Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 11464143780386173570 0 ho4 the Shield-Bearer (level 1, -2/19 HPs) Began as a Mountain Dwarf Fighter on May 4, 2025. Slain by a large abomination (19 damage) ... on level 2 of the Abyss. The game lasted 00:01:11 (88 turns). ho4 the Shield-Bearer (Mountain Dwarf Fighter) Turns: 88, Time: 00:01:11 Health: -2/19 AC: 6 Str: 18 XL: 1 Next: 8% Magic: 1/1 EV: 8 Int: 8 God: Gold: 11 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities Skills: + Level 3.3 Fighting * Level 2.4 Maces & Flails + Level 3.3 Armour + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - 2 potions of might . #.. #.. ## .J# #.## ... #..##.# ##.#?..#.#. #..5X.....# ##..#####.# ##.# .# .. #.ยง.#...# .3 ## ####X...#. #..X.. #.#.##F#.## ......# #.#..#...# #.. ###...#...... You could see 2 large abominations, a jelly and an ufetubus. Message History Welcome, ho4 the Mountain Dwarf Fighter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. You now have 11 gold pieces. A rat comes into view. The rat squeaks loudly. The rat bites you. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! HP restored. A kobold comes into view. It is wielding a +2 short sword of distortion. Found 10 gold pieces. Found a scroll labelled GYDGHE APRA. The kobold hits you with a +2 short sword of distortion. You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. HP restored. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You can't go up here! You plunge deeper into the Abyss. A large abomination comes into view. A large abomination is nearby! A large abomination comes into view. A neqoxec comes into view. A blink frog comes into view. The blink frog gives a loud, deep croak! The blink frog blinks! An ufetubus comes into view. The ufetubus shouts! A jelly comes into view. The jelly quivers. The ufetubus slips past you! You block the ufetubus's attack. The ufetubus closely misses you. The blink frog blinks! The ufetubus hits you. You block the ufetubus's attack. The large abomination hits you!! Ouch! That really hurt! You die... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ho4 the Mountain Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 28 | Abyss:1 | Cast into level 1 of the Abyss (kobold) 73 | Abyss:2 | Noticed a large abomination 77 | Abyss:2 | Noticed a large abomination 77 | Abyss:2 | Noticed a neqoxec 78 | Abyss:2 | Noticed a blink frog 86 | Abyss:2 | Noticed a jelly 88 | Abyss:2 | Slain by a large abomination Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic Abyss:2: base: Temple Vanquished Creatures A rat (D:1) 1 creature vanquished. Action || total ---------------------------++------- Melee: Flail || 2 Armour: Scale mail || 5 Dodge: Dodged || 1 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 31 | 3 | 29.3 | Dungeon | 28 | 28 | 0 | 0 | 21 | 1 | 28.0 | Abyss | 59 | 59 | 0 | 0 | 10 | 2 | 29.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:2: 41 daAuts D:1: 28 daAuts Abyss:1: 17 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------