Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13096474685515309351 20180 hitsuchi the Geomancer (level 12, 0/91 HPs) Began as a Demigod Conjurer on June 13, 2022. Killed by a reflected stone arrow ... reflected by a minotaur ... in a Gauntlet. The game lasted 00:24:56 (17978 turns). hitsuchi the Geomancer (Demigod Conjurer) Turns: 17978, Time: 00:24:57 Health: 0/91 AC: 13 Str: 8 XL: 12 Next: 14% Magic: 9/28 EV: 13 Int: 36 God: Gold: 632 SH: 0 Dex: 12 Spells: 10/27 levels left rFire + . . SeeInvis . a - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . y - +2 robe of Freedom {Will+} rPois + Reflect . (no helmet) rElec . Harm . p - +2 cloak {rCorr} rCorr + Rampage . H - +0 pair of gloves Will ++... NoTele + E - +0 pair of boots Stlth ++........ B - amulet of magic regeneration HPRegen 0.25/turn O - ring "Lafyitum" {rF+ AC+4} MPRegen 0.61/turn L - ring of Vaetzunn {Wiz Fly rPois} @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were in a Gauntlet. You visited 2 branches of the dungeon, and saw 13 of its levels. You also visited: Ossuary and Gauntlet. You collected 736 gold pieces. You spent 104 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Missiles c - 5 curare-tipped darts h - 5 silver javelins C - a throwing net Armour p - a +2 cloak of preservation (worn) y - the +2 robe of Freedom (worn) {Will+} (You found it on level 5 of the Dungeon) Will: It increases your willpower. E - a +0 pair of boots (worn) H - a +0 pair of gloves (worn) Jewellery B - an amulet of magic regeneration (around neck) I - an amulet of reflection K - a +4 ring of protection L - the ring of Vaetzunn (right hand) {Wiz Fly rPois} (You found it in a Gauntlet) [ring of wizardry] It improves your spell success rate. rPois: It protects you from poison. Fly: It grants you flight. O - the ring "Lafyitum" (left hand) {rF+ AC+4} (You found it in a Gauntlet) [ring of protection] AC: It affects your AC (+4). rF: It protects you from fire. Wands b - a wand of polymorph (14) n - a wand of flame (19) s - a wand of iceblast (28) z - a wand of acid (6) Scrolls d - 2 scrolls of summoning f - 2 scrolls of silence i - a scroll of enchant armour k - 2 scrolls of amnesia {unknown} m - 5 scrolls of teleportation q - 2 scrolls of enchant weapon t - 2 scrolls of fear {unknown} w - 4 scrolls of brand weapon G - a scroll of immolation J - a scroll of fog {unknown} N - a scroll of blinking {unknown} Potions e - 7 potions of degeneration {unknown} g - a potion of resistance j - 5 potions of heal wounds l - a potion of flight o - a potion of magic r - 9 potions of curing u - 5 potions of cancellation {unknown} v - 4 potions of mutation x - a potion of berserk rage A - 3 potions of brilliance {unknown} D - a potion of lignification F - 2 potions of invisibility {unknown} Miscellaneous M - a phial of floods Skills: - Level 4.0 Fighting - Level 4.0 Dodging - Level 1.7 Stealth - Level 8.0 Spellcasting + Level 9.5 Conjurations * Level 6.1 Necromancy - Level 8.0 Translocations + Level 9.5 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Borgnjor's Vile Clut Necr/Erth 31% N/A 1% 5 c - Iskenderun's Mystic Conj/Tloc 67% 2d14 1% 4 d - Stone Arrow Conj/Erth 100% 3d13 1% 3 e - Searing Ray Conj 100% 2d8 1% 2 B - Blink Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air 72% N/A 1% 2 Poisonous Vapours Pois/Air 28% N/A 1% 2 Conjure Flame Conj/Fire 48% 6-21 1% 3 Dazzling Flash Conj/Hex 96% N/A 1% 3 Animate Armour Summ/Erth 96% N/A 1% 4 Animate Dead Necr 27% N/A 1% 4 Fulminant Prism Conj/Hex 24% 3d13 1% 4 Sticky Flame Conj/Fire 48% 2d7 1% 4 Lee's Rapid Deconstruct Erth 35% 3d19* 1% 5 Manifold Assault Tloc 64% N/A 1% 5 Ignite Poison Fire/Tmut/Pois 14% N/A 3% 3 Death Channel Necr 27% N/A 14% 6 Lehudib's Crystal Spear Conj/Erth 35% 10d9 80% 8 Storm Form Tmut/Air 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair (4/6) D:9 Swamp (0/4) Lair:2 Snake (0/4) Lair:3 Orc (0/2) D:9 Ossuary (visited) Gauntlet (1/1) Shops: D:6 ! Annotations: D:5 Duvessa D:6 3 runed translucent doors, Peloso's ghost, novice MiFi D:8 2 transporters Gauntlet 12 transporters, 17 runed translucent doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The stone arrow hits you! The zombie hands constrict the minotaur! The minotaur throws a silver javelin. The silver javelin pierces through you!! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wielding a +3 war axe of flaming, wearing a +3 chain mail of willpower, wearing a +0 kite shield of reflection, wearing a +4 ring of protection and quivering silver javelins (heavily wounded, constricted by zombie hands, 100% to hit) The minotaur reflects the stone arrow off its +0 kite shield of reflection! The stone arrow hits you!! The zombie hands constrict the minotaur. The minotaur throws a silver javelin. The silver javelin closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wielding a +3 war axe of flaming, wearing a +3 chain mail of willpower, wearing a +0 kite shield of reflection, wearing a +4 ring of protection and quivering silver javelins (heavily wounded, constricted by zombie hands, 100% to hit) The stone arrow hits the minotaur! The minotaur is severely wounded. The zombie hands constrict the minotaur. The minotaur struggles to escape constriction. x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wielding a +3 war axe of flaming, wearing a +3 chain mail of willpower, wearing a +0 kite shield of reflection, wearing a +4 ring of protection and quivering silver javelins (severely wounded, constricted by zombie hands, 100% to hit) The minotaur reflects the stone arrow off its +0 kite shield of reflection! The stone arrow hits you!! * * * LOW HITPOINT WARNING * * * The zombie hands constrict the minotaur! The zombie hands release their grip on the minotaur. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wielding a +3 war axe of flaming, wearing a +3 chain mail of willpower, wearing a +0 kite shield of reflection, wearing a +4 ring of protection and quivering silver javelins (severely wounded, 89% to hit) The minotaur reflects the stone arrow off its +0 kite shield of reflection! The stone arrow hits you! You die... #.#...#.#..s#.#.........#.#h#.#.# #.#...?©[sys#.#.2.[©[!..#.#h.[)©? #.###########.###########.####### ................................. ............≈∩≈.................. ################################# #8##≈...............§##8# #8# #8 ####8§§©.©.©.©.©.©.§8#### ### ## #§§.........@...§§# ###.#.#######.#.### #.#.. ..#.# #. H# .. .. #. .# #. .# .. You could see a cacodemon, a minotaur, a wolf spider, a moth of wrath and a redback. Vanquished Creatures 4 hydras An oklob plant (Gauntlet) A faun (shapeshifter) (Gauntlet) An elephant (D:9) 2 black mambas 4 cane toads A kobold demonologist (D:9) A rime drake (Lair:2) 7 komodo dragons A merfolk (shapeshifter) (Gauntlet) 11 blink frogs A vampire (D:7) A human (D:7) 5 wyverns 2 basilisks 16 yaks 3 hogs (D:7) A steam dragon (shapeshifter) (Gauntlet) 2 steam dragons Menkaure (D:6) A naga (Lair:3) 3 swamp worms (Gauntlet) Edmund (D:5) An acid dragon (Gauntlet) 7 water moccasins 2 black bears An ice beast (D:7) A swamp drake (Lair:1) A sky beast (D:5) 5 orc warriors 2 necrophages An ogre (D:5) A phantom (D:5) 3 centaurs 3 elf zombies (Ossuary) 10 bullfrogs 2 scorpions A water moccasin zombie (D:6) Dowan (D:5) 10 wights 2 electric eels (D:7) 3 jellies Crazy Yiuf (D:2) 5 centaur zombies A human zombie (Ossuary) 2 hounds 8 orc priests 3 centaur skeletons A gnoll shaman (D:6) 6 iguanas Terence (D:2) 10 orc wizards Ijyb (D:5) A killer bee zombie (D:8) 3 mummies 2 howler monkey zombies 7 adders 3 gnolls (D:6) A shadow imp (D:6) 2 white imps (D:5) An ufetubus (D:6) An adder skeleton (D:4) 2 adder zombies (Ossuary) 7 dart slugs 32 orcs 6 ball pythons 4 endoplasms 11 giant cockroaches 6 goblins 4 hobgoblins 11 jackals (D:1) 12 kobolds 5 quokkas 9 bats 3 frilled lizards 10 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) 10 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 3 rats A rat zombie (Ossuary) 330 creatures vanquished. Vanquished Creatures (others) 11 fungi 15 plants 26 creatures vanquished. Grand Total: 356 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hitsuchi the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 443 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 512 | D:1 | Learned a level 2 spell: Searing Ray 1220 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9 2527 | D:2 | Reached XP level 4. HP: 33/33 MP: 9/11 2735 | D:2 | Noticed Terence 2744 | D:2 | Killed Terence 3197 | D:2 | Found a runed translucent door. 3198 | D:2 | Noticed Crazy Yiuf 3206 | D:2 | Killed Crazy Yiuf 3207 | D:2 | Reached skill level 5 in Conjurations 3506 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/13 4459 | D:4 | Found a sand-covered staircase. 4526 | Ossuary | Entered an ossuary 4898 | Ossuary | Reached XP level 6. HP: 26/45 MP: 1/15 5484 | Ossuary | Reached XP level 7. HP: 40/50 MP: 0/16 6671 | D:5 | Entered Level 5 of the Dungeon 6682 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6720 | D:5 | Identified the +2 robe of Freedom {Will+} 6760 | D:5 | Noticed a steam dragon 6766 | D:5 | Killed a steam dragon 6767 | D:5 | Reached skill level 1 in Translocations 6770 | D:5 | Noticed Edmund 6885 | D:5 | Noticed Duvessa 6885 | D:5 | Noticed Dowan 6965 | D:5 | Killed Edmund 7110 | D:5 | Reached XP level 8. HP: 52/57 MP: 8/17 7528 | D:5 | Noticed Ijyb 7542 | D:5 | Killed Dowan 7749 | D:5 | Killed Ijyb 8199 | D:6 | Found Seorcha's Distillery. 8207 | D:6 | Bought a potion of curing for 39 gold pieces 8207 | D:6 | Bought a potion of heal wounds for 65 gold pieces 8624 | D:6 | Found a runed translucent gate. 8624 | D:6 | Found a runed translucent gate. 8624 | D:6 | Found a runed translucent gate. 8625 | D:6 | Found a staircase to the Ecumenical Temple. 8800 | D:6 | Reached skill level 5 in Translocations 9058 | D:6 | Reached skill level 5 in Spellcasting 9090 | D:6 | Noticed Menkaure 9093 | D:6 | Killed Menkaure 9352 | D:6 | Noticed Peloso's ghost (novice MiFi) 9567 | D:7 | Reached XP level 9. HP: 62/62 MP: 17/20 9670 | D:7 | You fall into a shaft and drop 1 floor! 10334 | D:7 | Reached skill level 1 in Fighting 11263 | D:8 | Noticed a deep elf knight 11265 | D:8 | Found a transporter. 11297 | D:8 | Found a transporter. 11516 | D:8 | Noticed a kobold demonologist 11521 | D:8 | Noticed a kobold demonologist 11601 | D:8 | Reached XP level 10. HP: 61/78 MP: 15/24 12092 | D:8 | Learned a level 3 spell: Stone Arrow 12164 | D:8 | Reached skill level 1 in Earth Magic 12409 | D:9 | Noticed an elephant 12414 | D:9 | Noticed a soul eater 13240 | D:9 | Found a staircase to the Orcish Mines. 13316 | D:9 | Found a staircase to the Lair. 13338 | D:9 | Killed an elephant 13494 | D:9 | Reached skill level 5 in Earth Magic 14249 | Lair:1 | Entered Level 1 of the Lair of Beasts 14328 | Lair:1 | Reached XP level 11. HP: 56/84 MP: 3/27 14557 | Lair:1 | Noticed an eight-headed hydra 14563 | Lair:1 | Killed an eight-headed hydra 14837 | Lair:1 | Learned a level 5 spell: Borgnjor's Vile Clutch 15145 | Lair:2 | Reached skill level 1 in Necromancy 15145 | Lair:2 | Noticed a five-headed hydra 15192 | Lair:2 | Found a staircase to the Swamp. 15255 | Lair:2 | Killed a five-headed hydra 16035 | Lair:2 | Learned a level 2 spell: Blink 16041 | Lair:3 | Noticed a four-headed hydra 16046 | Lair:3 | Killed a four-headed hydra 16059 | Lair:3 | Noticed a six-headed hydra 16115 | Lair:3 | Killed a six-headed hydra 16596 | Lair:3 | Found a staircase to the Snake Pit. 16601 | Lair:3 | Reached skill level 5 in Necromancy 16981 | Lair:4 | Reached XP level 12. HP: 76/91 MP: 6/28 17151 | Lair:4 | Found a gate leading to a gauntlet. 17160 | Gauntlet | Entered a Gauntlet 17160 | Gauntlet | Found a transporter. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a runed translucent door. 17160 | Gauntlet | Found a runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17160 | Gauntlet | Found a large runed translucent door. 17161 | Gauntlet | Found a large runed translucent door. 17161 | Gauntlet | Found a large runed translucent door. 17170 | Gauntlet | Found a transporter. 17185 | Gauntlet | Found a transporter. 17190 | Gauntlet | Found a transporter. 17200 | Gauntlet | Noticed a ghost crab 17211 | Gauntlet | Found a transporter. 17224 | Gauntlet | Found a transporter. 17224 | Gauntlet | Noticed a hell beast 17236 | Gauntlet | Found a transporter. 17242 | Gauntlet | Found a transporter. 17242 | Gauntlet | Noticed a cacodemon 17250 | Gauntlet | Identified the ring "Ajuphuit" {rPois rN+ Str+8 Dex-2 | Slay+3} 17250 | Gauntlet | Noticed a minotaur 17257 | Gauntlet | Found a transporter. 17268 | Gauntlet | Noticed a frost giant 17269 | Gauntlet | Found a transporter. 17278 | Gauntlet | Found a transporter. 17300 | Gauntlet | Found a transporter. 17315 | Gauntlet | Found a transporter. 17317 | Gauntlet | Found a transporter. 17335 | Gauntlet | Found a large runed translucent door. 17336 | Gauntlet | Found a large runed translucent door. 17340 | Gauntlet | Found a runed translucent gate. 17340 | Gauntlet | Found a runed translucent gate. 17340 | Gauntlet | Found a runed translucent gate. 17342 | Gauntlet | Found a transporter. 17344 | Gauntlet | Found a transporter. 17350 | Gauntlet | Found a large runed translucent door. 17351 | Gauntlet | Found a large runed translucent door. 17364 | Gauntlet | Found a transporter. 17454 | Gauntlet | Found a transporter. 17468 | Gauntlet | Noticed an anaconda 17497 | Gauntlet | Noticed a fire dragon 17497 | Gauntlet | an anaconda changed into a fire dragon 17647 | Gauntlet | Identified the ring of Vaetzunn {Wiz Fly rPois} 17957 | Gauntlet | Identified the ring "Lafyitum" {rF+ AC+4} 17978 | Gauntlet | Killed by a reflected stone arrow | ... reflected by a minotaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, minmay_crystal_room, chequers_serial_rivers_micro_c, nicolae_concentric_dashed_squares_wild D:2: minmay_roachtagon, layout_loops_corners, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, hangedman_decor_riveting D:4: layout_basic, gup_ossuary_entry_pyramid, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_shore_a, corexii_hall_statues_s, kennysheep_nondescript, chequers_serial_rivers_small_b, minmay_misc_feat_iff D:5: layout_cave_pools, serial_park, serial_park_avenue1, serial_park_tiny_2, serial_park_square2, serial_park_tiny_2, serial_park_tiny_1, uniq_duvessa, uniq_edmund, uniq_ijyb D:6: layout_basic, mainiacjoe_overflow_small_starburst, minmay_temple_entry_glass, gammafunk_ghost_icy, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_circle_x, uniq_menkaure D:7: layout_basic, hangedman_feature_mirror, kennysheep_path_1, chequers_serial_rivers_micro_e, kennysheep_donut, chequers_serial_rivers_small_3, grunt_livestock, nicolae_elevator_lobby_plus D:8: gammafunk_wand_slinger, layout_loops_ring, lemuel_old_faithful D:9: layout_cave_pools, david_lair_generic, orc_0_dummy, minmay_misc_feat_more_columns, kennysheep_small_spiral Lair:1: layout_regular_city Lair:2: layout_cave_shapes, minmay_swamp_entry_reptiles Lair:3: layout_hall_layers, guppyfry_snake_entry_garden Lair:4: layout_cave_pods, ebering_ghost_xom, gauntlet_entry_generic Gauntlet: gammafunk_gauntlet_one_two_three [minmay_gauntlet_arena_make_your_own_arena, nicolae_gauntlet_swirl, gammafunk_gauntlet_arena_open, nicolae_gauntlet_arena_grate_2, gammafunk_gauntlet_arena_grid, gammafunk_gauntlet_arena_teeth, nicolae_gauntlet_arena_t_cross, gammafunk_gauntlet_arena_arrow_garden, gammafunk_gauntlet_arena_spirals, nicolae_gauntlet_exit_dead_adventurers] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Spellcasting | 2 3 4 5 7 8 | 8.0 Conjurations | 4 5 7 8 9 | 9.5 Dodging | 3 4 | 4.0 Translocations | 2 5 7 8 | 8.0 Fighting | 4 | 4.0 Earth Magic | 6 9 | 9.5 Necromancy | 5 6 | 6.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 3 | | | || 3 Dagger | 22 | 32 | 24 | 13 || 91 Punch | | 1 | | 2 || 3 Cast: Magic Dart | 96 | 76 | 120 | 5 || 297 Searing Ray | 4 | 31 | 78 | 5 || 118 Iskenderun's Myst | | | 9 | 32 || 41 Stone Arrow | | | | 165 || 165 Borgnjor's Vile C | | | | 21 || 21 Evoke: Wand | | 4 | 2 | || 6 Use: Scroll | | | 2 | 12 || 14 Stab: Sleeping | | | 1 | || 1 Armor: Robe | 9 | 31 | 43 | 33 || 116 Dodge: Dodged | 32 | 54 | 83 | 76 || 245