hitsuchi Level 1 of the Dungeon (0, 0, D:1) a +0 club (57, 41, D:1) a +0 club Level 2 of the Dungeon [Shop] Bemubyff's Weapon Shop a +0 club (12 gold) a +0 sling (18 gold) a +1 orcbow of freezing (159 gold) a +0 whip (30 gold) a +1 scimitar of pain (204 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) [Shop] Yxasat's Weapon Emporium a +0 long sword (42 gold) a +0 trident (42 gold) a +0 whip (30 gold) a +0 long sword (42 gold) 5 stones (6 gold) a +0 club (12 gold) a +4 flail of protection (314 gold) a +0 dagger (24 gold) a +0 spear (36 gold) (0, 0, D:2) 6 stones (8, 27, D:2) a +0 short sword (11, 36, D:2) a +0 club (14, 8, D:2) 7 stones (42, 31, D:2) a +0 scythe a +0 robe (43, 15, D:2) a +0 short sword 5 stones (46, 15, D:2) a +0 club (49, 19, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 robe of Hepliaklqana {rF+ rCorr Dex-4 SInv} (4110 gold) Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +1 robe of Yduer {Int+2 Archmagi} (3090 gold) Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. the amulet of Ofozir {Acrobat Regen+ Slay+2} (4540 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Regen+: It increases your rate of health regeneration. the amulet of the Scarab {Spirit rF- Regen+ rCorr} (3560 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 short sword (11, -7, D:3) a +0 dagger 4 stones (18, 5, D:3) 3 javelins (22, -6, D:3) a +0 ring mail a +0 mace (23, -6, D:3) a +0 whip (24, -7, D:3) a +0 leather armour a +0 flail (34, -1, D:3) a +0 long sword (46, 5, D:3) a +0 hand axe (55, 40, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 chain mail (1, 0, D:4) a +0 club a +0 sling of electrocution (9, 21, D:4) a +0 whip (10, 40, D:4) a +0 morningstar a +0 chain mail (12, 22, D:4) a +0 hand axe (21, -6, D:4) a +0 whip (22, 0, D:4) a +0 dagger (29, 16, D:4) a +0 kite shield (34, 7, D:4) 5 poisoned darts (35, 11, D:4) 6 javelins (38, -7, D:4) a +0 whip (44, 31, D:4) 3 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 ring mail (1, 3, D:5) 3 stones (6, -11, D:5) a +0 leather armour (20, -17, D:5) a +0 whip (25, -15, D:5) a +0 plate armour (32, 13, D:5) an adder corpse (skeletalised by now) (33, 3, D:5) 7 stones (39, -21, D:5) 4 stones (40, -21, D:5) a +0 scale mail (44, 21, D:5) a +0 robe (47, -21, D:5) a +0 ring mail (47, -20, D:5) a +0 whip (48, -21, D:5) a +0 whip (50, 7, D:5) a +0 dagger (53, -27, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (15, 6, D:6) a +0 club a +0 dagger a +0 robe a +0 dagger (16, 5, D:6) a +0 hand axe a +0 scale mail (20, 0, D:6) a howler monkey corpse (21, 7, D:6) a +0 short sword of draining a +0 scale mail an orc corpse (22, 0, D:6) a +0 dagger a +0 robe (24, 1, D:6) a +0 dagger a +0 chain mail (29, 0, D:6) 3 poisoned darts (33, -6, D:6) a +0 short sword the Ecumenical Temple