hitsuchi Level 1 of the Dungeon (18, -16, D:1) a +0 short sword 4 stones (29, 12, D:1) a +0 hunting sling (30, -7, D:1) a +0 scale mail (35, 2, D:1) a +0 scale mail (35, 11, D:1) a +0 club (44, -6, D:1) 11 arrows (48, -12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (13, -10, D:2) a +0 dagger (15, 13, D:2) a +0 leather armour (19, -2, D:2) a +0 ring mail (21, -20, D:2) a +2 dagger of electrocution 3 stones (30, -26, D:2) 11 stones (33, -12, D:2) a +3 short sword a stone (36, -16, D:2) 23 arrows (36, 2, D:2) 18 arrows Level 3 of the Dungeon (1, 1, D:3) a +0 short sword (19, 9, D:3) a +0 dagger (25, 36, D:3) 19 stones (28, 38, D:3) a +0 dagger (34, 20, D:3) a +0 ring mail a +0 club (34, 21, D:3) a +0 ring mail a +0 short sword (35, 31, D:3) a +0 leather armour (36, 21, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 ring mail a +0 whip (38, 5, D:3) a +0 dagger 5 stones (43, 12, D:3) 6 gold pieces (44, 12, D:3) 15 gold pieces (44, 16, D:3) 15 gold pieces (45, 11, D:3) 11 gold pieces (45, 13, D:3) 15 gold pieces (46, 6, D:3) 3 poisoned darts (46, 13, D:3) 9 gold pieces (46, 14, D:3) 10 gold pieces (46, 15, D:3) 13 gold pieces (46, 16, D:3) 19 gold pieces (49, 17, D:3) 12 sling bullets (50, 14, D:3) a +0 arbalest Level 4 of the Dungeon (1, 17, D:4) a +0 club (2, 16, D:4) a +0 flail a +0 leather armour (3, 15, D:4) a +0 falchion (3, 17, D:4) a +0 hand axe a +0 short sword a +0 chain mail (7, -10, D:4) a +0 club (10, 34, D:4) a +0 club (21, 19, D:4) 17 stones (22, -8, D:4) a +0 club a +0 whip a +0 leather armour (22, -7, D:4) a +0 short sword a +0 dagger a +0 robe (29, -12, D:4) a +0 war axe (51, 29, D:4) a +0 dagger (53, -10, D:4) a +0 club (54, -17, D:4) a +0 spear Level 5 of the Dungeon (8, -15, D:5) the +1 ring mail "Vuptue" {rC- Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. (19, -32, D:5) a +0 falchion a +0 dagger a +0 robe a +2 war axe of venom a +0 leather armour a +0 club (21, -48, D:5) a +0 spear (21, -29, D:5) a +0 falchion (30, -27, D:5) 5 poisoned darts (33, -40, D:5) a +0 ring mail (35, -26, D:5) 12 bolts (43, -46, D:5) 20 bolts (44, -19, D:5) a +0 whip (57, -16, D:5) 14 arrows (60, -31, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 15 stones (11, -10, D:6) a +0 giant spiked club a +0 giant club (16, -15, D:6) the +2 leather armour of the Vaults {-Cast rC+++ Regen+} rC: It renders you almost immune to cold. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. (23, 9, D:6) a +0 scythe a +2 robe of cold resistance (38, -12, D:6) 2 poisoned darts (38, -9, D:6) a +0 war axe (49, -24, D:6) a +0 trident Level 7 of the Dungeon [Shop] Touriera's Overcharged Wands a wand of mindburst (40) (748 gold) a wand of paralysis (25) (459 gold) a wand of flame (55) (484 gold) a wand of paralysis (25) (459 gold) a wand of digging (15) (646 gold) a wand of charming (25) (459 gold) (0, 0, D:7) the +1 leather armour of the Volcano {Str+3} Str: It affects your strength (+3). (17, -15, D:7) 14 stones (17, 9, D:7) 5 javelins (28, 10, D:7) a +0 flail (29, 10, D:7) a +0 war axe a +0 ring mail (30, 10, D:7) a +0 dagger a +0 robe (38, 6, D:7) a +0 quarterstaff (43, -1, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (44, 36, D:7) 2 javelins (51, -18, D:7) a +0 hand axe (53, -11, D:7) a +0 robe (57, 9, D:7) 16 sling bullets (59, -16, D:7) a +0 giant spiked club (63, 27, D:7) 29 bolts Level 8 of the Dungeon [Shop] Fivviuwk's General Store an amulet of the acrobat (360 gold) a wand of mindburst (6) (120 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a scroll of amnesia (42 gold) a scroll of vulnerability (90 gold) a book of Cantrips (144 gold) (0, 0, D:8) a +0 leather armour (5, 4, D:8) 14 sling bullets (7, -1, D:8) a +2 pair of boots (10, 17, D:8) 16 stones (19, -24, D:8) a +0 spear (20, -25, D:8) a +0 halberd (20, -24, D:8) a +6 ring of strength a +6 ring of strength (20, -23, D:8) a +0 halberd (21, -24, D:8) a +0 halberd (22, 4, D:8) a +1 vorpal mace (22, 26, D:8) 24 bolts (23, 4, D:8) a +2 falchion of electrocution (23, 5, D:8) a +0 plate armour a +0 glaive (23, 7, D:8) a +0 dagger (23, 18, D:8) 14 bolts (24, 4, D:8) 10 arrows a +0 shortbow (24, 5, D:8) a +0 short sword (24, 7, D:8) a +0 dagger (25, 31, D:8) a +0 mace (26, 28, D:8) a +0 dagger a +0 ring mail (28, -12, D:8) a +0 ring mail (30, 30, D:8) 16 stones (38, -6, D:8) a +0 rapier (44, 20, D:8) 21 stones (45, 19, D:8) a +0 giant club a +0 giant spiked club (48, 19, D:8) 20 bolts (48, 25, D:8) a +0 pair of gloves (49, 15, D:8) a ring of ice (50, -12, D:8) a +0 flail (54, 9, D:8) a +0 buckler (63, 0, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 robe (0, 15, D:9) a +0 rapier (13, 45, D:9) a +0 shortbow 18 arrows (16, 22, D:9) a +0 robe (19, 8, D:9) a +0 ring mail (23, 11, D:9) a +0 robe a +0 falchion (23, 12, D:9) a +0 robe a +1 mace (24, 11, D:9) a +0 robe a +2 great sword a +0 robe a +0 flail (24, 12, D:9) a +0 robe a +2 great sword (25, 45, D:9) a +0 long sword a +0 chain mail (25, 46, D:9) a +0 dagger a +0 robe (26, -13, D:9) a +0 robe (26, 11, D:9) 11 arrows a +0 shortbow (26, 45, D:9) a +0 club (31, -4, D:9) 23 stones (31, 1, D:9) a +0 giant club a +0 giant club (31, 9, D:9) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (32, 13, D:9) a +0 flail (32, 14, D:9) a +0 flail a +0 club (33, 14, D:9) a +0 club a +0 robe (38, 8, D:9) a +0 great sword (44, -5, D:9) a +0 shortbow 13 arrows (44, 18, D:9) a +0 quarterstaff (47, 8, D:9) a +0 morningstar (62, 44, D:9) a +0 plate armour a +0 long sword (62, 45, D:9) a +0 dagger (63, 43, D:9) a +0 leather armour a +0 trident (64, 22, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) 13 bolts (4, -8, D:10) 26 arrows a +0 shortbow (9, 18, D:10) a +0 giant club a +0 giant club (15, 15, D:10) 21 sling bullets (40, 49, D:10) a +0 halberd (41, 49, D:10) a +0 whip (42, -4, D:10) a +0 club (43, -4, D:10) a +0 flail (43, -3, D:10) a +0 halberd (43, 18, D:10) 22 arrows (44, -5, D:10) a +0 ring mail a +0 leather armour (44, -4, D:10) a +2 whip of venom (44, -3, D:10) a +0 spear a +0 ring mail (45, -11, D:10) 14 arrows (45, 5, D:10) 8 gold pieces (46, 5, D:10) the amulet "Kuduschea" {RegenMP rN+ MP-9 Dex+4 Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (49, 42, D:10) a +0 club (57, 48, D:10) a +0 vampiric whip a +0 vorpal spear (59, -5, D:10) a +0 club (59, 49, D:10) a +0 spear a +0 scale mail a +0 buckler (63, 38, D:10) 18 arrows Level 11 of the Dungeon (0, 0, D:11) 16 arrows (4, -8, D:11) a +0 dagger a +0 robe (8, 2, D:11) a +0 club (8, 9, D:11) a +0 dagger a +0 robe (9, 2, D:11) a +0 falchion a +1 hunting sling of freezing (9, 3, D:11) a +0 flail a +0 ring mail (9, 4, D:11) a +0 mace a boomerang (10, 3, D:11) a +0 dagger a +0 robe (22, -10, D:11) a +0 hunting sling Level 1 of the Lair of Beasts (18, 38, Lair:1) a +0 war axe (20, 30, Lair:1) 20 arrows (26, 37, Lair:1) 6 gold pieces (40, 16, Lair:1) 7 gold pieces an ice cave (0, 0, IceCv) a +0 buckler (1, 0, IceCv) a +1 robe of resistance (1, 1, IceCv) a staff of conjuration