Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 3597867015111307779 0 hitsuchi the Vexing (level 1, 16/16 HPs) Began as a Meteoran Wanderer on Sept 21, 2022. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). hitsuchi the Vexing (Meteoran Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 16 God: Gold: 0 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of berserk rage Skills: + Level 1.1 Fighting + Level 1.2 Armour + Level 2.4 Shields + Level 1.3 Spellcasting + Level 2.4 Hexes + Level 2.1 Ice Magic + Level 1.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 11% 1 Freeze Ice 32% 1d5 12% 1 Frozen Ramparts Ice 16% 1d3 34% 3 Dazzling Flash Conj/Hex 8% N/A 47% 3 Cause Fear Hex 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, hitsuchi the Meteoran Wanderer. Are you destined to find the legendary Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a scroll labelled AFRASY JODOMAP and a stone. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of berserk rage, a +0 robe, a +0 buckler; and the following spells available to memorise: Slow, Freeze, Frozen Ramparts, Dazzling Flash, Cause Fear. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , , ..#* * , , * * ..## . * .# , ...##.. , .. ..... * , .. ,, .... #. * ..# * , *####..##..##### , .....?.@....... * ............... , .##...##...##.., , * ##.. ..##* , , , * *#. ..# , , **.., ...* , (. .... , ,* ... * #.... , , * * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hitsuchi the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | hitsuchi set off with the following items: a +0 dagger, a | potion of berserk rage, a +0 robe, a +0 buckler; and the | following spells available to memorise: Slow, Freeze, | Frozen Ramparts, Dazzling Flash, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms, serial_shops, shop_fountains, corexii_leaking_fountain, columned_hall_lemuel, serial_bayou_pond_d