Dungeon Sprint DCSS version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 11401415655516628942 27 hitsuchi the Cudgeller (level 3, -12/39 HPs) Began as an Ogre Monk on Feb 22, 2022. Mangled by an ogre (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:19 (91 turns). hitsuchi the Cudgeller (Ogre Monk) Turns: 91, Time: 00:00:20 Health: -12/39 AC: 3 Str: 15 XL: 3 Next: 10% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Wands g - a wand of flame (2) Scrolls h - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - 2 potions of magic Skills: - Level 4.0 Fighting + Level 6.0 Maces & Flails - Level 2.6 Dodging - Level 1.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You feel agile. x2; You feel stronger. g - a wand of flame (2) Things that are here: a +2 spectral club; a +0 leather armour; the goblin corpse of Ijyb You start resting. You feel a strong urge to attack something. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The helpless ogre fails to defend itself. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Okay, then. You feel much better. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. Things that are here: a +2 spectral club; a +0 leather armour; the goblin corpse of Ijyb There is an open door here. You sock the ogre! The ogre is heavily wounded. The ogre misses you. You sock the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..@O.#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hitsuchi the Ogre Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 1 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached skill level 6 in Maces & Flails 11 | D | Reached XP level 2. HP: 32/32 MP: 2/2 11 | D | Reached XP level 3. HP: 39/39 MP: 3/3 82 | D | Noticed an ogre 91 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Maces & Flails | 6 | 6.0 Fighting | | 4.0 Dodging | | 2.6 Stealth | | 1.4 Action || total -------------------------++------- Melee: Mace || 10 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 3