Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7359534368269619722 149 hitsuchi the Vexing (level 5, 0/28 HPs) Began as a Kobold Enchanter on July 30, 2022. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:03:31 (2534 turns). hitsuchi the Vexing (Kobold Enchanter) Turns: 2534, Time: 00:03:32 Health: 0/28 AC: 2 Str: 5 XL: 5 Next: 57% Magic: 2/10 EV: 15 Int: 19 God: Gold: 29 SH: 0 Dex: 15 Spells: 3/11 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... m - amulet of guardian spirit HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: mighty, lethally poisoned (0 -> -9) A: small, no large weapons, nightstalker 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 29 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles d - 3 poisoned darts (quivered) Armour b - a +0 robe (worn) Jewellery m - an amulet of guardian spirit (around neck) Scrolls e - a scroll of noise {unknown} f - a scroll of acquirement {unknown} h - a scroll of immolation {unknown} i - a scroll of blinking {unknown} j - a scroll of identify {unknown} l - a scroll of teleportation {unknown} Potions c - a potion of invisibility g - a potion of might k - a potion of curing {unknown} n - a potion of berserk rage {unknown} Skills: - Level 1.3 Short Blades - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.7 Spellcasting + Level 4.7 Hexes - Level 1.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 7% 2 b - Confusing Touch Hex 21% N/A 6% 3 c - Tukima's Dance Hex 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Summon Guardian Golem Hex/Summ 12% N/A 16% 3 Call Canine Familiar Summ 3% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aim: a water moccasin (chance to affect: 48%) The water moccasin resists with some effort. The water moccasin barely misses you. The bat barely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (chance to affect: 48%) The water moccasin looks drowsy... The bat closely misses you. The helpless water moccasin fails to defend itself. You puncture the water moccasin! The water moccasin is heavily wounded. The bat closely misses you. x2; The water moccasin bites you! Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Your hands begin to glow red. The bat hits you but does no damage. The water moccasin bites you. The bat misses you. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin appears confused. You punch the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The bat barely misses you. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The bat barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The bat misses you. x2 You hit the water moccasin. The water moccasin is severely wounded. You die... ..≈≈≈...#######.# .≈≈≈≈≈..........# ..≈≈≈...#######.# ...≈...## #.# #...††## #!# ####### ###.### ##.....## #.......# #...b@..# #.....S.# #.......# #..$[$..# ##$$[)$## You could see a water moccasin (confused) and a bat. Vanquished Creatures A scorpion (D:3) 3 adders A worm (D:2) 3 orcs (D:3) A ball python (D:3) 5 endoplasms 6 giant cockroaches 3 goblins (D:2) 2 hobgoblins 6 quokkas 10 bats 3 frilled lizards 8 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hitsuchi the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 9/15 MP: 5/5 416 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1188 | D:2 | Reached XP level 3. HP: 7/19 MP: 1/6 1401 | D:2 | Found a stormy altar of Qazlal. 1407 | D:2 | Learned a level 3 spell: Confusing Touch 1631 | D:2 | Reached skill level 1 in Ice Magic 2074 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/8 2142 | D:3 | Noticed a scorpion 2148 | D:3 | Killed a scorpion 2149 | D:3 | Reached XP level 5. HP: 20/28 MP: 4/10 2343 | D:3 | Found a glowing drain. 2470 | D:3 | Learned a level 3 spell: Tukima's Dance 2471 | Sewer | Entered a sewer 2521 | Sewer | Noticed a water moccasin 2534 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_basic, basic_altar D:3: layout_loops_ring, gup_sewer_entry_pipe, wander_ebering_terrifying_dragon_lair, uniq_grinder, uniq_sigmund Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 1 | 1.0 Hexes | 4 | 4.7 Spellcasting | 3 | 3.7 Short Blades | | 1.3 Dodging | | 2.4 Stealth | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 65 | 78 || 143 Punch | | 1 || 1 Throw: Dart | 4 | || 4 Cast: Ensorcelled Hiber | 3 | 11 || 14 Confusing Touch | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 24 | 13 || 37 Armor: Robe | 6 | 10 || 16 Dodge: Dodged | 26 | 74 || 100