and can
                  | become a bat while bloodless. [Vampire growth]
  1268 | D:2      | Reached XP level 3. HP: 19/19 MP: 3/6
  1285 | D:2      | Reached skill level 5 in Hexes
  1341 | D:2      | Learned a level 3 spell: Confusing Touch
  1780 | D:2      | Found a faded altar of an unknown god.
  1802 | D:2      | Reached XP level 4. HP: 24/24 MP: 0/7
  2218 | D:3      | Reached skill level 1 in Ice Magic
  3147 | D:4      | Reached XP level 5. HP: 28/28 MP: 8/8
  3707 | D:4      | Found a snail-covered altar of Cheibriados.
  3954 | D:4      | Noticed an ogre
  3956 | D:4      | Killed an ogre
  3957 | D:4      | Reached skill level 6 in Stealth
  4058 | D:4      | Found a hazy altar of Hepliaklqana.
  4587 | D:5      | Entered Level 5 of the Dungeon
  4631 | D:5      | Noticed a water moccasin
  4679 | D:5      | Slain by a water moccasin

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_chambers_temple_mockup, layout_basic
D:2:      layout_basic, shapermc_ecumenical_altar_flowoftime
D:3:      layout_loops_ring
D:4:      layout_basic, nicolae_hepliaklqana_hazy_memory,
          kennysheep_slug_shrine, corner_web_ring
D:5:      corexii_shantytown, layout_basic

Skill      XL: |  1  2  3  4  5 |
---------------+----------------+-----
Short Blades   |     2     3  4 |  4.1
Stealth        |     5        6 |  6.1
Hexes          |        5       |  5.6
Ice Magic      |           1    |  1.8
Dodging        |                |  2.1
Spellcasting   |                |  2.5

Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: Dagger            |    90 |    87 ||   177
       Bite              |     1 |    10 ||    11
 Cast: Ensorcelled Hiber |    24 |    21 ||    45
       Corona            |     1 |     1 ||     2
 Abil: Exsanguinate      |     1 |       ||     1
  Use: Potion            |     2 |     2 ||     4
 Stab: Sleeping          |    32 |    26 ||    58
Armor: Robe              |    11 |    13 ||    24
Dodge: Dodged            |    70 |    31 ||   101
Block: Other             |       |     2 ||     2