hitsuchi Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 0, D:1) a +0 club (7, -25, D:1) a +0 dagger (8, -23, D:1) 2 stones (8, -19, D:1) a +0 dagger (8, -18, D:1) 4 stones a +0 whip (25, 9, D:1) a +0 club (32, 1, D:1) 4 boomerangs (34, -14, D:1) a +0 club (48, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, 31, D:2) a +0 leather armour (19, 18, D:2) a +0 whip 4 stones (19, 21, D:2) a +0 hand axe a +0 ring mail (20, 48, D:2) a +0 helmet (21, 58, D:2) a +0 whip (22, 48, D:2) a +0 dagger (23, 39, D:2) 6 stones (24, 51, D:2) a +0 dagger a +0 robe (26, 10, D:2) a +0 helmet (28, 8, D:2) a +0 short sword (33, 30, D:2) a +0 club (37, 32, D:2) a +0 dagger a stone (54, 46, D:2) a +0 club (59, 59, D:2) a +0 spear (61, 21, D:2) a +0 leather armour (62, 27, D:2) a +0 short sword 5 stones Level 3 of the Dungeon [Shop] Kupibral's Armour Shop a +0 robe (8 gold) a +2 pair of gloves of infusion (258 gold) a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +1 pair of boots of stealth (198 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +2 leather armour of Polish {rC+ rN+ Str-3} (286 gold) Str-3: It affects your strength (-3). rC+: It protects you from cold. rN+: It protects you from negative energy. the +1 robe "Qebuwk" {Fly Int-5 Archmagi} (219 gold) Int-5: It affects your intelligence (-5). Fly: It grants you flight. Archmagi: It increases the power of your magical spells. (15, -14, D:3) a +0 quarterstaff (19, -26, D:3) a +0 leather armour (24, 19, D:3) a +0 ring mail (31, -11, D:3) a stone (34, 11, D:3) a +0 scythe a +0 robe (36, 10, D:3) a +0 helmet (41, 6, D:3) a +0 ring mail (46, -24, D:3) a +0 chain mail (55, -26, D:3) 6 poisoned darts (58, -26, D:3) a +0 helmet Level 4 of the Dungeon (4, -10, D:4) a +0 pair of boots (13, 10, D:4) a +0 leather armour (18, 20, D:4) a +0 scale mail (23, -25, D:4) a +0 short sword (25, -31, D:4) a +0 helmet (37, 10, D:4) 5 large rocks (40, 23, D:4) 4 stones (41, 16, D:4) a +0 robe (42, 4, D:4) a +0 short sword 8 poisoned darts (44, -19, D:4) a potion of degeneration (49, -36, D:4) a +0 dagger a +1 dagger of speed (49, -35, D:4) a +0 whip 5 stones (50, -7, D:4) a +0 short sword (50, 19, D:4) a +0 club (56, -24, D:4) a +0 whip (56, -23, D:4) a +0 whip (57, -23, D:4) a +0 leather armour a +0 flail (59, -24, D:4) a +0 mace (59, -21, D:4) a +0 spear (63, 2, D:4) a +0 quarterstaff (63, 4, D:4) a +4 falchion a +0 robe (63, 8, D:4) a +0 long sword a +0 robe (63, 9, D:4) a +0 mace a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -6, D:5) a +0 ring mail (21, 12, D:5) a +0 shortbow (25, 21, D:5) a +0 hand axe (27, -3, D:5) 3 poisoned darts (28, 28, D:5) a +0 ring mail (33, 25, D:5) 5 stones (41, 28, D:5) a +0 ring mail (43, 26, D:5) a +1 dagger of protection a +0 ring mail (46, 9, D:5) a +0 heavy hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 8 stones (1, 2, D:6) a staff of alchemy (8, 3, D:6) 3 stones (10, 24, D:6) a +0 orcbow (23, 40, D:6) 3 stones (29, 46, D:6) a +0 ring mail (41, 11, D:6) a +0 dagger (42, 13, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (43, 14, D:6) a +0 club (43, 28, D:6) a +0 robe (49, -3, D:6) a +0 mace a +0 ring mail (50, -3, D:6) a +0 flail a +0 flail (50, -2, D:6) a +0 short sword (51, -4, D:6) a +0 club 3 boomerangs a +0 scale mail (52, -2, D:6) a +0 dagger a +0 leather armour (62, 23, D:6) a +0 club a +0 dagger a +0 robe (62, 24, D:6) a +0 short sword (62, 26, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 sling of Fiott {freeze, Will+++ rCorr Str-4 Int+8} (8670 gold) Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. the +3 dagger of the Vestibule of Hell {speed, ^Fragile Str+7} (3710 gold) Str+7: It affects your strength (+7). ^Fragile: It will be destroyed if unequipped. the +3 mace of the Sun {antimagic, rC- Str+4 Dex+2 SInv} (4080 gold) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. the ring of the Duke {rF+ rC+ Str+3} (4530 gold) [ring of protection from fire] Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. (0, 0, D:7) a +0 pair of boots (5, -15, D:7) a +0 scimitar a +0 robe a +5 halberd a +0 robe a +5 battleaxe a +0 robe a +4 dire flail a +0 robe (6, -6, D:7) a +0 mace 2 boomerangs (6, -1, D:7) a staff of conjuration (8, -5, D:7) a +0 quarterstaff a +0 robe (9, -6, D:7) a +0 dagger (9, -4, D:7) a +0 hand axe (11, -14, D:7) a +0 dagger (14, 10, D:7) 6 stones (24, -12, D:7) a +0 dagger a +0 robe a +0 whip (24, -11, D:7) a +0 club (24, 24, D:7) a +0 whip (24, 26, D:7) a +0 whip a +0 hand axe a +0 short sword a +0 chain mail (25, -11, D:7) a +0 club (25, 25, D:7) a +0 dagger a +0 robe (27, -10, D:7) a +1 whip of freezing a +0 robe (40, 0, D:7) a +0 pair of gloves (43, -13, D:7) 3 stones (47, -7, D:7) a +0 scale mail (50, -10, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club an orc corpse (0, 1, D:8) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour of fire resistance a +0 flail 3 boomerangs (0, 2, D:8) a +0 trident a +0 plate armour (3, -22, D:8) a +0 dagger a +0 robe (6, -10, D:8) a +0 dagger (6, -9, D:8) a +0 short sword 4 poisoned darts (6, -8, D:8) a +0 whip (still there?) 8 poisoned darts (still there?) (7, -8, D:8) a +0 whip 5 poisoned darts (8, -26, D:8) a +0 trident (9, -27, D:8) a +0 club (9, -26, D:8) a +0 mace a +0 leather armour a +0 war axe (15, -28, D:8) a +0 trident (24, 10, D:8) a +0 hand axe (25, 9, D:8) a +0 orcbow a +0 hand axe (25, 11, D:8) a +0 hand axe (26, 10, D:8) a +0 hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour 2 boomerangs (1, 2, Bailey) 2 boomerangs a kobold corpse (2, 2, Bailey) a boomerang (12, 0, Bailey) a potion of enlightenment