hitsuchi Level 1 of the Dungeon [Shop] Ucoxzam's Jewellery Shop a ring of protection from cold (325 gold) a +6 ring of intelligence (760 gold) a ring of see invisible (195 gold) a ring of magical power (260 gold) a +6 ring of strength (760 gold) a ring of ice (325 gold) a ring of see invisible (195 gold) a ring of poison resistance (260 gold) a ring of see invisible (195 gold) (0, 0, D:1) a +0 ring mail (6, 7, D:1) a +0 short sword (13, 16, D:1) a +0 hunting sling (15, 23, D:1) a +0 short sword (17, 3, D:1) a +0 short sword (23, 28, D:1) a +0 short sword (24, 29, D:1) a +0 robe (28, 30, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (6, 29, D:2) a +0 robe (7, 11, D:2) 29 sling bullets (22, 21, D:2) 12 stones (31, 1, D:2) 13 arrows (35, 22, D:2) 17 sling bullets (36, 22, D:2) a +0 spear (36, 23, D:2) 16 stones (37, 22, D:2) a +0 club (40, 22, D:2) a +0 whip (41, 22, D:2) 18 arrows Level 3 of the Dungeon [Shop] Yluil's General Store a +0 dagger (28 gold) 12 arrows (33 gold) a scroll of enchant armour (105 gold) 18 bolts (50 gold) the +7 scimitar of Disorder {spect, rF+ rC++} (1071 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rC: It greatly protects you from cold. 14 bolts (39 gold) a potion of degeneration (14 gold) (0, 0, D:3) a +0 dagger a +0 robe (1, 3, D:3) a +0 short sword (1, 4, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail (8, 27, D:3) a +0 dagger a +0 scale mail (12, 13, D:3) 6 javelins (15, 11, D:3) a +0 leather armour (25, 14, D:3) a +0 robe (30, 22, D:3) a +0 hand axe a +0 ring mail (33, -7, D:3) a +0 spear (33, -6, D:3) a +0 dagger (33, 15, D:3) a +0 leather armour (34, -7, D:3) a +0 spear (34, -6, D:3) 18 bolts (36, 15, D:3) a +0 club (39, -3, D:3) a +0 dagger 4 stones (42, -1, D:3) 24 arrows (43, 2, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon [Shop] Qifuun's Antique Weapon Shoppe a +2 dagger of venom (345 gold) a +0 great mace (156 gold) a +1 falchion of holy wrath (297 gold) a +0 spear (72 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +2 hunting sling of freezing (352 gold) a +0 war axe (84 gold) a +3 quarterstaff (504 gold) the +7 halberd of Vidot {vorpal, *Slow rElec Dex+4} (1387 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (0, 0, D:4) 19 stones (5, 18, D:4) a +0 flail (9, 20, D:4) a +0 mace of protection (9, 23, D:4) a +0 robe (10, 16, D:4) a +0 dagger (11, 19, D:4) a +0 chain mail a +0 dagger (11, 20, D:4) 2 boomerangs a +0 mace (12, 10, D:4) a +0 giant spiked club (13, 23, D:4) a +0 leather armour (15, 5, D:4) 26 stones (20, 25, D:4) a +0 dagger (24, 12, D:4) 6 poisoned darts (26, 39, D:4) a +0 short sword a +0 ring mail (46, 39, D:4) a +0 whip 5 stones (49, 10, D:4) 23 sling bullets Level 5 of the Dungeon (14, -3, D:5) a +0 mace (16, 0, D:5) a +0 giant club (17, -14, D:5) a +0 club a +0 club (17, -11, D:5) a +0 club a +0 whip (17, -4, D:5) a +0 giant spiked club (18, -13, D:5) a +0 spear (20, -7, D:5) a +0 spear (21, -21, D:5) a +0 flail (25, -8, D:5) 26 bolts (34, -10, D:5) a +0 giant spiked club a +0 spear the +8 morningstar of Doubt {antimagic, rElec rF++ Dex-5 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 ring mail (36, -11, D:5) a +0 club (38, -11, D:5) a +1 flail of protection (45, -21, D:5) a +0 vorpal spear (46, 10, D:5) a +0 flail a +0 dagger a +0 robe (46, 11, D:5) a +0 falchion (46, 12, D:5) a +0 hand axe (49, -14, D:5) a +0 spear (49, -12, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe a +0 plate armour a +0 spear (12, 5, D:6) a +0 giant club (12, 12, D:6) a +0 leather armour (16, 46, D:6) a +0 flail (23, 11, D:6) 10 gold pieces (still there?) 24 stones (still there?) (23, 12, D:6) a scroll of immolation (24, 11, D:6) a +6 ring of dexterity (28, 46, D:6) a +0 mace (34, 6, D:6) a +0 shortbow 5 arrows (35, 47, D:6) a +0 leather armour (38, 23, D:6) a +0 buckler (38, 24, D:6) a +0 robe (38, 25, D:6) 17 gold pieces (38, 26, D:6) 20 arrows (38, 27, D:6) 21 sling bullets (45, 7, D:6) a +0 club (47, 5, D:6) the +2 hand axe of Anxiety {vorpal, rC++ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It greatly protects you from cold. Level 7 of the Dungeon (0, 0, D:7) 19 sling bullets (1, 2, D:7) 4 boomerangs (4, -10, D:7) a +0 long sword (5, -8, D:7) a +0 mace (10, 7, D:7) 19 bolts (15, -25, D:7) a +0 flail (15, 13, D:7) a +0 shortbow 18 arrows (23, 4, D:7) a +0 giant club (27, -9, D:7) a +0 ring mail (31, 18, D:7) a +0 scale mail a +0 dagger (32, -25, D:7) a +0 cloak (33, -25, D:7) a +0 club (33, 10, D:7) a +1 vorpal mace (34, 12, D:7) a +0 club (35, -2, D:7) a +0 dagger (40, -37, D:7) 10 stones (42, -5, D:7) a +0 club (43, -26, D:7) a +0 robe a +1 leather armour of positive energy a +0 dagger (47, -28, D:7) a +0 war axe a +0 leather armour (47, -27, D:7) a +0 hand axe (55, -1, D:7) a +0 trident of venom (59, 5, D:7) 21 stones (62, 3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (6, 3, D:8) a +0 whip (7, 4, D:8) a +0 flail (8, 4, D:8) a +0 dagger a +0 robe (9, 5, D:8) a +0 club a +0 chain mail (13, -4, D:8) a +0 club (19, 10, D:8) a +0 ring mail (23, 32, D:8) 15 arrows (28, -7, D:8) a +0 short sword (29, -4, D:8) a +0 whip 4 stones a +0 short sword (29, -1, D:8) a +0 falchion (29, 1, D:8) a +0 whip a +0 chain mail (30, -4, D:8) a +0 short sword a stone (30, -1, D:8) a +0 long sword a +0 leather armour a +0 mace a +0 ring mail (31, -4, D:8) a +0 dagger a curare-tipped dart (35, -10, D:8) 5 stones (39, 6, D:8) a +0 dagger a +0 short sword 4 poisoned darts a +0 short sword 3 stones (40, 6, D:8) a +0 club a +0 whip 6 stones (40, 7, D:8) a +0 club (44, 0, D:8) a +0 robe (55, 0, D:8) a +0 chain mail (55, 3, D:8) a +0 flail (56, 6, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (56, 7, D:8) a +0 hand axe a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 hand crossbow (3, 36, D:9) a +0 shortbow (4, 35, D:9) a +0 shortbow 13 arrows (6, 39, D:9) a +0 dagger (12, 29, D:9) 15 stones (26, 22, D:9) a +0 shortbow 12 arrows (28, -8, D:9) 19 arrows (28, 12, D:9) 19 stones (39, 15, D:9) a +0 leather armour (41, 36, D:9) a +0 scimitar a +0 chain mail (43, 36, D:9) a +0 dagger a +0 robe a +0 short sword a +0 dagger (47, 23, D:9) a +0 ring mail (49, 38, D:9) 26 stones (52, 24, D:9) 3 boomerangs (55, -16, D:9) +0 acid dragon scales (56, 21, D:9) a +0 chain mail (56, 36, D:9) an amulet of guardian spirit (58, 16, D:9) a +0 dagger (59, -8, D:9) 19 sling bullets (64, -16, D:9) a +0 giant club a +0 giant spiked club (64, 25, D:9) a +2 war axe of venom a +0 scale mail (65, 25, D:9) a +0 hand axe (66, 25, D:9) a +0 mace a +0 chain mail (66, 26, D:9) a +1 dagger of venom a +0 battleaxe of freezing a +0 chain mail (68, -11, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 22 sling bullets (4, -30, D:10) a +0 scimitar (5, -18, D:10) a +0 battleaxe (7, -42, D:10) a +0 dagger (10, -39, D:10) 20 bolts (19, 0, D:10) a +0 dagger of freezing (21, -11, D:10) 13 stones (21, 0, D:10) a +0 scale mail (26, -33, D:10) an amulet of magic regeneration (27, -28, D:10) 19 bolts (28, -8, D:10) 11 arrows the Ecumenical Temple