Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 6030528881197483851 11 ho4 the Magician (level 2, 16/16 HPs) Began as a Deep Elf Hedge Wizard on May 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:50 (156 turns). ho4 the Magician (Deep Elf Hedge Wizard) Turns: 156, Time: 00:01:51 Health: 16/16 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 5/9 EV: 11 Int: 18 God: Gold: 20 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities Skills: + Level 0.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 2.5 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Grave Claw Necr 16% 2d8 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 4 scrolls of identify {unknown} Potions d - a potion of magic f - 2 potions of curing {unknown} #........#####..... ####.........####..... ..#.##............#.# ##..........#..#####.. #..#...........#####.# #.........##........ #.............###..# #.............#..... #..?......#...†..... .?.....####............. ....#.. #.....#........ ....... ..........###... . ................. .... ....#....#..........##.. .J.g.)# ............ .. ... #. .........>.. .. ........... You could see an endoplasm and a goblin. Message History Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You start resting. A bat comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * You miss the bat. The bat is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * You start resting. A bat is nearby! A bat is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (severely wounded, wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You start resting. HP restored. Things that are here: a hobgoblin corpse; a bat corpse You now have 8 gold pieces. e - a scroll labelled AHOTIBLIXE e - 4 scrolls labelled AHOTIBLIXE (gained 3) A ball python comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Magic restored. A ball python comes into view. The ball python hisses angrily. You see here 12 gold pieces. A ball python is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is severely wounded. A ball python is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! You now have 20 gold pieces (gained 12). You see here a ball python corpse. Found a stone staircase leading down. A bat comes into view. A bat is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! f - 2 emerald potions A hobgoblin comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! You hear a shout! x2 Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. An endoplasm comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +2 dagger of venom. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ho4 the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 120 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/9 156 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 23 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 156 | 156 | 0 | 44 | 67 | 1 | 156.0 | Dungeon | 156 | 156 | 0 | 44 | 67 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 156 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------